Age | Commit message (Collapse) | Author |
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folders in Trash category in Places->My Landmarks->My Inventory accordion tab.
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displayed by another control.
- LLMenuGL in menu button replaced by LLToggleableMenu that handles visibility change upon clicks inside specific button rect.
- Added visibility change signal to LLToggleableMenu to update menu button pressed state.
- Added using menu handle in LLMenuButton.
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closing on second click
- Changed type of gear menu buttons from LLButton to LLMenuButton in all sidebar panels where gear menu button is used.
- Added setMenuPosition(), setMenu() and updateMenuOrigin() to the LLMenuButton.
- Moved actions common for displaying a context menu to LLMenuButton::toggleMenu().
- In all sidebar panels where LLButton was replaced with LLMenuButton the following steps were taken:
1. setting gearMenu and its position relative to the menuButton with LLMenuButton::setMenu()
2. setting mouse down callback for the menuButton if needed.
3. calculating the menu origin point with LLMenuButton::updateMenuOrigin() in mouse down callback
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items contain a folder.
Changed some of context menu actions availability checks to be applied to all selected items instead of only the last one.
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/489/
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branch : product-engine
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location if no other item is selected
- Added new pure virtual member function isSingleItemSelected() to the LLPanelPlacesTab. It is used in the LLPanelPlaces class inside onShowOnMapButtonClicked() to check if something was selected on the active panel. If so then selection is shown on the world map. Otherwise current agent position is shown on the world map.
- Implemented isSingleItemSelected() in the both LLPanelPlacesTab derived classes: LLLandmarksPanel and LLTeleportHistoryPanel
- Removed functionality which disables Map button if no selection is made
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/355/
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branch : product-engine
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landmarks were deleted by DnD on Trash button)
Reason: LLFolderView::removeSelectedItems() was used to delete dropped items in Places Landmarks Panel. This led to calling this method N times where N is count of selected items. Due to removeSelectedItems() select one of non-removed items each time after removing of selected ones (2*N - 1) items were really deleted.
Fix: updated removing in Landmarks panel to remove dropped items one by one.
Reviewed by Richard at https://codereview.productengine.com/secondlife/r/204/
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branch : product-engine
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- Added functionality of showing place profile to the LLPanelPlacesTab hierarchy. Use this functionality from LLPanelPlaces as callback for profile button click.
Reviewed my Mike Antipov at https://codereview.productengine.com/secondlife/r/191/
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branch : product-engine
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(Clicking the plus button in the Places side panel only lets you add landmarks not folders)
added auto-expanding My landmarks Tab when it is closed and Add folder menu item is clicked
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/10/
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branch : product-engine
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panel only lets you add landmarks not folders)
- PLUS button works as GEAR button and PLUS button on inventory panel (show context menu on click)
- "Add a folder" menu item is always enabled (except for received folder)
- clicking "Add a folder" menu item creates a folder in My Landmarks tab no matter what has been selected in the Places panel before
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/10/
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branch : product-engine
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branch : product-engine
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to the Landmarks tab with the Library expanded.
- Added expanding "Landmarks" folder in the Library on startup.
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branch : product-engine
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Landmarks tab with the Library expanded.
- Added Library tab set open by default with Landmarks category fetch from Library.
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branch : product-engine
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Landmarks panel after closing Create Landmark panel
- Added selecting landmark in landmarks panel after it was added or edited.
- Added expanding accordion tab containing the selected landmark.
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branch : product-engine
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refactored to use LL implementation of possibility to show specified Inventory folder)
-- renamed files from llinventorysubtreepanel to llplacesinventorypanel
-- renamed class LLInventorySubTreePanel to LLPlacesInventoryPanel
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branch : product-engine
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branch : product-engine
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favorites folder through landmarksSP"
- Added drag and drop for empty inventory panel. Dropped item gets to
the root folder.
- Fixed issue with empty "Landmarks" inventory panel not displaying "No
matching items..." message.
- Removed accordion updating and hiding in idle routine. This invalidates EXT-2346 "My Landmarks accordion panels shouldn't be displayed if there are no landmarks in respective folders"
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branch : product-engine
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collapsing all folders in My "Landmarks" tab and switching to "Teleport history" tab and back)
Reason: Folder state of loaded folders was not saved before switching to Teleport history and back
Due to inventory loading was changed to fetch items in background it is impossible to save folder state while initializing of an Inventory panel.
Inventory observer was implemented to save folder states for Inventory Panels in all accordions.
Reviwed by Seth ProductEngine
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branch : product-engine
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right-click).
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branch : product-engine
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displayed if there are no landmarks in respective folders".
- Added updating accordions contents in idle routine.
- Removed inventory observer.
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branch : product-engine
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displayed if there are no landmarks in respective folders".
- Added inventory observer to Landmarks Panel to update accordion tabs visibility upon inventory changes.
- Added accordions contents refreshing upon filter edit to fix updating accordion items when filter becomes less restrictive.
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branch : product-engine
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landmarks from Library"
- Added callback to ensure that a landmark is loaded from the global landmark list.
- Added disabling "Map" button to indicate that a landmark info is being loaded.
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branch : product-engine
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Spelling cleanup.
Changed "Inventroy"->"Inventory".
Removed a couple of headers from llinventory.h.
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branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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EXT-2310 : "Save Texture As" for inventory right-click menu
"Save Texture As" now works properly and brings up the texture preview while saving.
Also added "Save Texture As" to the right-click inventory context menu.
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branch : avatar-pipeline
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branch : product-engine
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content matches filter)
- added processing a count of visibled items in accordion tabs.
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branch : product-engine
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icons that is deceitful
New menubutton has been implemented according to
Viewer 2.0 Design Specification:Places Task Panel.
It generates a menu for AddLandmark and AddFolder options
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branch : product-engine
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0-3, respecting ancestry
* Bugs: EXT-1590 EXT-1694 EXT-1660 EXT-1646 EXT-1694 EXT-1316 EXT-1775 EXT-1798 EXT-1799 EXT-1117 EXT-1571 EXT-1572
* Dev: EXT-1757 EXT-991 EXT-1758 EXT-1770 EXT-1192 EXT-1613 EXT-1611 EXT-1256 EXT-1758 EXT-747
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0-3, respecting ancestry
* Bugs: EXT-1293 EXT-1611 EXT-1613 EXT-1176 EXT-1724 EXT-1186 EXT-1662 EXT-1760 EXT-1720
* Dev: EXT-1575 EXT-1770 EXT-1232 EXT-1234
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0, respecting ancestry
* Bugs: EXT-1612 EXT-1604 EXT-1163 EXT-1163 EXT-1167
* Dev: EXT-1516
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0, respecting ancestry
* Bugs: EXT-792 EXT-1519 EXT-1514 EXT-1245 EXT-1600 EXT-1535 EXT-1174 EXT-1241
* Dev: EXT-1271 EXT-1601 EXT-1154
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https://svn.aws.productengine.com/secondlife/pe/stable-2 into P:\svn\viewer-2.0.0, respecting ancestry
* Bugs: EXT-1414 EXT-1213 EXT-1539 EXT-1253 EXT-1446 EXT-1438 EXT-1233 EXT-1466 EXT-1446 EXT-1512 EXT-1231
* Dev: EXT-719 (landmarks) EXT-747 EXT-1446 EXT-1378 EXT-397 EXT-1476
* IM changes
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Bug Fixes:
* EXT-637 EXT-595
Dev work:
* EXT-694
QA:
* Be sure feature works on other locales
Known issues:
* If old Calling Card of person who presents in the friend list is removed - "Do you want to remove ..." dialog is shown, if old Calling Card of non-friend is removed it is removed in the old way without any alerts.
* It is possible to create 2 deep level subfolders under the Calling Cards/Friends/ subfolders. This should be disabled due to Accordion does not support tree hierarchy.
* If friendship is removed when agent is offline, Friend Card is not removed from Inventory.
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https://svn.aws.productengine.com/secondlife/export-from-ll/viewer-2-0/indra@1059 https://svn.aws.productengine.com/secondlife/pe/stable-1/indra@1070 -> svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3
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register them with LLFloaterReg, support for introspection of ParamBlock based UI widgets to dump XML schema, splitting llfolderview.cpp into three separate files to unravel dependencies and skeleton for for LLListView widget. Resolved conflicts in these files:
lldraghandle.h, lluictrl.h, llchiclet.cpp, llfolderview.h/cpp, lliinventorybridge.cpp, llpanelpicks.cpp, llviewermenu.cpp, floater_mute.xml, floater_preferences.xml, notifications.xml, panel_preferences_audio.xml, panel_preferences_graphics1.xml, panel_region_general.xml
svn merge -r124961:126284 svn+ssh://svn.lindenlab.com/svn/linden/branches/skinning/skinning-14
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https://svn.aws.productengine.com/secondlife/export-from-ll/viewer-2-0@873 https://svn.aws.productengine.com/secondlife/pe/stable@888 -> viewer-2.0.0-pe-4
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ignore-dead-branch
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