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path: root/indra/newview/llpanelmaininventory.h
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2010-05-18EXT-7381 FIXED (Nothing happens after clicking on some verb buttons of 'My ↵Andrew Polunin
Inventory' side panel) - \"options_gear_btn\", \"trash_btn\" and \"add_btn\" now initialized using getChild of the main inventory panel (to avoid another break if the \"bottom_panel\"'s control class will be changed again from LLLayoutStack to something other, e. g. reverted back to LLPanel) - mTrashButton member was added (which corresponds to \"trash_btn\" control) to optimize performance a little: LLPanelMainInventory::updateListCommands() updates \"trash_btn\"'s enabled state, so to avoid searching using getChild() again and again, a separate member was created. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/401/ --HG-- branch : product-engine
2010-03-16EXT-5735 : InventorySP doesn't show # of inventory items even when known by ↵Loren Shih
viewer Moved # items fetched string into panel_main_inventory (out of floater_inventory) so that it's shared by all inventory views.
2009-12-28Fixed normal bug EXT-2791 - Upload Image / sound / animation missing cost.Dmitry Zaporozhan
--HG-- branch : product-engine
2009-12-17For EXT-3500: Make InventorySP and AppearanceSP filters behave like it does ↵Brad Payne (Vir Linden)
in LandmarksSP and PeopleSP. This covers the InventorySP part. --HG-- branch : avatar-pipeline
2009-12-14EXT-3407 : "Recent Items" panel shows as emptyLoren Shih
The text in the search editor is now properly kept updated.
2009-12-09Fix for EXT-2703 & EXT-2708 - save texture as issuesEric M. Tulla (BigPapi)
Added save as to texture preview floater. Fixed behavior of save as (was only working for textures, not snapshots). Removed advanced menu entry for save texture as (refused to work after multiple implementations).
2009-11-18Switch some files to Unix line endingsBryan O'Sullivan
2009-11-17EXT-2569 : Separate out LLPanelOutfitsInventory so it's more modular versus ↵Loren Shih
being coupled with LLSidepanelAppearance EXT-2561 : Add standard bottom panel (gear menu, add button, trash icon) Added gear menu and standardized the code. (someday, will create a subclass to share the functionality across panels) Make LLPanelOutfitsInventory more modular, e.g. it no longer knows about the Wear/Edit buttons. --HG-- branch : avatar-pipeline
2009-11-13Header file cleanupLoren Shih
Removed unnecessary "#include llinventorymodel.h" now that llinventoryobserver was split from llinventorymodel. --HG-- branch : avatar-pipeline
2009-11-11EXT-2377 : Add XML switch to showing either menubar or gear menuLoren Shih
Reverting previous checkin for enabling this. This is more complicated than worth spending time on, at the moment.
2009-11-11EXT-2377 : Add XML switch to showing either menubar or gear menuLoren Shih
First pass attempt at this. This is not debugged, but hg won't let me merge until I commit this change...
2009-11-05EXT-2278 : "Save Texture As" for bottom panelLoren Shih
--HG-- branch : avatar-pipeline
2009-11-05EXT-2277 : Bottom panel for Inventory viewLoren Shih
Adds gear menu, add button, trash. --HG-- branch : avatar-pipeline
2009-11-03mergeLoren Shih
--HG-- branch : avatar-pipeline
2009-11-02EXT-1866 : Inventory Side PanelLoren Shih
svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel Porting over changes from svn Inventory Panel work.