Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-14 | Merged in andreyl_productengine/486-copypaste | Kadah_Coba | |
2019-10-14 | [Project Copy/Paste] Texture support | Kadah_Coba | |
2019-04-04 | SL-5570 - Align planar faces" does not work on normal or specular maps | ruslantproductengine | |
SL-10864 -Normal and Specular textures can be rotated with checked align planar faces checkbox Implement separate texture layers alignment. | |||
2019-02-04 | SL-5570 - Align planar faces" does not work on normal or specular maps | ruslantproductengine | |
2018-07-31 | Fix broken init of defaulted arg that MSVC should not have let slide. | Graham Linden | |
2018-07-31 | MAINT-8909 | Graham Linden | |
Loosen precision when checking rotation and other false negatives when comparing faces to see if they can be considered planar aligned. This was causing fields to be marked tentative (grayed display) incorrectly. | |||
2018-07-30 | MAINT-8915 | Graham Linden | |
Fix sync of material rotation and offset values when using aligned planar faces. Make it possible to set a specific TE's normal/spec offset/rotation values. Eliminate redundant conversions in LLSD -> struct handler. | |||
2018-07-02 | MAINT-3219 make align planar faces set normal and specular offsets and ↵ | Graham Linden | |
rotations in addition to the diffuse values | |||
2017-04-27 | MAINT-3223 Texture repeats synch feature | Mnikolenko Productengine | |
2017-01-30 | MAINT-3216 Fixed "Vertical scale" does not change "Repeats per meter" on "Tab" | andreykproductengine | |
2016-01-15 | merge changes for 4.0.1-release | Oz Linden | |
2015-11-11 | Backed out changeset: a79540758404 | ruslantproductengine | |
Need backed out this changes because it influence on material update see: MAINT-5818 Also this lead to the following: UserA and UserB logged in same location. UserA edit normal/specular map texture offsets while UserB is not observe this changes. | |||
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-05-19 | MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & ↵ | vyacheslavsproductengine | |
specular maps still randomly revert to previous settings when building. | |||
2014-10-10 | MAINT-3202 FIXED Cancel of selected colour in "Colour picker" floater does ↵ | andreykproductengine | |
not return colour icon to previous condition | |||
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden | |
2013-08-12 | NORSPEC-346 fix knock-on causing alpha mask edits to cause materials to get ↵ | Graham Linden | |
removed and revert to alpha blend | |||
2013-08-07 | NORSPEC-343 fix oversight and actually apply override to new material when ↵ | Graham Linden | |
no alpha is present | |||
2013-08-07 | NORSPEC-343 protect against edits that would set non-alpha faces to diffuse ↵ | Graham Linden | |
alpha mode blend | |||
2013-08-07 | NORSPEC-329 fix mangling of diffuse alpha mode by material edits when only ↵ | Graham Linden | |
one face really has alpha | |||
2013-06-20 | merge with release | Richard Linden | |
2013-06-20 | NORSPEC-262 make drag and drop aware of editing context so that editing ↵ | Graham Linden | |
normal/spec textures causes application to the correct tex channel | |||
2013-06-14 | NORSPEC-266 fix issues with observer feedback on edits of material map ↵ | Graham Linden | |
parameters | |||
2013-06-12 | NORSPEC-260 fix issues with OK after pressing none being intepreted as add a ↵ | Graham Madarasz | |
null normal map | |||
2013-06-12 | NORSPEC-251 fixed and 258 not regressed | Graham Madarasz | |
2013-06-11 | NORSPEC-258 and NORSPEC-226 make tex picker close refresh build tool UI ↵ | Graham Madarasz | |
correctly and fix issues with transition from no-bumps to normal maps | |||
2013-06-11 | NORSPEC-257 can't use automated TEMaterialGet functor as we need two ↵ | Graham Madarasz | |
possible defaults for diffuse alpha mode based on the alpha content of the diffuse texture | |||
2013-06-10 | NORSPEC-257 fix alpha mode display incorrect default when alpha is present ↵ | Graham Madarasz | |
in tex | |||
2013-06-10 | NORSPEC-251 fix issues with not binning objects changed from having a ↵ | Graham Madarasz | |
material to using legacy bumps causing incorrect rendering | |||
2013-06-08 | NORSPEC-226 NORSPEC-222 fix menu content bugs and alpha mask stomp when ↵ | Graham Madarasz | |
editing multiple objects | |||
2013-06-08 | NORSPEC-233 fix default value and material apply logic errors | Graham Madarasz | |
2013-06-07 | NORSPEC-233 WIP fix completely bogus substitution of offsets for scales and ↵ | Graham Madarasz | |
make scale accessors get with the program | |||
2013-06-07 | NORSPEC-233 WIP cleanup and fix crasher in templated material get driver func | Graham Madarasz | |
2013-06-07 | NORSPEC-233 WIP make gcc like it and do some clean-up | Graham Madarasz | |
2013-06-07 | NORSPEC-233 WIP for individual material param edits across hetero object ↵ | Graham Madarasz | |
selections | |||
2013-05-20 | NORSPEC-188 avoid removing 'Use Texture' item when cancelling from picker ↵ | Graham Madarasz | |
back to having prev texture | |||
2013-05-13 | NORSPEC-178 NORSPEC-179 NORSPEC-180 made enable/disable handling more ↵ | Graham Madarasz | |
consistent and increased max range on repeats per meter | |||
2013-05-12 | Refactor LLPanelFace to make it clearer that the material is a property of ↵ | Kitty Barnett | |
the face(s) and never the panel | |||
2013-05-11 | Fix many issues with selection misapplication and rendering not matching ↵ | Graham Madarasz | |
applied materials | |||
2013-05-09 | NORSPEC-168 separate UI handlers for spec and normal textures to avoid ↵ | Graham Madarasz | |
cross-talk and fix handling of bumpy/shiny menu items | |||
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz | |
2013-04-08 | NORSPEC-82 NORSPEC-85 More UI shenanigans | Graham Madarasz (Graham) | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-09 | Dynamically add and remove "Use texture" normal/specular setting. | Tonya Souther | |
2013-02-05 | Don't send a materials update to the sim until the previous one has been ↵ | Tonya Souther | |
acknowledged. | |||
2013-01-31 | Control reorganization and bugfixes. | Tonya Souther | |
2013-01-29 | Editing interface for normal and specular maps and other parameters. | Tonya Souther | |
2013-01-10 | New controls for editing media. | Tonya Souther | |