Age | Commit message (Collapse) | Author |
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asserts to allow non-default transform overrides.
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When in PBR 'mode', defaulted texture drops to diffuse channel
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GLTF material
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texture to edit
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transforms in build floater
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floater
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SL-18627: Make space for pbr transform controls in build floater and disable some WIP controls
Approved-by: Andrey Kleshchev
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some WIP controls
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present.
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DRTVWR-559
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that used to post to ModifyMaterialParams directly.
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without override
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And a fix for SL-18583
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And fix cases of updates not applying
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1. Enable glow
2. Added buttons to texture->pbr
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that as overrides applied.
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implicitly open build floater when editing a PBR material.
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when applyToSelection() gets called
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* Fixed Selection usage so material editor no longer hardcoded to a single object/face
* made local preview hack the fallback for when the ModifyMaterialParams cap is missing
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ModifyMaterialParams cap
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And a fix to prevent message spam
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# Conflicts:
# indra/newview/llpanelface.cpp
# indra/newview/llpanelface.h
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# Conflicts:
# indra/newview/llpanelface.cpp
# indra/newview/llpanelface.h
# indra/newview/llpanelobject.cpp
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