| Age | Commit message (Collapse) | Author | 
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|  | asserts to allow non-default transform overrides. | 
|  | When in PBR 'mode', defaulted texture drops to diffuse channel | 
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|  | GLTF material | 
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|  | texture to edit | 
|  | transforms in build floater | 
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|  | floater | 
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|  | SL-18627: Make space for pbr transform controls in build floater and disable some WIP controls
Approved-by: Andrey Kleshchev | 
|  | some WIP controls | 
|  | present. | 
|  | DRTVWR-559 | 
|  | that used to post to ModifyMaterialParams directly. | 
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|  | without override | 
|  | And a fix for SL-18583 | 
|  | And fix cases of updates not applying | 
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|  | 1. Enable glow
2. Added buttons to texture->pbr | 
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|  | that as overrides applied. | 
|  | implicitly open build floater when editing a PBR material. | 
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|  | when applyToSelection() gets called | 
|  | * Fixed Selection usage so material editor no longer hardcoded to a single object/face
* made local preview hack the fallback for when the ModifyMaterialParams cap is missing | 
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|  | ModifyMaterialParams cap | 
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|  | And a fix to prevent message spam | 
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|  | # Conflicts:
#	indra/newview/llpanelface.cpp
#	indra/newview/llpanelface.h | 
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|  | # Conflicts:
#	indra/newview/llpanelface.cpp
#	indra/newview/llpanelface.h
#	indra/newview/llpanelobject.cpp | 
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