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path: root/indra/newview/llpaneloutfitedit.h
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2010-07-29EXT-7565 FIXED RECOVER FROM BAD MERGE (Would be nice to preserve selection ↵Paul Guslisty
while switching between folder/list view modes) Added missed (during bad merge 14077:5b5cc4a8642d) code to the llpanloutfitedit(.h/.cpp): recover LLPanelOutfitEdit::updateWearablesPanelVerbButtons() and LLPanelOutfitEdit::saveListSelection() methods Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/817/ --HG-- branch : product-engine
2010-07-26Conflict resolution. Erring on the side of viewer-release.Tofu Linden
2010-07-26(hairy) merge from viewer-releaseTofu Linden
2010-07-21EXT-8164 FIXED (Accordions should be reset to default state after Edit ↵Andrew Polunin
Outfit panel reopening) Now accordion on panels 'Edit Outfit', 'Editing Shape', 'Editing Hair', 'Editing Eyes', 'Editing Skin', 'Group Profile' and 'Place Profile' are reset when the panels are closed and then opened again. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/782/ --HG-- branch : product-engine
2010-07-21EXT-8205 FIXED (Items in \"Add more\" panel are not sorted by name)Paul Guslisty
- Modified LLWearableItemTypeNameComparator so that it can be more reusable and adjustable - Set LLWearableItemTypeNameComparator for WearableItemsList ('List view' of 'Add More' panel) due to sort clothings by name - Modified and applied patch form https://codereview.productengine.com/secondlife/r/620/diff/2/#index_header. This patch was discarded because specification was changed Reviewed by Mike Antipov and Vadim Savchuk at https://codereview.productengine.com/secondlife/r/765/ --HG-- branch : product-engine
2010-07-20mergeRichard Nelson
2010-07-16EXT-7639 FIXED (Make shop button open different URLs depending on what is ↵Andrew Polunin
selected in outfit editor) - 'Add More' panel multiple selection behavior Implemented the following behavior: \"if multiple selection is made in the Add More panel then default marketplace home URL can be used\". Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/769/ --HG-- branch : product-engine
2010-07-15EXT-8284 FIXED ('Add More' panel items aren't sorted by clothing type after ↵Paul Guslisty
it was opened by 'Replace' item of context menu) - Set proper callback for 'Replace' clothing - Renamed onReplaceBodyPartMenuItemClicked to onReplaceMenuItemClicked because now this callback is used not only for Body Parts but for clothing also - Added argument 'const LLUUID& item_id' for 'static void replaceWearable()' to be able to call onReplaceMenuItemClicked with LLUUID argument Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/750/ --HG-- branch : product-engine
2010-07-15merge from PE's viewer-trunk (viewer-public)Tofu Linden
2010-07-13Manual merge from default branchVadim Savchuk
Resolved conflicts in llpaneloutfitedit.cpp --HG-- branch : product-engine
2010-07-13EXT-8329 FIXED added updating Plus button on COF changesIgor Borovkov
added updating Plus button (Wear Item button) on COF changes (only when Edit Outfit panel is trully visible) Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/742/ --HG-- branch : product-engine
2010-07-13EXT-7639 FIXED (Make shop button open different URLs depending on what is ↵Andrew Polunin
selected in outfit editor) - Fixed old market place URL to the new one in the settings.xml. - Implemented the following feature: \"When Add More panel in focus selection inside it should supersede selection in accordions\". To achieve this: -- LLPanelOutfitEdit::getCOFWearablesSelectionType() function was implemented. -- LLPanelOutfitEdit::getAddMorePanelSelectionType() function was implemented. -- LLPanelOutfitEdit::getWearableTypeByItemUUID(const LLUUID& item_uuid) function was implemented. -- LLPanelOutfitEdit::onShopButtonClicked() was rewritten to use those functions. - Fixed the problem with shop button and gender: now shop button for male leads to male links. Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/725/ --HG-- branch : product-engine
2010-07-09EXT-7786 FIXED COF Wearables List is updated only when visible (panel outfit ↵Igor Borovkov
eidt) Every single delete/create operation in the COF causes LLCOFWearables to be updated - on each update its contained LLFlatListView is repopulated. That means massive creation of LLPanel's instances (LLUICtrlFactory::buildPanel(...)). Half of the panel creation time is spent in the EXPAT xml library on parsing the .xml files of the panel item. I've forbidden updates of LLCOFWearables when Panel Outfit Edit is not in the visible chain. Panel Outfit Edit is now updated only when it is visible Also LLCOFWearables refures to refresh its content if COF category version hasn't been changed since the last refresh. Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/715 --HG-- branch : product-engine
2010-07-08Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-07-06EXT-7984 FIXED (onVisibilityChange callback was used instead of onOpen)Andrew Polunin
Removed code from LLPanelOutfitEdit::onOpen and move it to LLPanelOutfitEdit::onVisibilityChange (as suggested by Nyx Linden at http://jira.secondlife.com/browse/EXT-7984). Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/694/ --HG-- branch : product-engine
2010-07-01EXT-7565 FIXED Would be nice to preserve selection while switching between ↵Paul Guslisty
folder/list view modes - Created callback called 'SaveSelecton' (which preserves selection while switching between folder/list view modes) for folder/list view modes buttons in LLPanelOutfitEdit. - Added 'scrollToShowFirstSelectedItem' method in the LLFlatListView which scrools and shows the first selected item in case multiselection. - It's possible to set selection for flat list view items before list is build. The result is that any items will be selected. To get rid of it: 1. Overrided LLFlatListView::selectItemByValue method in LLInventoryItemsList so that if list is not created yet, items ids are saved to the vector. 2. Added 'LLInventoryItemsList::updateSelection()' method which selects items with ids from that vector when list is created. - A little refactoring: moved funcionality of updating WearablesPanel's verb buttons to the separate method called LLPanelOutfitEdit::updateWearablesPanelVerbButtons() to made code more readable and self-explanatory Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/579/ --HG-- branch : product-engine
2010-06-29EXT-7676 FIXED Added items sorting from gear menu for 'Add Wearable'.Sergei Litovchuk
- Added new gear menu when 'Add Wearable' panel is open in 'Edit Outfit'. - Added wearable items list comparator to sort by wearable creation date. - Added storing sorting type in viewer settings. Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/661/. --HG-- branch : product-engine
2010-06-24EXT-8008 FIXED Disable (+) button when worn item is selected (including ↵Vladimir Pchelko
multi-selection). Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/640/ --HG-- branch : product-engine
2010-06-22EXT-7805 FIXED set tool_tip for "plus" button when body_part is selected in ↵Vladimir Pchelko
"Add more" panel (Edit Outfit) Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/626/ --HG-- branch : product-engine
2010-06-21EXT-7822 WIP changed the default plus button action from add to replaceIgor Borovkov
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/617 --HG-- branch : product-engine
2010-06-18EXT-7777 WIP Implemented loading indicator for "Save" and "Save As" actions ↵Mike Antipov
in "My Outfits" & "Edit Outfit" Panels. EXT-7929 FIXED Updated functionality of attaching object: loading indicator gets hidden when attaching is completed. - Fixed crash when accessing singleton on application exit. - Updated functionality of attaching object: loading indicator was not hidden. * Reason: link to attachment was created without next appearance updating. * Fix: passed "true" into LLAppearanceMgr::addCOFItemLink to call LLAppearanceMgr::updateAppearanceFromCOF when attachments is completed. (Like for clothing). Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/611/ --HG-- branch : product-engine
2010-06-15EXT-7639 FIXED added shop button which reacts according to the ticket ↵Andrew Polunin
description - Added method LLAccordionCtrl::getExpandedTab() which search for the first expanded accordion tab. This method is a bit of hacking, but I discussed it with Vadim Savchuk. - LLAccordionCtrlTab::isExpanded() is made 'const'. This is necessary to call it from getExpandedTab() which is also 'const'. - Added all provided Marketplace URLs (taken from EXT-7257) to the settings.xml. So URLs can be configured without recompilation. - Added method LLCOFWearables::getSelectedItems() which can be used to get ALL selected items (not only one). - Class LLShopURLDispatcher is implemented in the llpaneloutfitedit.cpp. - Added callback LLPanelOutfitEdit::onShopButtonClicked() which calls LLShopURLDispatcher to send user to the correct URL. - Added shop button (shop_btn) widget in panel_outfit_edit.xml. It has invalid icon for now. After review I'm going to reassign the ticket to someone who will provide correct icons. Reviewed by Vadim Savchuk and Mike Antipov at https://codereview.productengine.com/secondlife/r/569/ --HG-- branch : product-engine
2010-06-14EXT-7742 FIXED panel outfit edit: added a separate dropdown for the list viewIgor Borovkov
- added a separate filter combobox for the list view containing lots of items, all types of wearables, separated clothing and bodyparts items - comboboxes are linked to the appropriate view, only one is shown - got rid of excluding links in the folder view - minor refactoring Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/573/ --HG-- branch : product-engine
2010-06-09EXT-7577 FIXED added filtering add wearables panel (list and folder views) ↵Igor Borovkov
according to the current user's selection - added filtering add wearables panel (list and folder views) according to the current user's selection (rules for showing a particular view and setting a particular filtering are specified in the table at https://jira.secondlife.com/browse/EXT-7577) - minor refactoring Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/534/ --HG-- branch : product-engine
2010-06-04EXT-7485 FIXED Provided update of 'save as' button status and save outfit ↵Alexei Arabadji
panel status. 1 published LLCOFObserver as LLOutfitObserver(moved from llpaneloutfitedit.cpp to lloutfitobserver.h) 2 decoupled outfit edit panel and observer by replacing pointer to panel with signals and made observer as singleton 3 moved call of LLAppearanceMgr::getInstance()->updateIsDirty() from outfit edit panel to observer(discussed with IB) 4 modified updating of combo button state on outfit panel using LLOutfitObserver 5 modified refresh of outfit name and status on outfit change event using LLOutfitObserver 6 removed unnecessary LLWatchForOutfitRenameObserver that caused excessive updates of outfit panel status name --HG-- branch : product-engine
2010-06-02EXT-6726 WIP Added missing menu items to the Appearance SP.Vadim Savchuk
- Hooked up Wear / Take off / Rename / Delete items in the My Outfits gear menu. - Added "Create new..." to body part / clothing context menu in Edit Outfit. - Added "Create new..." submenus to the Edit Outfit gear menu. - Disabling the "Take Off" menu item of the clothing context menu in the Edit Outfit panel when it's irrelevant. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/494/ --HG-- branch : product-engine
2010-06-01EXT-7527 FIXED repositioned "Add more..." button (panel edit outfit)Igor Borovkov
- relocated Add button (required substantial layout_stacks repositioning) - got rid of switch/shop buttons - reverted addition of adaptors for (accordion tabs/list view) inline button bars * failed to get rid of an empty space above bottom bars when "add wearables panel" is invisible (due to bug in the layout stack, when border is still drawn below layout panel which is only one visible) https://jira.secondlife.com/secure/attachment/39854/empty+space+.jpg Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/481/ --HG-- branch : product-engine
2010-05-31EXT-7201 FIXED Removed extra gear menu button.Sergei Litovchuk
- Removed extra gear button bar from "Edit Outfit" panel. - Added one more dummy icon to "Add Wearable" panel button bar to chose the right dummy depending on the "Add Wearable" panel visibility. Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/473/ --HG-- branch : product-engine
2010-05-31EXT-7485 FIXED Updated 'save as new' button on inventory outfit pane to fit ↵Alexei Arabadji
spec. * moved logic related to combo button from LLPanelOutfitEdit to LLSaveOutfitComboBtn class; * used LLSaveOutfitComboBtn class in LLPanelOutfitsInventory; reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/459/ --HG-- branch : product-engine
2010-05-28EXT-7472 FIXED Open add to outfit panel by (+) button click on unwearable ↵Paul Guslisty
items and by selecting 'Replace' menu item click body part context menu Main changes: - Added callback for a '(+) button' to the LLCOFCallbacks and bind it with LLPanelOutfitEdit::onAddWearableClicked - Created the callback(LLPanelOutfitEdit::onReplaceBodyPartMenuItemClicked) for 'Replace' menu item of context menu Related changes: - Changed LLFilteredWearableListManager so that it can use different functors (subclasses of LLInventoryCollectFunctor) as a criterion for LLInventoryItemsList filtering. Before it used only LLFindNonLinksByMask filter. Moved LLFindNonLinksByMask from to the llfilteredwearablelist.cpp to the llinventoryfunctions.h - Created getter 'LLPanelDummyClothingListItem::getWearableType()' for LLPanelDummyClothingListItem - Made 'add wearables panel' a member of LLPanelOutfitEdit so that not to use findChild each time panel is needed Reviewed by Igor Borovkov at http://jira.secondlife.com/browse/EXT-7472 --HG-- branch : product-engine
2010-05-20EXT-6726 WIP Added stubs for most of Appearance SP context/gear menus.Vadim Savchuk
Shared code with avatar lists context menus. Reviewed by Mike Antipov and Nyx at https://codereview.productengine.com/secondlife/r/415/ --HG-- branch : product-engine
2010-05-21EXT-7331 FIXED added updating the title (panel outfit edit) on ↵Igor Borovkov
replacing/wearing outfit externally (my inventory) Reviewed by Neal Orman and Mike Antipov --HG-- branch : product-engine
2010-05-19EXT-7242 FIXED Added a new "Edit my Shape" link to avatar self-click context ↵Vadim Savchuk
menu and made it open the shape editing panel. Again, as in EXT-7241, I tried to improve the way the appearance panels (outfits / edit outfit / edit wearables) are switched, this time aiming to eliminate redundant time-consuming operations (fetches/updated/etc). I'm not particularly satisfied with the resulting code but it seems to work. A better solution might be to wrap the panels with LLSideTrayPanelContainer. Additional minor changes: - Fixed unsafe pointer cast in LLSidepanelAppearance::editWearable(). - Removed redundant onEditOutfitButtonClicked() and onEditWearBackClicked() methods from LLSidepanelAppearance. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/395/ --HG-- branch : product-engine
2010-05-17EXT-7199 FIXED (Enable dragging items from inventory view to current outfit ↵Andrew Polunin
in Outfit Editor) - HandleDragAndDrop() method was overridden in the LLPanelOutfitEdit class to handle drag and drop operations of the Clothing, Body Parts and Attachments. - In panel_outfit_edit.xml parameter allow_multi_select was set to true to allow multiple selections. - Added class LLCOFDragAndDropObserver to implement the drag and drop. - Class LLInventoryMoveFromWorldObserver renamed to LLInventoryAddItemByAssetObserver. Drag and drop reimplemented using functionality of the LLInventoryAddItemByAssetObserver. Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/373/ --HG-- branch : product-engine
2010-05-12EXT-7203 FIXED Re-enabled inventory search for wearables panelPaul Guslisty
- Insert filter editor and inventory panels into layout_stack - restored filter functionality for a list view - added proper switching between flat list view and folder list view - made a little optimization: got rid of redundant findChild calls because of childSetVisible(..., childGetValue(...)); Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/362/ --HG-- branch : product-engine
2010-05-12EXT-7204 FIXED added updating verbs and status (panel edit outfit) on base ↵Igor Borovkov
oufit changes --HG-- branch : product-engine
2010-05-07EXT-7165 FIXED panel outfit edit now observes all changes in COF (incl. ↵Igor Borovkov
wearables order changes) - added observing changes in the COF (based on version changes of the COF category, COF's version is also updated when order of COF items is changed) - got rid of outfit fetcher, cause the only used outfit is COF which is always in a fetched state - minor cleanup Reviewed by Mike Antipov and Neal Orman at https://codereview.productengine.com/secondlife/r/356/ --HG-- branch : product-engine
2010-04-30Manual merge.Vadim Savchuk
By the way, removed "Add to outfit" and "Remove from outfit" buttons from the Edit Outfit panels. --HG-- branch : product-engine
2010-04-30additional patch for EXT-6732 Create specialized view of inventory for ↵Igor Borovkov
"clothing" accordion tab of outfit editor * reimplemented button bars as static panels not as list items (creating accordion - button bar - list view - adaptor/container) * added management of items' buttons assording to inventory items' states * assigned actions to clothing/bodyparts items' buttons * got rid of separators as distinct items and made them as part of items * removed ad-hoc up/down buttons * removed "+" button from a button bar Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322 --HG-- branch : product-engine
2010-04-27partial implementation of EXT-6723 Create specialized view of inventory for ↵Igor Borovkov
"clothing" accordion tab of outfit editor Initial implementation (no sorting, no grayed items from Base outfit) Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322 --HG-- branch : product-engine
2010-04-23mergeIgor Borovkov
--HG-- branch : product-engine
2010-04-23completed EXT-6721 (Enable UI for user modification of wearable order)Igor Borovkov
- added functionality to change order of wearables - added ad-hoc up and down buttons on a button bar ("up" means closer to the body) - https://jira.secondlife.com/secure/attachment/38464/screenshot-1.jpg - added displaying wearables as sorted by order on the Edit Outfit panel (top list) Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/280/ --HG-- branch : product-engine
2010-04-22Implemented EXT-6724(normal task) - Implement flat list view of filtered ↵Dmitry Zaporozhan
inventory for "add wearables" panel of outfit editor 1. Modified LLInventoryItemsList - implemented delayed item construction. Items are added during draw, not more than 50 items will be added in single draw. This lets us reduce system overload during multiple panel construction. 2. Implemented LLFilteredWearableListManager to populate inventory flat list with data. This class filters entire inventory according to specified filter and populates specified inventory list with data. 3. Created LLCommonUtil::computeDifference() to avoid code copy-pasting(will use it in all appropriate places in next review request) Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/301/ --HG-- branch : product-engine
2010-04-19completed EXT-6764 Implement filtering of wearables (combobox options: ↵Igor Borovkov
Clothes/Body, Objects, All) on Add to Outfit subpanel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/221/ --HG-- branch : product-engine
2010-04-13done EXT-6675 Fix TRASH btn on Edit Outfit panel to remove an item from ↵Igor Borovkov
avatar (from COF) Trash button removes from avatar a selected item only of "clothing" and "object" types Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/209/ --HG-- branch : product-engine
2010-04-09done EXT-6716 Implement Add button functionality for adding a wearable to ↵Igor Borovkov
Current Outfit (Edit Outfit panel) Added temporary PLUS button on the button bar under the top list of Edit Outfit panel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/203/ --HG-- branch : product-engine
2010-04-09done EXT-6687 Implement Save button functionality (Edit Outfit panel)Igor Borovkov
Implemented "Save", "Save as new" functionality. If the base outfit doesn't exist "Save as new" functionality is employed Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/179 --HG-- branch : product-engine
2010-04-02done EXT-6674 Switch Edit Outfit panel (list at the top) to show content of ↵Igor Borovkov
the Current Outfit system folder reviewed at https://codereview.productengine.com/secondlife/r/159/ --HG-- branch : product-engine
2010-04-01drafted out edit outfit panel XUI layout as major part of EXT-6548 Edit ↵Igor Borovkov
Outfit: Clean up XUI to allow all elements to fit properly in the panel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/143/ --HG-- branch : product-engine
2010-03-29done EXT-6547 Rename stuff related with Panel Look Info to Panel Outfit EditIgor Borovkov
renamed panel_look_info.xml to panel_outfit_edit.xml renamed llpanellookinfo.cpp/llpanellookinfo.h to llpaneloutfitedit.cpp/llpaneloutfitedit.h renamed LLPanelLookInfo to LLPanelOutfitEdit Reviewed at https://codereview.productengine.com/secondlife/r/130/ --HG-- branch : product-engine