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path: root/indra/newview/llpaneloutfitedit.cpp
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2010-05-21EXT-7331 FIXED added updating the title (panel outfit edit) on ↵Igor Borovkov
replacing/wearing outfit externally (my inventory) Reviewed by Neal Orman and Mike Antipov --HG-- branch : product-engine
2010-05-20EXT-7200 FIXED Integrated art missing from appearance.Andrew Dyukov
Most changes are in xml, but changing of view buttons overlay icons in lists from add wearables is implemented in code. Dragbar icon was only added as file, it will be integrated in EXT-7255 (There is no dragbar between 'Edit Outfit' and 'Add to Outfit:' panels). Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/410/ --HG-- branch : product-engine
2010-05-19mergeVadim Savchuk
--HG-- branch : product-engine
2010-05-19EXT-7242 FIXED Added a new "Edit my Shape" link to avatar self-click context ↵Vadim Savchuk
menu and made it open the shape editing panel. Again, as in EXT-7241, I tried to improve the way the appearance panels (outfits / edit outfit / edit wearables) are switched, this time aiming to eliminate redundant time-consuming operations (fetches/updated/etc). I'm not particularly satisfied with the resulting code but it seems to work. A better solution might be to wrap the panels with LLSideTrayPanelContainer. Additional minor changes: - Fixed unsafe pointer cast in LLSidepanelAppearance::editWearable(). - Removed redundant onEditOutfitButtonClicked() and onEditWearBackClicked() methods from LLSidepanelAppearance. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/395/ --HG-- branch : product-engine
2010-05-19EXT-7234 FIXED whether folder view or list view is currently used is decided ↵Igor Borovkov
by their visibility deciding which list to use (folder/list view) depending on their conrainers visibility Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/405/ --HG-- branch : product-engine
2010-05-17EXT-7199 FIXED (Enable dragging items from inventory view to current outfit ↵Andrew Polunin
in Outfit Editor) - HandleDragAndDrop() method was overridden in the LLPanelOutfitEdit class to handle drag and drop operations of the Clothing, Body Parts and Attachments. - In panel_outfit_edit.xml parameter allow_multi_select was set to true to allow multiple selections. - Added class LLCOFDragAndDropObserver to implement the drag and drop. - Class LLInventoryMoveFromWorldObserver renamed to LLInventoryAddItemByAssetObserver. Drag and drop reimplemented using functionality of the LLInventoryAddItemByAssetObserver. Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/373/ --HG-- branch : product-engine
2010-05-13EXT-7243 FIXED assigned a callback to the add_to_outfit_btn (panel outfit edit)Igor Borovkov
Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/380 --HG-- branch : product-engine
2010-05-12EXT-7203 FIXED Re-enabled inventory search for wearables panelPaul Guslisty
- Insert filter editor and inventory panels into layout_stack - restored filter functionality for a list view - added proper switching between flat list view and folder list view - made a little optimization: got rid of redundant findChild calls because of childSetVisible(..., childGetValue(...)); Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/362/ --HG-- branch : product-engine
2010-05-12EXT-7204 FIXED added updating verbs and status (panel edit outfit) on base ↵Igor Borovkov
oufit changes --HG-- branch : product-engine
2010-05-07EXT-7165 FIXED panel outfit edit now observes all changes in COF (incl. ↵Igor Borovkov
wearables order changes) - added observing changes in the COF (based on version changes of the COF category, COF's version is also updated when order of COF items is changed) - got rid of outfit fetcher, cause the only used outfit is COF which is always in a fetched state - minor cleanup Reviewed by Mike Antipov and Neal Orman at https://codereview.productengine.com/secondlife/r/356/ --HG-- branch : product-engine
2010-04-30Manual merge.Vadim Savchuk
By the way, removed "Add to outfit" and "Remove from outfit" buttons from the Edit Outfit panels. --HG-- branch : product-engine
2010-04-30Completed task EXT-6548 (Edit Outfit: correct XUI: update status string, add ↵Vadim Savchuk
t-shirt icon etc.). - Removed temporary "up", "down", "new" buttons. - Fixed misc positions/dimensions/fonts/colors/images. Reviewed by Mike at https://codereview.productengine.com/secondlife/r/343/ --HG-- branch : product-engine
2010-04-30additional patch for EXT-6732 Create specialized view of inventory for ↵Igor Borovkov
"clothing" accordion tab of outfit editor * reimplemented button bars as static panels not as list items (creating accordion - button bar - list view - adaptor/container) * added management of items' buttons assording to inventory items' states * assigned actions to clothing/bodyparts items' buttons * got rid of separators as distinct items and made them as part of items * removed ad-hoc up/down buttons * removed "+" button from a button bar Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322 --HG-- branch : product-engine
2010-04-27partial implementation of EXT-6723 Create specialized view of inventory for ↵Igor Borovkov
"clothing" accordion tab of outfit editor Initial implementation (no sorting, no grayed items from Base outfit) Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322 --HG-- branch : product-engine
2010-04-23mergeIgor Borovkov
--HG-- branch : product-engine
2010-04-23completed EXT-6721 (Enable UI for user modification of wearable order)Igor Borovkov
- added functionality to change order of wearables - added ad-hoc up and down buttons on a button bar ("up" means closer to the body) - https://jira.secondlife.com/secure/attachment/38464/screenshot-1.jpg - added displaying wearables as sorted by order on the Edit Outfit panel (top list) Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/280/ --HG-- branch : product-engine
2010-04-22Implemented EXT-6724(normal task) - Implement flat list view of filtered ↵Dmitry Zaporozhan
inventory for "add wearables" panel of outfit editor 1. Modified LLInventoryItemsList - implemented delayed item construction. Items are added during draw, not more than 50 items will be added in single draw. This lets us reduce system overload during multiple panel construction. 2. Implemented LLFilteredWearableListManager to populate inventory flat list with data. This class filters entire inventory according to specified filter and populates specified inventory list with data. 3. Created LLCommonUtil::computeDifference() to avoid code copy-pasting(will use it in all appropriate places in next review request) Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/301/ --HG-- branch : product-engine
2010-04-20Fixed EXT-6930(normal) - Edit Outfit: "Add wearables" panel layout is broken.Dmitry Zaporozhan
NOTE: this is a temporary fix, see EXT-6564(Fix wearable editing panels) for more info. Fix info: - Moved edit wearable button to place where it does not break widget paddings. - Updated code that calculates button position. - Sending button to front to ensure it is clickable and visible. Not reviewed. --HG-- branch : product-engine
2010-04-19completed EXT-6764 Implement filtering of wearables (combobox options: ↵Igor Borovkov
Clothes/Body, Objects, All) on Add to Outfit subpanel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/221/ --HG-- branch : product-engine
2010-04-19Update for major task EXT-6564 - Fix wearable editing panels.Dmitry Zaporozhan
Added temporary "edit" button to outfit list to allow QA test new wearable edit panels. Was not reviewed. --HG-- branch : product-engine
2010-04-14merge from PE's viewer-trunkTofu Linden
2010-04-13automated mergeLoren Shih
2010-04-13done EXT-6675 Fix TRASH btn on Edit Outfit panel to remove an item from ↵Igor Borovkov
avatar (from COF) Trash button removes from avatar a selected item only of "clothing" and "object" types Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/209/ --HG-- branch : product-engine
2010-04-09done EXT-6688 Implement Revert button funtionality (Edit Outfit panel)Igor Borovkov
On revert the base outfit is worn Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/205/ --HG-- branch : product-engine
2010-04-09done EXT-6716 Implement Add button functionality for adding a wearable to ↵Igor Borovkov
Current Outfit (Edit Outfit panel) Added temporary PLUS button on the button bar under the top list of Edit Outfit panel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/203/ --HG-- branch : product-engine
2010-04-09mergeIgor Borovkov
--HG-- branch : product-engine
2010-04-09done EXT-6687 Implement Save button functionality (Edit Outfit panel)Igor Borovkov
Implemented "Save", "Save as new" functionality. If the base outfit doesn't exist "Save as new" functionality is employed Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/179 --HG-- branch : product-engine
2010-04-07fixes from automated mergeLoren Shih
2010-04-07automated mergeLoren Shih
2010-04-07PE merge from pe-viewer-trunkTofu Linden
2010-04-07(work in progress) EXT-6564(major) - Fix wearable editing panels.Dmitry Zaporozhan
Updated layout of all Edit Wearable panels. Disabled editing of no-modify wearable. Disabled "Save As" for no-copy wearable. Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/170/ --HG-- branch : product-engine
2010-04-06EXT-6728 : Have LLInventoryFetchItems/DescendentsObserver inherit from a ↵Loren Shih
base abstract LLInventoryFetchObserver class Added a new abstract class LLInventoryFetchObserver from which LLInventoryFetchItems and LLInventoryFetchDescendents inherit. Also changed isEverythingComplete to isFinished and made some other minor superficial changes.
2010-04-06EXT-6727 : Allow LLInventoryObservers to target a single item (instead of a ↵Loren Shih
vector of items) Added new constructors to LLInventoryFetch types to allow passing in a single item.
2010-04-06EXT-4151 : Immediately check if a fetchObserver filter is done, else add to ↵Loren Shih
observer list automatically FetchObservers now take in a list of IDs to check against. Made some naming changes.
2010-04-06automated mergeLoren Shih
2010-04-06EXT-4151 : Immediately check if a fetchObserver filter is done, else add to ↵Loren Shih
observer list automatically Preliminary work to clean up naming conventions.
2010-04-02done EXT-6674 Switch Edit Outfit panel (list at the top) to show content of ↵Igor Borovkov
the Current Outfit system folder reviewed at https://codereview.productengine.com/secondlife/r/159/ --HG-- branch : product-engine
2010-04-02Low bug (EXT-6677) Crash when selecting empty outfit edit panelSergei Litovchuk
- Added NULL check for selected item pointer. Reviewed by Neal Orman https://codereview.productengine.com/secondlife/r/162/ --HG-- branch : product-engine
2010-04-01drafted out edit outfit panel XUI layout as major part of EXT-6548 Edit ↵Igor Borovkov
Outfit: Clean up XUI to allow all elements to fit properly in the panel Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/143/ --HG-- branch : product-engine
2010-03-31Merge from default branchMike Antipov
--HG-- branch : product-engine
2010-03-30Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-03-29done EXT-6547 Rename stuff related with Panel Look Info to Panel Outfit EditIgor Borovkov
renamed panel_look_info.xml to panel_outfit_edit.xml renamed llpanellookinfo.cpp/llpanellookinfo.h to llpaneloutfitedit.cpp/llpaneloutfitedit.h renamed LLPanelLookInfo to LLPanelOutfitEdit Reviewed at https://codereview.productengine.com/secondlife/r/130/ --HG-- branch : product-engine