Age | Commit message (Collapse) | Author |
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Monitor" if you closed it previously with the X
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lowest settings on a MAC
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SceneLoadingPixelDiffThreshold to SceneLoadingMonitorPixelDiffThreshold)
tweaked layout of floater_model_preview.xml
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added more MemTrackable types
optimized memory usage of LLTrace some more
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another attempt to move mem stat into base class
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SceneLoadingMonitorEnabled is enabled
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camera turns
set enabled flag before calling freeze scene
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forced unit conversion code to inline
unit conversion now no longer converts all the way to base and back, but tries
to find equivalent units as early as possible
fixed another llinfos instance
scene monitor now outputs n/a for invalid samples
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continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
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added convenience types for units F32Seconds, etc.
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viewer to be unresponsive on login on low end machine
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getter/setter
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fast timer data now resets on login
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console
made unit types work with ostreams
fixed timing of scene monitor recordings to better respect requested time diff
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console
timing of scene load recording extension now guaranteed > requested time step
removed double add of recorded data
removed spam
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various fixes to lltrace
start() on started recording no longer resets
fixed various instances of unit forgetfullness in lltrace
recording split now has gapless timing
scene monitor now guarantees min sample time
renamed a bunch of stats
added names to debug thread view on windows
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console
added ability to force uniqueness of LLCopyOnWritePointer
converted more variables to units
added convenience function for unit constants
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pulled swap() out of ui time block
cleaned up internal lltrace dependencies, factored out common accumulator definitions
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scene monitor output is cleaned up, no duplicate first frame, less scientific notation
periodic recording extension now works more cleanly
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added getAs and setAs to LLUnit to make it clearer how you specify units
removed accidental 0-based indexing of periodicRecording history...
should now be consistently 1-based, with 0 accessing current active recording
removed per frame timer updates of all historical timer bars in fast timer display
added missing assignment operator to recordings
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changed Units macros and argument order to make it more clear
optimized units for integer types
fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
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fixed mem stat tracking...now properly tracks memory footprint with floating point
precision
cleaned up macros for unit declaration
renamed units to SI standard for 1024 multiples (kibibytes, etc)
fixed units output for scene monitor dump
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added labels to LLUnit types
added memstat dumps to llscenemonitor
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removed unnecessary templates from accumulator types...now always
track data in double precision floating point, using templated accessors to
convert to and from arbitrary types
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made recordings auto-update when executing query while active
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fixed multithreading lltrace causing values to be interpolated towards 0
added Radians unit
improved sceneloadmonitor restart heuristic to use accumulated camera motion
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fixed copy construction behavior of Recordings to not zero out data
split measurement into event and sample, with sample representing
a continuous function
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clean up of llscenemonitor.cpp
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removed extra dereference for copy on write pointer
moved copyonwrite mechanism to RecordingBuffers from individual buffer
fixed logic that was leaving scene unfrozen when camera moved during metrics gathering
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further improvements that should eliminate more short duration recording periods
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fixed copy construction of Recorders, eliminated most zero-length frames
fixed reset behavior of periodic recordings and extendable recordings to clear entire
history
removed busy-loop recording of stats from worker threads...stats reported only when work is done
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renamed LLView::handleVisibilityChange to onVisibilityChange to reflect
cleaned up scene monitor stats recording, now all trace stats dumped to csv
also fixed extendablerecording, periodicrecording, etc. to properly implement start/stop/etc
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improved precision of scene diff log output
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added log output for scene monitoring
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renamed LLView::handleVisibilityChange to onVisibilityChange to reflect
standard naming conventions for handlers vs. reactors
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convert scene monitor to use extendable periodic recording
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