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path: root/indra/newview/llpaneleditwearable.cpp
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2010-04-07(work in progress) EXT-6564(major) - Fix wearable editing panels.Dmitry Zaporozhan
Updated layout of all Edit Wearable panels. Disabled editing of no-modify wearable. Disabled "Save As" for no-copy wearable. Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/170/ --HG-- branch : product-engine
2010-04-01(work in progress) EXT-6564(major) - Fix wearable editing panelsDmitry Zaporozhan
Fixed Edit Shape panel layout: - fixed widget positioning according to spec - added gear button bar - fixed accordion positioning - fixed parameter list positioning TODO: - fix parameter panel positioning - apply changes to the rest of wearable panels Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/149/ --HG-- branch : product-engine
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
2009-10-22EXT-1822 changing textures in appearance not immediateNeal Orman
Texture changes in appearance editor were not taking effect immediately. Changed texture setting code to refresh local bake of textures. Code reviewed by Vir
2009-10-21Code audit for r136515 ("merging in new wearable infrastructure...")Loren Shih
No expected functionality change; this mostly contains cosmetic cleanup. Reviewed by: Nyx
2009-10-16merging in new wearable infrastructure to get a step closer to eventually ↵Neal Orman
supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command: svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 . Progress can be tracked in DEV-32551. -Nyx