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path: root/indra/newview/llpaneleditsky.cpp
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2024-12-10viewer#3169 Legacy settings should no longer be automatically convertedAndrey Kleshchev
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵Ansariel
and llunittype.h for now
2024-06-10Post-merge - trim trailing whitespaceAndrey Lihatskiy
2024-02-21Convert remaining BOOL to boolAnsariel
2024-02-21Convert BOOL to bool in lluiAnsariel
2023-09-29SL-20337 Add tooltips for HDR Scale and Reflection Probe Ambience ↵Andrey Kleshchev
environment sliders
2023-07-12SL-19990 Brightness slider should be named HDR Scale unless Reflection Probe ↵Mnikolenko Productengine
Ambiance (HDR) is 0
2023-06-22SL-19785 Fix for blown out skies from Glow Focus. Add notification when ↵RunitaiLinden
editing legacy skies.
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵RunitaiLinden
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad.
2022-06-10SL-17523 Add reflection probe ambiance to windlight settings and integrate ↵Dave Parks
with UI and ReflectionMapManager
2021-02-16SL-14725 Add elevation and azimuth to local lightingAndrey Kleshchev
2021-02-15SL-14725 Rotation sliders for sun and moon panelsAndrey Kleshchev
2020-03-02SL-11273 FIXED [EEP] The beacon checkboxes in the Day Cycle window can only ↵maxim_productengine
be changed while a keyframe is selected.
2019-07-29SL-11626 FIXED [EEP] Day Cycle window does not display accurate values while ↵maxim_productengine
playhead is between keyframes.
2019-07-16SL-11599 Crash on closing floater with uncommited changesandreykproductengine
2019-05-24SL-11273 FIXED [EEP] The beacon checkboxes in the Day Cycle window can only ↵maxim_productengine
be changed while a keyframe is selected.
2019-02-15SL-10561, SL-9729Graham Linden
Replace dropped scaling factor for density_multiplier of 1000 from original WL param manager.
2019-02-07SL-10486Graham Linden
Use brighter moon texture for both default and blank moon texture ids in picker.
2019-01-15SL-9917: New default sun texture, blank moon is now no image.Rider Linden
2018-11-28MAINT-8833 Don't cause dummy spamandreykproductengine
2018-10-10Merged in graham_linden/viewer-eep-graham (pull request #143)Rider Linden
SL-1925
2018-10-10Fix names of WATER_BLUR_MULTIPILER.Graham Linden
Give wave direction uniforms more meaningful names in shaders. Add comments on glow size/focus conversions for clarity.
2018-10-10SL-9850 Show correct values for ‘Cloud Detail’ settingsmaxim_productengine
2018-10-10Move moisture/ice/droplet radius controls to atmos tab instead of (hidden) ↵Graham Linden
density tab. Make frag shader version of vert WL shader to include rainbow/halo effect in non-advanced WL sky.
2018-10-09Merged in andreykproductengine/maint-eep2 (pull request #137)Rider Linden
SL-9746 [EEP] Local Texture options should work with EEP Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>
2018-10-09SL-1289Graham Linden
add cloud_variance control for randomized perturbance of clouds to break up tiling monotony
2018-10-08SL-9751Graham Linden
Add optional moon brightness setting
2018-10-08SL-9746 [EEP] Local Texture options should work with EEPandreykproductengine
2018-10-05SL-1925Graham Linden
More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods.
2018-09-24SL-9736: 0.0 is no motion for cloud scroll.Rider Linden
2018-09-07Fix createDensityProfileLayer dropping passed in values.Graham Linden
Enable sky density panel to update advanced atmo precomputed textures. Take wild stab at appropriate ranges for density parameters in edit panel UI. Clean up debug-only code that isn't necessary anymore. Point autobuild at latest version of libatmosphere package.
2018-09-06Fix tex format mismatch between what libatmosphere was generating and what ↵Graham Linden
we were claiming to use in rendering. First pass at sky shader using libatmosphere sky radiance lookup. Add atmo density controls to ext daycycle floater tabs.
2018-09-048283/4 WIPGraham Linden
2018-08-29Hook up sky density panel to fixedenv and edit_ext_daycycle UI.Graham Linden
Fix retrieving LLSD for density configs (element not array) in density UI. Tweak layout of sky density controls.
2018-08-29MergeGraham Linden
2018-08-24Remove "Commit" from fixed editor. Check isDirty() before replacing or ↵Rider Linden
closing fixed editor.
2018-08-22Merge 5.1.9Graham Linden
2018-08-21MAINT-9026: Adding scale for sun and moon. Also don't allow the user to ↵Rider Linden
directly set the radio buttons for inventory and custom.
2018-08-14MergeGraham Linden
2018-08-09Adjust layout of sunmoon panel and size of ext day edit. Blank sun texture. ↵Rider Linden
Fix edit and transition in edit day cycle. Fix default and blank images in sky textures.
2018-08-06WIP check-in to allow merge of upstream changes.Graham Linden
2018-07-18MAINT-8334 EEP UI control: Virtual TrackballAndreyL ProductEngine
2018-07-10MAINT-8833 EEP UI should be either responsive or indicate that it is disabled.andreykproductengine
2018-07-04Fix up sun glow/size bindings in edit panel.Graham Linden
2018-06-25Fix cloud scroll adjustment in the editor, pause clouds method, set sun disk ↵Rider Linden
UUID to null.
2018-06-07MAINT-8331 EEP UI control: XYVectorAndreyL ProductEngine
2018-06-12Fix env panel forward action.Graham Linden
Make env panel update environment when jumping frame to frame. Add separate funcs for sun/moon vectors in various coord systems. Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime).
2018-05-16MAINT-8344 Day cycle editor (part 2)andreykproductengine
2018-05-02Fixed sky editing floater.Rider Linden