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path: root/indra/newview/llpanelface.h
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2019-04-04SL-5570 - Align planar faces" does not work on normal or specular mapsruslantproductengine
SL-10864 -Normal and Specular textures can be rotated with checked align planar faces checkbox Implement separate texture layers alignment.
2019-02-04SL-5570 - Align planar faces" does not work on normal or specular mapsruslantproductengine
2018-07-31Fix broken init of defaulted arg that MSVC should not have let slide.Graham Linden
2018-07-31MAINT-8909Graham Linden
Loosen precision when checking rotation and other false negatives when comparing faces to see if they can be considered planar aligned. This was causing fields to be marked tentative (grayed display) incorrectly.
2018-07-30MAINT-8915Graham Linden
Fix sync of material rotation and offset values when using aligned planar faces. Make it possible to set a specific TE's normal/spec offset/rotation values. Eliminate redundant conversions in LLSD -> struct handler.
2018-07-02MAINT-3219 make align planar faces set normal and specular offsets and ↵Graham Linden
rotations in addition to the diffuse values
2017-04-27MAINT-3223 Texture repeats synch featureMnikolenko Productengine
2017-01-30MAINT-3216 Fixed "Vertical scale" does not change "Repeats per meter" on "Tab"andreykproductengine
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-11Backed out changeset: a79540758404ruslantproductengine
Need backed out this changes because it influence on material update see: MAINT-5818 Also this lead to the following: UserA and UserB logged in same location. UserA edit normal/specular map texture offsets while UserB is not observe this changes.
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-05-19MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & ↵vyacheslavsproductengine
specular maps still randomly revert to previous settings when building.
2014-10-10MAINT-3202 FIXED Cancel of selected colour in "Colour picker" floater does ↵andreykproductengine
not return colour icon to previous condition
2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-08-12NORSPEC-346 fix knock-on causing alpha mask edits to cause materials to get ↵Graham Linden
removed and revert to alpha blend
2013-08-07NORSPEC-343 fix oversight and actually apply override to new material when ↵Graham Linden
no alpha is present
2013-08-07NORSPEC-343 protect against edits that would set non-alpha faces to diffuse ↵Graham Linden
alpha mode blend
2013-08-07NORSPEC-329 fix mangling of diffuse alpha mode by material edits when only ↵Graham Linden
one face really has alpha
2013-06-20merge with releaseRichard Linden
2013-06-20NORSPEC-262 make drag and drop aware of editing context so that editing ↵Graham Linden
normal/spec textures causes application to the correct tex channel
2013-06-14NORSPEC-266 fix issues with observer feedback on edits of material map ↵Graham Linden
parameters
2013-06-12NORSPEC-260 fix issues with OK after pressing none being intepreted as add a ↵Graham Madarasz
null normal map
2013-06-12NORSPEC-251 fixed and 258 not regressedGraham Madarasz
2013-06-11NORSPEC-258 and NORSPEC-226 make tex picker close refresh build tool UI ↵Graham Madarasz
correctly and fix issues with transition from no-bumps to normal maps
2013-06-11NORSPEC-257 can't use automated TEMaterialGet functor as we need two ↵Graham Madarasz
possible defaults for diffuse alpha mode based on the alpha content of the diffuse texture
2013-06-10NORSPEC-257 fix alpha mode display incorrect default when alpha is present ↵Graham Madarasz
in tex
2013-06-10NORSPEC-251 fix issues with not binning objects changed from having a ↵Graham Madarasz
material to using legacy bumps causing incorrect rendering
2013-06-08NORSPEC-226 NORSPEC-222 fix menu content bugs and alpha mask stomp when ↵Graham Madarasz
editing multiple objects
2013-06-08NORSPEC-233 fix default value and material apply logic errorsGraham Madarasz
2013-06-07NORSPEC-233 WIP fix completely bogus substitution of offsets for scales and ↵Graham Madarasz
make scale accessors get with the program
2013-06-07NORSPEC-233 WIP cleanup and fix crasher in templated material get driver funcGraham Madarasz
2013-06-07NORSPEC-233 WIP make gcc like it and do some clean-upGraham Madarasz
2013-06-07NORSPEC-233 WIP for individual material param edits across hetero object ↵Graham Madarasz
selections
2013-05-20NORSPEC-188 avoid removing 'Use Texture' item when cancelling from picker ↵Graham Madarasz
back to having prev texture
2013-05-13NORSPEC-178 NORSPEC-179 NORSPEC-180 made enable/disable handling more ↵Graham Madarasz
consistent and increased max range on repeats per meter
2013-05-12Refactor LLPanelFace to make it clearer that the material is a property of ↵Kitty Barnett
the face(s) and never the panel
2013-05-11Fix many issues with selection misapplication and rendering not matching ↵Graham Madarasz
applied materials
2013-05-09NORSPEC-168 separate UI handlers for spec and normal textures to avoid ↵Graham Madarasz
cross-talk and fix handling of bumpy/shiny menu items
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-08NORSPEC-82 NORSPEC-85 More UI shenanigansGraham Madarasz (Graham)
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-09Dynamically add and remove "Use texture" normal/specular setting.Tonya Souther
2013-02-05Don't send a materials update to the sim until the previous one has been ↵Tonya Souther
acknowledged.
2013-01-31Control reorganization and bugfixes.Tonya Souther
2013-01-29Editing interface for normal and specular maps and other parameters.Tonya Souther
2013-01-10New controls for editing media.Tonya Souther
2012-11-15Initial texture panel rework: moved controls, new labels, eliminated flip ↵Tonya Souther
checkboxes and apply button, added selection dropdowns.
2012-05-22MAINT-119 FIXED (PUBLIC]no-transfer textures not searchable via texture picker)Paul ProductEngine
- Implemented Richard's and Leo's spec - Also fixed an issue when applying no-transfer texture for an object using texture picker, creates redundant copies of the texture in the object's content