Age | Commit message (Collapse) | Author |
|
build tool don't update unless the edited object is reselected.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
LLControlAvatar::initInstance() as a potential hook for optimizations.
|
|
object attachment count
|
|
linkset, all volumes
|
|
only when root prim or whole linkset is being edited.
|
|
|
|
|
|
functionality. Currently this is just one bit to flag an object as able to animate
|
|
to none
|
|
|
|
|
|
|
|
|
|
opening preferences
|
|
|
|
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
|
|
|
|
demoting spotlights by removing their tex
|
|
|
|
|
|
|
|
when a static pathfinding object is in not in the current region.
|
|
|
|
Flexible Path.
|
|
frozen state.
|
|
an item in a linked set.
|
|
permanancy is enforced.
|
|
|
|
is currently hooked up to stubs that report a warning message about lack of implementation.
|
|
|
|
viewer now uses simulatorfeatures to check whether to show
UI elements for mesh or not
|
|
|
|
|
|
First phase check-in. Moved physics code over to features tab.
|
|
|
|
|
|
perhaps make the UI hurt less.
|
|
Backing out this merge that I pushed (prematurely) to the wrong place.
|
|
|
|
|
|
|
|
perhaps make the UI hurt less.
|
|
open, movement controlled, etc)
|
|
svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel
Porting over changes from svn Inventory Panel work.
|