Age | Commit message (Collapse) | Author |
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Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/434/
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branch : product-engine
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Added code to shift camera focus to appropriate section of the avatar when
wearable editor accordion tabs are expanded / collapsed.
Known issue: camera does not shift properly when first opening wearable editor.
Will implement a selectDefaultSubpart() function later.
Code reviewed by Prep
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Adds a color swatch to tattoo wearable that allows users to color their tattoos.
Defaults to white so should not affect existing tattoo wearables.
Code reviewed by Vir.
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- Added callback for radio buttons
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/392/
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branch : product-engine
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meters.
Changes:
- Now displaying (continuously refreshed) avatar height in the shape editing panel.
- Updated avatar avatar sex switching radio buttons according to the spec (icons, size, position).
- Fixed position, text and font color of the "Shape:" label.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/367/
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branch : product-engine
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Refactored LLWearableDictionary to look more like LLAssetType/LLFolderType/etc. in terms of code design. This required a lot of superficial changes across many files. Overall functionality has not changed.
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EXT-6979 (Connect wearable editor texture and color edito...:
added default bodies for overloading of function templates
removed qualifier before PickerControlEntry class name.
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branch : product-engine
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editors to the textures stored in the wearables themselves):
- added PickerControlEntry - dictionary entry which contains information about particular picker control
- added ColorSwatchCtrls and TextureCtrls - lists of PickerControlEntries, contain information about color and texture controls for particular EWearableType
- implemented some helper functions for picker management
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/327/
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branch : product-engine
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Updated layout of all Edit Wearable panels.
Disabled editing of no-modify wearable.
Disabled "Save As" for no-copy wearable.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/170/
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branch : product-engine
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Fixed Edit Shape panel layout:
- fixed widget positioning according to spec
- added gear button bar
- fixed accordion positioning
- fixed parameter list positioning
TODO:
- fix parameter panel positioning
- apply changes to the rest of wearable panels
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/149/
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branch : product-engine
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Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Texture changes in appearance editor were not taking effect immediately. Changed texture setting code to refresh local bake of textures.
Code reviewed by Vir
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No expected functionality change; this mostly contains cosmetic cleanup.
Reviewed by: Nyx
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supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command:
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .
Progress can be tracked in DEV-32551.
-Nyx
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