Age | Commit message (Collapse) | Author |
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to Flat view
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Flat view
Added checking when item in COF list selected: IF (FolderListView is shown) THEN (don't switch to the FlatListView AND set proper filter for FlatListView).
Reviewed by Vadim Savchuk
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- After wearable removed from COF list, check: whether any outfit of the same wearable type as removed left in COF. If left then select it.
- Added method selectClothing(LLWearableType::EType) to the LLCOFWearables that selects first clothing from COF of specified WearableType
Reviewed by Vadim Savchuk
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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Added debug setting for disabling physics.
Added disable-multiwear and disable-camera-reset to wearabletype.
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removed redundant functionality
moved buildPanel to LLPanel
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- Modified LLWearableItemTypeNameComparator so that it can be more reusable and adjustable
- Set LLWearableItemTypeNameComparator for WearableItemsList ('List view' of 'Add More' panel) due to sort clothings by name
- Modified and applied patch form https://codereview.productengine.com/secondlife/r/620/diff/2/#index_header. This patch was discarded because specification was changed
Restored diff after bad merge at 13817
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/765/
--HG--
branch : product-engine
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after add/replace)
- Added selected item type (in flat list view) as criterion when determining filter type in 'Add More' panel
- Fixed LLAccordionCtrl::getSelectedTab() method. When 'selection_enabled = false' for LLAccordionCtrlTab, LLAccordionCtrl::getSelectedTab() returned NULL, even if some accordion tab was selected. Now it's OK. Method returns currently selected LLAccordionCtrlTab.
Recovered from bad merge in 13811
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/790/
--HG--
branch : product-engine
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some merge
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it was opened by 'Replace' item of context menu)
Restored from BAD MERGE at 5b5cc4a8642d
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/750/
--HG--
branch : product-engine
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feeeeling.
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with slight modifications.
- Replaced pointers passed to 'Add More' gear menu with LLHandle.
- Removed storing 'Add More' panel sort order from settings because the order is changed each time the panel opens.
- Replaced creating items comparator in LLPanelOutfitEdit::postBuild() with a static comparator in llwearableitemslist.cpp.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/826/.
--HG--
branch : product-engine
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Reason:
When you click on a clothing link in COF, LLAppearanceMgr::wearItemOnAvatar() removes
all COF links of the clicked wearable type -- thus invalidating all previously
obtained LLViewerInventoryItems for those links -- and then passes such an
invalid item (item_to_wear) to addCOFItemLink() which of course crashes.
Fix:
1. Handle this case in wearItemOnAvatar(): don't try wearing COF items.
2. Disable the Wear button in the inventory SP when a COF item is selected.
3. Fixed get_can_item_be_worn() to return FALSE for items which are in COF or have links in COF.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/811/
--HG--
branch : product-engine
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after add/replace)
- Added selected item type (in flat list view) as criterion when determining filter type in 'Add More' panel
- Fixed LLAccordionCtrl::getSelectedTab() method. When 'selection_enabled = false' for LLAccordionCtrlTab, LLAccordionCtrl::getSelectedTab() returned NULL, even if some accordion tab was selected. Now it's OK. Method returns currently selected LLAccordionCtrlTab.
Reviewed by Mike Antipov, Neal Orman and Richard Nelson at https://codereview.productengine.com/secondlife/r/790/
--HG--
branch : product-engine
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Details:
1 Updated condition is item can be worn considering situation when item is copied in COF but is not worn.
2 Avoided code duplication in method LLOutfitsList::canWearSelected()
reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/785/
--HG--
branch : product-engine
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from the Edit Outfit->Add More panel.
Restored fix that was previosly committed in 76bd52803506 and then somewhy reverted in 5b5cc4a8642d.
--HG--
branch : product-engine
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while switching between folder/list view modes)
Added missed (during bad merge 14077:5b5cc4a8642d) code to the llpanloutfitedit(.h/.cpp):
recover LLPanelOutfitEdit::updateWearablesPanelVerbButtons() and LLPanelOutfitEdit::saveListSelection() methods
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/817/
--HG--
branch : product-engine
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Outfit panel reopening)
Now accordion on panels 'Edit Outfit', 'Editing Shape', 'Editing Hair', 'Editing Eyes', 'Editing Skin', 'Group Profile' and 'Place Profile' are reset when the panels are closed and then opened again.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/782/
--HG--
branch : product-engine
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- Modified LLWearableItemTypeNameComparator so that it can be more reusable and adjustable
- Set LLWearableItemTypeNameComparator for WearableItemsList ('List view' of 'Add More' panel) due to sort clothings by name
- Modified and applied patch form https://codereview.productengine.com/secondlife/r/620/diff/2/#index_header. This patch was discarded because specification was changed
Reviewed by Mike Antipov and Vadim Savchuk at https://codereview.productengine.com/secondlife/r/765/
--HG--
branch : product-engine
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selected in outfit editor) - 'Add More' panel multiple selection behavior
Implemented the following behavior: \"if multiple selection is made in the Add More panel then default marketplace home URL can be used\".
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/769/
--HG--
branch : product-engine
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it was opened by 'Replace' item of context menu)
- Set proper callback for 'Replace' clothing
- Renamed onReplaceBodyPartMenuItemClicked to onReplaceMenuItemClicked because now this callback is used not only for Body Parts but for clothing also
- Added argument 'const LLUUID& item_id' for 'static void replaceWearable()' to be able to call onReplaceMenuItemClicked with LLUUID argument
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/750/
--HG--
branch : product-engine
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Resolved conflicts in llpaneloutfitedit.cpp
--HG--
branch : product-engine
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added updating Plus button (Wear Item button) on COF changes (only when Edit Outfit panel is trully visible)
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/742/
--HG--
branch : product-engine
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selected in outfit editor)
- Fixed old market place URL to the new one in the settings.xml.
- Implemented the following feature: \"When Add More panel in focus selection inside it should supersede selection in accordions\". To achieve this:
-- LLPanelOutfitEdit::getCOFWearablesSelectionType() function was implemented.
-- LLPanelOutfitEdit::getAddMorePanelSelectionType() function was implemented.
-- LLPanelOutfitEdit::getWearableTypeByItemUUID(const LLUUID& item_uuid) function was implemented.
-- LLPanelOutfitEdit::onShopButtonClicked() was rewritten to use those functions.
- Fixed the problem with shop button and gender: now shop button for male leads to male links.
Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/725/
--HG--
branch : product-engine
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panel opening.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/680/.
--HG--
branch : product-engine
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--HG--
branch : product-engine
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