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path: root/indra/newview/llpaneloutfitsinventory.cpp
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2010-06-10EXT-7620 FIXED Disable context-dependant outfit gear menu items if no (or ↵Vadim Savchuk
invalid) outfit selected. The "Create new clothes / body parts" menu items are always enabled because they have no on_enable callback set. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/548/ --HG-- branch : product-engine
2010-06-10EXT-7615 FIXED Fixed the trash button in My Outfits.Vadim Savchuk
- Now it's enabled when the "Delete Outfit" context menu item is enabled. - It actually deletes the selected outfits. Known out-of-scope issues: - The trash button is sometimes enabled when the WEARING tab is active. - The check whether an outfit can be removed is probably wrong. There is a separate ticket (EXT-7716) for that. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/550/ --HG-- branch : product-engine
2010-06-08EXT-7644 FIXED Implemented functionality for locking outfit modification ↵Alexei Arabadji
controls and used it for 'save outfit' action. 1 Added functionality for locking outfit in LLAppearanceMgr. Outfit should be locked when outfit related operation is started(now it is used for updateBaseOutfit) and unlocked when operation completed or timeout is exceeded. 2 Added outfit saved and outfit lock changed signals to LLOutfitObserver. 3 Updated LLPanelOutfitsInventory and LLPanelOutfitEdit with functionality of controlling 'save outfit' controls state('save outfit' controls should be enabled only if outfit isn't locked and outfit is dirty). 4 Renamed action label of method LLPanelOutfitsInventory::isActionEnabled "make_outfit" to "save_outfit". --HG-- branch : product-engine
2010-06-04EXT-7485 FIXED Provided update of 'save as' button status and save outfit ↵Alexei Arabadji
panel status. 1 published LLCOFObserver as LLOutfitObserver(moved from llpaneloutfitedit.cpp to lloutfitobserver.h) 2 decoupled outfit edit panel and observer by replacing pointer to panel with signals and made observer as singleton 3 moved call of LLAppearanceMgr::getInstance()->updateIsDirty() from outfit edit panel to observer(discussed with IB) 4 modified updating of combo button state on outfit panel using LLOutfitObserver 5 modified refresh of outfit name and status on outfit change event using LLOutfitObserver 6 removed unnecessary LLWatchForOutfitRenameObserver that caused excessive updates of outfit panel status name --HG-- branch : product-engine
2010-06-03mergeMike Antipov
--HG-- branch : product-engine
2010-06-03EXT-7503 WIP Made first inventory fetch in My Outfits panel only on first ↵Mike Antipov
panel opening. * LLOutfitsList is not Inventory Observer anymore * Content is fetched in onOpen now * Added call of the LLOutfitsList::onOpen when "My Outfits" tab is switched on in My Appearance panel Reviewed by Brad Payne at https://codereview.productengine.com/secondlife/r/456/ --HG-- branch : product-engine
2010-06-02EXT-6726 WIP Added missing menu items to the Appearance SP.Vadim Savchuk
- Hooked up Wear / Take off / Rename / Delete items in the My Outfits gear menu. - Added "Create new..." to body part / clothing context menu in Edit Outfit. - Added "Create new..." submenus to the Edit Outfit gear menu. - Disabling the "Take Off" menu item of the clothing context menu in the Edit Outfit panel when it's irrelevant. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/494/ --HG-- branch : product-engine
2010-06-02EXT-6726 WIP Added more menus to the Appearance SP.Vadim Savchuk
Done: - Implemented creating new wearables via My Outfits gear menu. - Implemented renaming/removing/editing an outfit via My Outfits context menu. - Implemented "Attach to..." / "Attach to HUD..." context submenus. - Now disabling (instead of hiding) irrelevant wearable context menu items. - Added "Take Off / Detach" context menu item that's shown for clothes and attachments. Useful if you selected a bunch of items and want to take them all off. - Fixed taking off an outfit (not all wearables were taken off because of a wrong inventory collector). - Fixed crash when editing a skirt (reference to a missing string). - In LLWearableItemsList::ContextMenu::updateItemsVisibility renamed variables and introduced MASK_UNKNOWN per Nyx's request. Known issues: - "Attach to..." context menus may be displayed partially off-screen (there is the same bug in the inventory panel). - The way we invoke wearable editing panel after the wearable gets created is currently a hack. TODO: - Wear / take off / rename / delete an outfit via My Outfits gear menu (currently not implemented because of missing selection support in My Outfits). - Add "Create new..." to body part / clothing context menu in Edit Outfit. - Add "Create new..." submenus to the Edit Outfit gear menu. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/466/ --HG-- branch : product-engine
2010-05-31EXT-7485 FIXED Updated 'save as new' button on inventory outfit pane to fit ↵Alexei Arabadji
spec. * moved logic related to combo button from LLPanelOutfitEdit to LLSaveOutfitComboBtn class; * used LLSaveOutfitComboBtn class in LLPanelOutfitsInventory; reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/459/ --HG-- branch : product-engine
2010-05-20EXT-6726 WIP Added stubs for most of Appearance SP context/gear menus.Vadim Savchuk
Shared code with avatar lists context menus. Reviewed by Mike Antipov and Nyx at https://codereview.productengine.com/secondlife/r/415/ --HG-- branch : product-engine
2010-05-19EXT-7242 FIXED Added a new "Edit my Shape" link to avatar self-click context ↵Vadim Savchuk
menu and made it open the shape editing panel. Again, as in EXT-7241, I tried to improve the way the appearance panels (outfits / edit outfit / edit wearables) are switched, this time aiming to eliminate redundant time-consuming operations (fetches/updated/etc). I'm not particularly satisfied with the resulting code but it seems to work. A better solution might be to wrap the panels with LLSideTrayPanelContainer. Additional minor changes: - Fixed unsafe pointer cast in LLSidepanelAppearance::editWearable(). - Removed redundant onEditOutfitButtonClicked() and onEditWearBackClicked() methods from LLSidepanelAppearance. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/395/ --HG-- branch : product-engine
2010-05-15EXT-7241 FIXED Changed all "Edit Appearance" links to "Change Outfit" and ↵Vadim Savchuk
pointed them to the My Outfits tab. Renamed the following menu items to "Change Outfit" and made them open My Outfits tab: - Avatar in-world context menu -> My Appearance. - Avatar inspector menu -> My Appearance. - Me -> My Appearance. To enable the Appearance SP switch to My outfits I cleaned up the logic of switching between my outfits <-> edit outfit <-> edit wearable panels. Also done the following cleanups and minor improvements: - Removed unused LLSidepanelAppearance::mEditBtn and mLookInfoType members. - Removed empty LLSidepanelAppearance::updateVerbs() method. - Made the "params" argument of LLSideTray::showPanel() and togglePanel() optional. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/389/ --HG-- branch : product-engine
2010-05-13EXT-4088 : FIXED : INFRASTRUCTURE : Change LLFolderView::getSelectionList to ↵Loren Shih
return a selection Function signature change to return a selection instead of taking one as an argument.
2010-05-07EXT-7269 : FIXED : Issue warning dialog when item is deleted that has links ↵Loren Shih
pointing to it Warning now comes up if you try to delete an item that has any item links pointing to it (in memory). This assumes that the viewer actually knows about those links, which is true at least in 2.0 since links only appear in Outfits folders and this code causes those to be fetched into memory on startup.
2010-05-05Implemented task EXT-7156 (Appearance panel: "Wear" button should become ↵Vadim Savchuk
disabled and a loading indicator should appear next to the outfit name). When user presses the "Wear" button in the outfits list, we disable the button and display a perpetual loading indicator until all wearables of the outfit being worn get loaded. Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/347/ --HG-- branch : product-engine
2010-04-30Implemented task EXT-6559 (Appearance panel: Add edit button in place of the ↵Vadim Savchuk
image display next to current look). - Changed the topmost part of the Appearance panel: * Added new "Edit current outfit" button. * Implemented COF status display (unsaved/wearing) according to the spec. * Minor XUI changes (font / dimensions / bg color). - Removed the temporary "Edit current outfit" button from the bottom of the Appearance panel. - Removed the temporary "ShowDebugAppearanceEditor" setting. TODO: use icons from the spec (currently missing). Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/339/ --HG-- branch : product-engine
2010-04-29(EXT-6722) Create modified inventory view for "my outfits" tab in top-level ↵Sergei Litovchuk
appearance sidebar (tier 2) llui: - Added accordion tab title setter. - Added setters for accordion tab focus changes callbacks. newview: - Fixed observer used for outfit items collecting. Added checking number of fetched items. - Added outfit selection and enabled "replace outfit" and "add to outfit" commands for selected outfit. Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/332/ --HG-- branch : product-engine
2010-04-21Implemented by SL EXT-6722(normal task) - Create modified inventory view for ↵Dmitry Zaporozhan
"my outfits" tab in top-level appearance sidebar (tier 1) llui: - Setting container panel for accordion tab control to dynamically add tabs to accordions. - Added method to dynamically remove accordion tabs. - Added LLIconCtrl image setter. newview: - Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it. - Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab. - Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView. - Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type. - Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit. Known issues: - Only first outfit tab is displayed in "My Outfits" until this tab is expanded. - Bottom bar buttons and filter field not functioning for "My Outfits" tab since LLOutfitsList still doesn't support selection, filtering and sorting. - "My Outfits" and "Wearing" tabs of "Appearance" side panel might need a common interface to use LLOutfitsList and LLinventoryPanel as tabs in LLPanelOutfitsInventory or "Wearing" tab should be replaces with LLOutfitsList class object i.e. a flat list. On review - https://codereview.productengine.com/secondlife/r/285/ --HG-- branch : product-engine
2010-04-21completed EXT-6719 Utilize the "description" field of outfit wearable links ↵Igor Borovkov
to store order information - COF items get checked for correct ordering when COF is loaded (LLAppearanceMgr::updateAppearanceFromCOF..., LLAppearanceMgr::updateClothingOrderingInfo() ), and also when COF is saved to a new outfit, base outfit. - wearables are arranged in LLAgentWearables in a proper order * updateClothingOrderingInfo() [struggling with naming] does integrity checking and updates "invalid" items (items with wrong, gapped descriptions) * moved LLAgentWearables::makeNewOutfitLinks(...) and LLShowCreatedOutfit to a more natural place (llappearancemgr.cpp), because they use LLAppearanceMgr's methods a lot * changed link_inventory_item(...), added the "new_description" parameter Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/268/ --HG-- branch : product-engine
2010-04-09done EXT-6687 Implement Save button functionality (Edit Outfit panel)Igor Borovkov
Implemented "Save", "Save as new" functionality. If the base outfit doesn't exist "Save as new" functionality is employed Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/179 --HG-- branch : product-engine
2010-04-06Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-04-02automated mergeLoren Shih
2010-04-02mergeIgor Borovkov
--HG-- branch : product-engine
2010-04-02done EXT-6674 Switch Edit Outfit panel (list at the top) to show content of ↵Igor Borovkov
the Current Outfit system folder reviewed at https://codereview.productengine.com/secondlife/r/159/ --HG-- branch : product-engine
2010-04-01EXT-5110 Save Outfit dialog is non-standard modal dialog (off-center ↵Leyla Farazha
placement, empty titlebar) reviewed by Richard CC#176
2010-04-01EXT-6679 : INFRASTRUCTURE : Have LLInvFVBridge contain a LLFolderView *mRoot ↵Loren Shih
instead of passing it along everywhere such as in performAction mRoot is now stored for all LLInventoryBridge types. Did some superficial formatting cleanup for LLInventoryBridge.
2010-04-01EXT-4084 : Change LLInventoryBridge "LLFolderView* folder" to "LLFolderView ↵Loren Shih
*rootFolder" Superficial cleanup - changed all instances to "LLFolderView* root".
2010-03-30EXT-3414 : Move static backgroundfetch methods and variables to ↵Loren Shih
llinventorymodel subclass Created LLInventoryModelBackgroundFetch file for handling background fetch.
2010-03-29For EXT-4666: changed LLAppearanceManager to LLAppearanceMgr throughoutBrad Payne (Vir Linden)
2010-02-04EXT-4841 - Expand one of the outfits in the outfits tab for new users so ↵Eric M. Tulla (BigPapi)
they can get a sense of their contents. Also moved the My Outfits autopopulation from the library out of where it was done before (as a result of initial wearables message) to be done in the idle login during the precaching state. -Reviewed by Nyx
2010-01-22EXT-4492 : Deleting gestures from the wearing tab causes the viewer to crashLoren Shih
EXT-4660 : Can delete a bodypart from the COF through inventory view or WEARING tab delete key EXT-4662 : remove leading separator from COF right-click menu EXT-4633 : AppearanceSP trash button doesn't update enabled state correctly Bunch of UI fixes related to the trash/delete functionality in InventoryFloater/SP and AppearanceSP "WEARING" tab. The main idea is that we don't want to allow deletion of bodyparts and folder links from the COF by the user.
2010-01-19EXT-4412 swap order of tabs on outfit editor panelNyx (Neal Orman)
Swapping back so "my outfits" is displayed first. Also changing code so that this change can be made in the future as a XUI-only change. Reviewed by Vir.
2010-01-15Automated merge with ssh://hg.lindenlab.com/viewer/viewer-2-0/Nyx (Neal Orman)
2010-01-15EXT-4253 "unsaved" detection seems buggyNyx (Neal Orman)
Corrected bug where saving an outfit wouldn't update the "unsaved" marker on the UI. Also switched the UI to use a popup dialog to request the name of the outfit being made, as we could not convey everything we needed to on the button alone. Code reviewed by Vir
2010-01-14EXT-4349 : [ Appearance SP ] Hide the "Wear" button when in the Wearing tabLoren Shih
Simple logic fix.
2010-01-11EXT-3952 save outfit button should be enabled on the wearing tabNyx (Neal Orman)
Enabled the button on the wearing tab of the appearance sidepanel and set its functionality to switch to the my outfits tab before the auto-rename happens. Reviewed by Seraph
2010-01-07automated merge viewer2.0->viewer2.0Loren Shih
2010-01-06EXT-3961 : Switch order of "Wearing" and "My Outfits" tabsLoren Shih
Trivial name change to turn "accordionpanel" into "tab" for outfits tabs since those are no longer accordions.
2010-01-06Minor merge fix of redundant testEric M. Tulla (BigPapi)
2010-01-06Automated merge with ssh://hg.lindenlab.com/viewer/viewer-2-0/Eric M. Tulla (BigPapi)
2010-01-06EXT-3954 : "Wear" button shouldn't be enabled in "Wearing" tabLoren Shih
EXT-3952 : "Make Outfit" button shouldn't be enabled in "Wearing" tab EXT-3955 : "Add to Current Outfit" gear menu option confusing, remove it EXT-3961 : Switch order of "Wearing" and "My Outfits" tabs Most of these are very minor xui/button-state changes. Also added a new onOpen method to llpaneloutfitsinventory so that it can update its state (notably, which tab is active) when the sidepanel is opened.
2010-01-06EXT-3668- Trash icon now disables if nothing selected in appearance side panel.Eric M. Tulla (BigPapi)
Remove link and delete outfit also correspondingly auto enable / disable properly now. -Reviewed by nyx
2009-12-18EXT-3575 : Inernal selection spam when nothing selected in some foldersLoren Shih
Default selection will no longer try to select hidden folders.
2009-12-17EXT-3551 make outfit functionality non-discoverableNyx (Neal Orman)
removed + button, added make outfit button. make outfit button is only enabled if the "my outfits" tab is selected. Code reviewed by Vir --HG-- branch : avatar-pipeline
2009-12-17mergeBrad Payne (Vir Linden)
--HG-- branch : avatar-pipeline
2009-12-17For EXT-3500: Make InventorySP and AppearanceSP filters behave like it does ↵Brad Payne (Vir Linden)
in LandmarksSP and PeopleSP. This covers AppearanceSP --HG-- branch : avatar-pipeline
2009-12-16EXT-3514 update debug settings for appearanceNyx (Neal Orman)
fixing layout issues with previous patch to avoid breaking the bottom buttons reviewed by vir --HG-- branch : avatar-pipeline
2009-12-16EXT-3514 update debug settings for new appearance featuresNyx (Neal Orman)
following changes: 1) remove renderavatarinvisible - no longer need this debug setting 2) add showobjectrenderingcost (default:TRUE) so we can turn this feature off if necessary 3) add showdebugappearanceeditor (default:FALSE) so we can test the future appearance editor code reviewed by vir and seraph --HG-- branch : avatar-pipeline
2009-12-14EXT-3370 integrate tab-ification to appearance sidepanelNyx (Neal Orman)
Moved elements around so that the bottom bar is contained in the outfits panel XUI changes by erica/chuck/nyx code changes by nyx code reviewed by Bigpapi --HG-- branch : avatar-pipeline
2009-12-07For EXT-2858: Determine gear menu / right-click menu choices for AppearanceSPBrad Payne (Vir Linden)
--HG-- branch : avatar-pipeline