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path: root/indra/newview/llpaneloutfitedit.h
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2010-04-27partial implementation of EXT-6723 Create specialized view of inventory for ↵Igor Borovkov
"clothing" accordion tab of outfit editor Initial implementation (no sorting, no grayed items from Base outfit) Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322 --HG-- branch : product-engine
2010-04-23mergeIgor Borovkov
--HG-- branch : product-engine
2010-04-23completed EXT-6721 (Enable UI for user modification of wearable order)Igor Borovkov
- added functionality to change order of wearables - added ad-hoc up and down buttons on a button bar ("up" means closer to the body) - https://jira.secondlife.com/secure/attachment/38464/screenshot-1.jpg - added displaying wearables as sorted by order on the Edit Outfit panel (top list) Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/280/ --HG-- branch : product-engine
2010-04-22Implemented EXT-6724(normal task) - Implement flat list view of filtered ↵Dmitry Zaporozhan
inventory for "add wearables" panel of outfit editor 1. Modified LLInventoryItemsList - implemented delayed item construction. Items are added during draw, not more than 50 items will be added in single draw. This lets us reduce system overload during multiple panel construction. 2. Implemented LLFilteredWearableListManager to populate inventory flat list with data. This class filters entire inventory according to specified filter and populates specified inventory list with data. 3. Created LLCommonUtil::computeDifference() to avoid code copy-pasting(will use it in all appropriate places in next review request) Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/301/ --HG-- branch : product-engine
2010-04-19completed EXT-6764 Implement filtering of wearables (combobox options: ↵Igor Borovkov
Clothes/Body, Objects, All) on Add to Outfit subpanel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/221/ --HG-- branch : product-engine
2010-04-13done EXT-6675 Fix TRASH btn on Edit Outfit panel to remove an item from ↵Igor Borovkov
avatar (from COF) Trash button removes from avatar a selected item only of "clothing" and "object" types Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/209/ --HG-- branch : product-engine
2010-04-09done EXT-6716 Implement Add button functionality for adding a wearable to ↵Igor Borovkov
Current Outfit (Edit Outfit panel) Added temporary PLUS button on the button bar under the top list of Edit Outfit panel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/203/ --HG-- branch : product-engine
2010-04-09done EXT-6687 Implement Save button functionality (Edit Outfit panel)Igor Borovkov
Implemented "Save", "Save as new" functionality. If the base outfit doesn't exist "Save as new" functionality is employed Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/179 --HG-- branch : product-engine
2010-04-02done EXT-6674 Switch Edit Outfit panel (list at the top) to show content of ↵Igor Borovkov
the Current Outfit system folder reviewed at https://codereview.productengine.com/secondlife/r/159/ --HG-- branch : product-engine
2010-04-01drafted out edit outfit panel XUI layout as major part of EXT-6548 Edit ↵Igor Borovkov
Outfit: Clean up XUI to allow all elements to fit properly in the panel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/143/ --HG-- branch : product-engine
2010-03-29done EXT-6547 Rename stuff related with Panel Look Info to Panel Outfit EditIgor Borovkov
renamed panel_look_info.xml to panel_outfit_edit.xml renamed llpanellookinfo.cpp/llpanellookinfo.h to llpaneloutfitedit.cpp/llpaneloutfitedit.h renamed LLPanelLookInfo to LLPanelOutfitEdit Reviewed at https://codereview.productengine.com/secondlife/r/130/ --HG-- branch : product-engine