Age | Commit message (Collapse) | Author |
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values
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Still need to fix the problem with individual faces getting tossed around though. Will work on that tomorrow.
DRTVWR-583
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DRTVWR-559
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DRTVWR-583
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clear that those buttons are inoperable until you remove the PBR material.
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in more sensible way. Ignore "Lock repeat" in PBR mode as it's redundant
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material radio
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SL-19002: Handle edge case in client networking which could cause material ID and overrides to become out-of-sync
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call queueApply/queueModify
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asserts to allow non-default transform overrides.
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When in PBR 'mode', defaulted texture drops to diffuse channel
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GLTF material
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texture to edit
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transforms in build floater
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floater
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SL-18627: Make space for pbr transform controls in build floater and disable some WIP controls
Approved-by: Andrey Kleshchev
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some WIP controls
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present.
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DRTVWR-559
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that used to post to ModifyMaterialParams directly.
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without override
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And a fix for SL-18583
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And fix cases of updates not applying
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1. Enable glow
2. Added buttons to texture->pbr
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that as overrides applied.
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implicitly open build floater when editing a PBR material.
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when applyToSelection() gets called
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* Fixed Selection usage so material editor no longer hardcoded to a single object/face
* made local preview hack the fallback for when the ModifyMaterialParams cap is missing
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