Age | Commit message (Collapse) | Author |
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LLInventoryPanel level. Use it when using the delete key.
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active panel
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design of the resident picker it can have only one parent. Having multiple parents caused both parents to fight for depth ordering...which caused the flickering. Resolution: Now multiple 'resident pickers' can exist and they are coupled to the floater that spawned then. Meaning that when the parent floater closes, the 'resident picker' floater will also close. In addition, a shadow frustum eminates from the button that opened the 'resident picker'.
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changed LLFolderViewModelInterface::getFilter() to return a reference, since it is never NULL
removed sort order from filter, which was causing unneeded filtering
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started to remove newview dependencies from llfolder*
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renames parent folder instead. Reviewed by Kelly
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cleaned up ownership of viewmodel
more filtering fixes
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moved filtering logic to viewmodel
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more compilation fixes, just need to add getName() back to LLInventoryFilter et al
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added more casts to LLFolderViewModelItemInventory, etc. to fix compile errors
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continuing fixing build errors
renamed llfoldervieweventlistener.h to llfolderviewmodel.h
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llfolderview refactornig
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viewer for a long time.
only show hourglass and fetching text when downloading folders, not item metadata
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* Added centered progress indicator for outbox.
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- Now select proper inventory floater (from all opened inventory floaters) to share items from.
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panel opens old My Inventory panel
* Removed old inventory panel.
* Renamed new inventory panel from "my_inventory" to "inventory"
Reviewed by Richard.
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- Removed all sidetray dependencies and the sidetray itself.
- Also removed LLFloaterSidetrayTab and LLSidetrayListener as unused.
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- Replaced calls to LLSideTray with LLFloaterSidePanelContainer.
- Added LLFloaterSidePanelContainer::getPanel<T>() for getting custom type panels.
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an average one second delay. Same with switching between tabs.
* Removed numerous places in the code that called findChild across the inventory panel unnecessarily.
* Conglomerated uses of inbox and outbox inventory panels to the sidepanel class so the pointers can be cached and functionality like selection handling can be done more efficiently.
* Optimized LLView::childHasKeyboardFocus() to work backwards up from the focus object rather than searching for children that may or may not turn out to have focus.
Reviewed by Richard.
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EXP-929 FIX -- First Direct Delivery item purchased while logged in: Received Items folder visible in inventory and item not visible in Received items panel - no badge count update
* Inbox and Outbox inventory panels now live in their own XML files and are hot loaded into place when appropriate, like when the "Received Items" folder is first created, for example.
* The Inbox and Outbox panels now show relevant default messages when the folders are empty or do not exist
* Added LLInventoryCategoryAddedObserver, a new inventory observer type to observe added folders
* Hacked LLInventoryPanel to properly set up inbox and outbox inventory views for the "Received Items" folder and the "Merchant Outbox" folder that aren't created with the proper system folder type
* Changed inventory badge count computation to use LLFolderView rather than the inventory directly
* Applied various focus, selection and other inbox fixes to the outbox
Reviewed by Richard.
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inventory panel away from items selected in inventory panel
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EXP-910 FIX -- Newness badge shown on suitcase inventory icon when InventoryDisplayInbox is set to False
EXP-895 FIX -- Selecting items in Marketplace Inbox does not change focus in inventory panel away from items selected in inventory panel
* Main inventory, outbox and inbox all clear the selection of the others when they gain focus
* The Fresh Item Count badge is no longer displayed on the inventory side tab button when the inbox is disabled
* The New Item Count text is no longer displayed. (we will enable it again when freshness is supported)
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- Corrected logic in inventory filter. Calculation of whether filter is more or less restrictive depending on time parameters was wrong.
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Removed unused settings Inventory.Folders by Name/Sort by Date/Sort by Name/System Folders to Top.
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menu items except "New Folder" when right clicking an item.
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Mesh inventory filter was added incorrectly to filters pane, and was not hooked up to any code.
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Folders to Top" option (was always "true").
Changed inventory gear menu sort items - now they have check marks on the left.
Made inventory sort options persist across sessions.
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displayed by another control.
- LLMenuGL in menu button replaced by LLToggleableMenu that handles visibility change upon clicks inside specific button rect.
- Added visibility change signal to LLToggleableMenu to update menu button pressed state.
- Added using menu handle in LLMenuButton.
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closing on second click
- Changed type of gear menu buttons from LLButton to LLMenuButton in all sidebar panels where gear menu button is used.
- Added setMenuPosition(), setMenu() and updateMenuOrigin() to the LLMenuButton.
- Moved actions common for displaying a context menu to LLMenuButton::toggleMenu().
- In all sidebar panels where LLButton was replaced with LLMenuButton the following steps were taken:
1. setting gearMenu and its position relative to the menuButton with LLMenuButton::setMenu()
2. setting mouse down callback for the menuButton if needed.
3. calculating the menu origin point with LLMenuButton::updateMenuOrigin() in mouse down callback
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