Age | Commit message (Collapse) | Author |
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Added a third visual param group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT
to specify visual params that are user-tweakable, but should not be sent
over the network.
We should have this group *only* for new user-tweakable visual parameters
that should not be sent over the network. These should only be used for
*new* parameters that only contribute to the generation of baked textures.
Code reviewed by Richard
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Wearables panel.
Implemented behavior:
* Normally Back button appears narrow without label
* When wearable is changed - "Save" label is set and button gets wide. Left Border of Title is moved to the right.
Note: "Save" label is shown without truncation in all languages, Title can be truncated with dots.
* When changes are saved/reverted - label is removed, button shrinks, Title left border is moved to the its default place.
* Added consistent tooltip for title (the same as a title).
* Added tooltip for button: "Save changes if necessary and return back"
Details:
* added getter for button's font
* implemented derived from LLButton class for Back button to enable setting necessary label's padding in xml
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/636/
--HG--
branch : product-engine
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added some comments and cleaned up code based on review
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PanelEditWearable.
Reviewed by Neal Orman and Mike Antipov https://codereview.productengine.com/secondlife/r/619/
--HG--
branch : product-engine
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"My Inventory"->"Object Profile".
Fix details:
Using line_editor instead of text_editor.
Enabled ascii filter for entering, because (for example) Russian charters corrupts outfit items and makes Edit Outfit very buggy.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/608/
--HG--
branch : product-engine
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see their height in either feet or meters
Feature details:
Added new property HeightUnits.
Implemented logic that build TextBox label correctly according to document
https://docs.google.com/a/productengine.com/Doc?docid=0AXxJWUubGIsoZGhqZDcya3JfMWdybXNwdGd0&hl=en -> 'Mockup - Edit Shape'
Reviewed by Vadim Savchuk, Neal Orman, Mike Antipov at https://codereview.productengine.com/secondlife/r/531/
--HG--
branch : product-engine
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reviewed by Nyx
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name, and just saves changes.
reviewed by Nyx
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Removed the misnamed LLPanelEditWearable::initializePanel() (which was actually being called multiple times for each object), and moved its functionality to postBuild() and showWearable().
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Checker: NULL_RETURNS
Function: LLPanelEditWearable::updateScrollingPanelUI()
File: /indra/newview/llpaneleditwearable.cpp
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Final fixes for:
EXT-7209 camera to enter appearance edit mode
EXT-7366 change camera to face front of avatar in previews
EXT-7213 kill old appearance editor
Partial fix for:
EXT-7392 alpha mask checkboxes are not hooked up
All changes code reviewed by vir. Following commits (plus this one) reviewed with this checkin:
425d4e960450
15d04b6464a7
e92ae606de12
adc94512ea9b
24577dbbf7a4
6f28b241eae2
(sorry dessie! :) )
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Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/434/
--HG--
branch : product-engine
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First pass - eliminated all references to gFloaterCustomize except
those that call saveIfDirty. Haven't compiled, haven't reviewed.
Will clean up in further patches and get reviewed before pushing.
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Added code to get camera change to trigger on first opening a wearable editor.
Also fixed a minor label issue that was causing skirt editor to fail.
Code reviewed by Seraph
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Added code to shift camera focus to appropriate section of the avatar when
wearable editor accordion tabs are expanded / collapsed.
Known issue: camera does not shift properly when first opening wearable editor.
Will implement a selectDefaultSubpart() function later.
Code reviewed by Prep
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Adds a color swatch to tattoo wearable that allows users to color their tattoos.
Defaults to white so should not affect existing tattoo wearables.
Code reviewed by Vir.
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- Added callback for radio buttons
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/392/
--HG--
branch : product-engine
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meters.
Changes:
- Now displaying (continuously refreshed) avatar height in the shape editing panel.
- Updated avatar avatar sex switching radio buttons according to the spec (icons, size, position).
- Fixed position, text and font color of the "Shape:" label.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/367/
--HG--
branch : product-engine
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Refactored LLWearableDictionary to look more like LLAssetType/LLFolderType/etc. in terms of code design. This required a lot of superficial changes across many files. Overall functionality has not changed.
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EXT-6979 (Connect wearable editor texture and color edito...:
added default bodies for overloading of function templates
removed qualifier before PickerControlEntry class name.
--HG--
branch : product-engine
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editors to the textures stored in the wearables themselves):
- added PickerControlEntry - dictionary entry which contains information about particular picker control
- added ColorSwatchCtrls and TextureCtrls - lists of PickerControlEntries, contain information about color and texture controls for particular EWearableType
- implemented some helper functions for picker management
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/327/
--HG--
branch : product-engine
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Updated layout of all Edit Wearable panels.
Disabled editing of no-modify wearable.
Disabled "Save As" for no-copy wearable.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/170/
--HG--
branch : product-engine
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Fixed Edit Shape panel layout:
- fixed widget positioning according to spec
- added gear button bar
- fixed accordion positioning
- fixed parameter list positioning
TODO:
- fix parameter panel positioning
- apply changes to the rest of wearable panels
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/149/
--HG--
branch : product-engine
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Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Texture changes in appearance editor were not taking effect immediately. Changed texture setting code to refresh local bake of textures.
Code reviewed by Vir
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No expected functionality change; this mostly contains cosmetic cleanup.
Reviewed by: Nyx
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supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command:
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .
Progress can be tracked in DEV-32551.
-Nyx
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