Age | Commit message (Collapse) | Author |
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- memory leaks fixing;
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for Landmark tab
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Used this from the favorites toolbar Open Landmark. Also fixed the ugly stretching of the overflow button in edit landmark panel.
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- Removed all sidetray dependencies and the sidetray itself.
- Also removed LLFloaterSidetrayTab and LLSidetrayListener as unused.
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- Added xml for a new floater and registred it in the floaterreg
- Removed side tray dependencies
- Added static helper method: LLFloaterSidePanelContainer::showPanel
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LLPanelPlaces::onTeleportButtonClicked().
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profile are always disabled
- Deleted unimplemented menu items from XML
- Hide "Make a Landmark" menu item in case "Teleport History Place Profile" panel is opened
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panel, so you can go back if the landmark fails to load.
The bug was introduced in the fix of EXT-4700 (Creating a landmark brings up the Landmark sidepanel info twice).
To avoid reopening the "Create Landmark" panel, its Back and Close buttons were disabled.
However, the same fix removed the code for reopening the panel, so I can't see why we need to disable the buttons at all.
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Place Profile and Avatar Profile panels.
Changes:
* Changed the button class from LLButton to LLMenuButton to avoid duplicating menu positioning logic.
* Enabled LLMenuButton to support aligning menu to the top right corner of the button.
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streamlined LLUICtrlFactory's interface
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removed redundant functionality
moved buildPanel to LLPanel
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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LLPanelPlace
Moved LLParcelHandler from now defunct llfloaterparcel.cpp to llpanelplaces.cpp
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with the existing consts
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via a SLapp
Enables the Map button when Place Profiles are opened from SLapps in chat history, search etc.
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Fixed highlight and open item code to work for both categories and items (was previously only working for items).
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location if no other item is selected
- Added new pure virtual member function isSingleItemSelected() to the LLPanelPlacesTab. It is used in the LLPanelPlaces class inside onShowOnMapButtonClicked() to check if something was selected on the active panel. If so then selection is shown on the world map. Otherwise current agent position is shown on the world map.
- Implemented isSingleItemSelected() in the both LLPanelPlacesTab derived classes: LLLandmarksPanel and LLTeleportHistoryPanel
- Removed functionality which disables Map button if no selection is made
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/355/
--HG--
branch : product-engine
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provide a message suggesting the user try global search.)
Implemented passing of entered filter substring without head spaces to search URI in help message for null filtered results.
* Updated setting "no item message" to use search term from filter editor for avatar & group lists and for inventory panels.
* Updated appropriate translatable strings to get [SEARCH_TERM] substitution.
* Updated processing of filter substring to pass original string to methods applied new filter.
Additional necessary changes
* Changed place to set "no item message" for group list from refresh to where filter is updated (like in avatar lists)
* Removed converting of filter substring to upper case in Places & My Appearance sidepanels (this conversion has already been implemented in where filter is applied)
* Added a separate message for Landmarks to set search URI to secondlife:///app/search/places for Lanmarks panel;
other inventory related panels have URL to all searched categories (secondlife:///app/search/all)
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/326/
--HG--
branch : product-engine
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Problem:
"Profile" button is visible when viewing current agent place info and remote parcel info.
Solution:
Hide "Profile" button when we are viewing place profile. Updated "Profile" button visibility condition. New condition hides the button when viewing landmark info, teleport history info, agent place info and remote parcel info.
Bug introduced in changeset 11252 : c5b3adc89f28 (EXT-6605 (No profile verb button on Places panel))
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/274/
--HG--
branch : product-engine
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- Added functionality of showing place profile to the LLPanelPlacesTab hierarchy. Use this functionality from LLPanelPlaces as callback for profile button click.
Reviewed my Mike Antipov at https://codereview.productengine.com/secondlife/r/191/
--HG--
branch : product-engine
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"[LOCATION]" tag
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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turned off commit on focus lost for the filter editor (Panel Places) in the code
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/63/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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Checker: NULL_RETURNS
Function: LLPanelPlaces::showAddedLandmarkInfo(const std::vector<LLUUID, std::allocator<LLUUID>> &)
File: /indra/newview/llpanelplaces.cpp
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retrieving data about landmarking location.
--HG--
branch : product-engine
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changes menu.
- Removing LLPanelPlaces dependency from open_inventory_offer handler.
- Added landmark offer handling to Places panel.
--HG--
branch : product-engine
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sidepanel info twice.
- Disabled "Close" and "Back" buttons to prevent closing "Create Landmark" panel until created landmark is loaded.
--HG--
branch : product-engine
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updating after teleport.
- Added update timer to avoid data blinking.
--HG--
branch : product-engine
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- Reduced place info unnecessary text and icons updates.
--HG--
branch : product-engine
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--HG--
branch : product-engine
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Place Profile
- Fixed Places panel not to remove parcel selection when it is used by "About Land" floater.
--HG--
branch : product-engine
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Landmarks panel after closing Create Landmark panel
- Added selecting landmark in landmarks panel after it was added or edited.
- Added expanding accordion tab containing the selected landmark.
--HG--
branch : product-engine
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notices doesn't open side panel.
--HG--
branch : product-engine
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doesn't open side panel.
--HG--
branch : product-engine
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We now disable the teleport/map buttons when they cannot be used (when
we don't have a global 3D position for the parcel). We also update
this button enable state at the right times.
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