Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-06-11 | Merge tag '7.1.8-release' | Erik Kundiman | |
source for viewer 7.1.8.9375512768 | |||
2024-05-16 | Merge tag '7.1.7-release' | Erik Kundiman | |
source for viewer 7.1.7.8974243247 | |||
2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵ | Andrey Lihatskiy | |
LF, and trim trailing whitespaces as needed | |||
2024-04-19 | Port from OpenEXR to TinyEXR for reduced installer and library size (#1287) | Rye Mutt | |
2024-04-02 | #854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. ↵ | RunitaiLinden | |
(#1115) | |||
2024-03-08 | HDRI Local Preview (#953) | RunitaiLinden | |
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com> | |||
2024-03-06 | #681 Add probe blending for mirrors. | Jonathan "Geenz" Goodman | |
2024-02-26 | #681 Start adding blending boilerplate. | Jonathan "Geenz" Goodman | |
2024-01-24 | Merge remote-tracking branch 'origin/release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2024-01-19 | SL-20606: Fix cached probe flags for material preview potentially exceeding ↵ | Cosmic Linden | |
storage bounds | |||
2024-01-19 | SL-20606: Full GLTF material preview. Works for most materials. | Cosmic Linden | |
2024-01-09 | Merge tag '7.1.2-release' | Erik Kundiman | |
source for viewer 7.1.2.7215179142 | |||
2023-12-05 | SL-20654 Fix for box probes sometimes glitching out at the corners. ↵ | RunitaiLinden | |
Incidental fix for crash when mWaterPool is null. | |||
2023-10-26 | Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559 | Erik Kundiman | |
2023-10-23 | SL-20498 Preserve default probe when resetting reflection probes. | RunitaiLinden | |
2023-10-19 | Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559 | Erik Kundiman | |
2023-10-16 | SL-20258 Fix for LSL spamming new probes into the scene deadlocking probe ↵ | RunitaiLinden | |
updater. Add probe update debug display. | |||
2023-10-16 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-10-04 | Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559 | Erik Kundiman | |
2023-10-02 | SL-20124 Wipe reflection probes when applying parcel EEP settings and pause ↵ | RunitaiLinden | |
updates on probes until transition completes. | |||
2023-09-11 | Preprocess non portable OpenGL 4.0 code | Erik Kundiman | |
2023-08-29 | Add a probe strength uniform for hero probes. | Jonathan "Geenz" Goodman | |
On standard reflection probes this doesn't really do anything. DRTVWR-583 | |||
2023-08-07 | Revert LLReflectionMapManager | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-08-06 | Making more progress, need to add the heroprobe manager. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-07-18 | Fix for irradiance breaking. | Jonathan "Geenz" Goodman | |
Still need to fix the problem with individual faces getting tossed around though. Will work on that tomorrow. DRTVWR-583 | |||
2023-07-17 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-07-17 | Got hero probes rendering from the camera. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-29 | Remove doHeroProbeUpdate | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-28 | Make sure we're passing the cube array as a parameter to updateProbeFace. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-27 | Just about got hero reflection maps working. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-06-27 | DRTVWR-559 Fix for manual probes not updating as often as they should when ↵ | RunitaiLinden | |
nearby (bad distance calculation) | |||
2023-06-21 | SL-19792 Fix for visible gaps in water between region water and void water. | RunitaiLinden | |
2023-06-13 | SL-19811 Update fallback probe every 2 seconds to smooth out water cloud ↵ | RunitaiLinden | |
updates. | |||
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵ | RunitaiLinden | |
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad. | |||
2023-05-23 | DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on ↵ | RunitaiLinden | |
RenderReflectionProbeLevel for preferences (which works). | |||
2023-04-25 | DRTVWR-559 Optimization pass on probe allocation and search. Incidental ↵ | RunitaiLinden | |
decruft. | |||
2023-04-18 | DRTVWR-559 Add control for automatic reflection probes to advanced ↵ | RunitaiLinden | |
preferences and featuretable. Remove Reflections checkbox. Don't persist reflection probe volume display between sessions. Incidental decruft. | |||
2023-04-08 | SL-19538 Nudge probe scheduler to unstick probes that are "complete". | Dave Parks | |
2023-04-07 | SL-19538 Clear probes on sky setting slam. Better probe update ↵ | Dave Parks | |
prioritization. Incidental decruft. | |||
2023-04-07 | SL-19538 Remove clouds from irradiance maps and don't conflate max probe ↵ | Dave Parks | |
samples with max probe neighbors, and don't move manual probes after they are complete (removes flickering around Sponza). | |||
2023-04-05 | SL-19538 Followup -- tune exposure parameters and clamp local light ↵ | RunitaiLinden | |
ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. (#154) | |||
2023-04-04 | SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151) | RunitaiLinden | |
* SL-19538 Remove hacky ambiance scale and take the mittens off probe ambiance values. Fix for sky brightening being done in sRGB space. | |||
2023-03-30 | SL-19517 Followup -- fix broken fallback probe. Adjust water brightness. | Dave Parks | |
2023-03-30 | SL-19517 Fix for RenderReflectionProbeCount other than 256 causing black ↵ | Dave Parks | |
reflections. | |||
2023-03-30 | DRTVWR-559 Reduce probe flashing and exposure flickering. | Dave Parks | |
2023-03-30 | DRTVWR-559 Add RenderAutomaticReflectionProbes control. Tweak automatic ↵ | Dave Parks | |
exposure. | |||
2023-03-22 | DRTVWR-559 Quality pass -- Fix sky banding, fix off-by-one-mip in reflection ↵ | Dave Parks | |
probes (thanks Rye), remove noiseMap from light shaders (removes speckles), make irradiance maps RGB16F instead of RGBA16. Use actual luminance for sky instead of max color component during irradiance map pass. | |||
2023-03-13 | DRTVWR-559 Fix for GL error on Intel Iris GPU. | Dave Parks | |
2023-03-07 | SL-19355 Irradiance rebalance. | Dave Parks | |
2023-03-02 | SL-19281 Unify handling of haze and gamma between fullbright and not and ↵ | Dave Parks | |
move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2. |