Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-12-10 | viewer#3169 Legacy settings should no longer be automatically converted | Andrey Kleshchev | |
2024-07-08 | Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵ | Ansariel | |
and llunittype.h for now | |||
2024-06-10 | Post-merge - trim trailing whitespace | Andrey Lihatskiy | |
2024-02-21 | Convert remaining BOOL to bool | Ansariel | |
2024-02-21 | Convert BOOL to bool in llui | Ansariel | |
2023-09-29 | SL-20337 Add tooltips for HDR Scale and Reflection Probe Ambience ↵ | Andrey Kleshchev | |
environment sliders | |||
2023-07-12 | SL-19990 Brightness slider should be named HDR Scale unless Reflection Probe ↵ | Mnikolenko Productengine | |
Ambiance (HDR) is 0 | |||
2023-06-22 | SL-19785 Fix for blown out skies from Glow Focus. Add notification when ↵ | RunitaiLinden | |
editing legacy skies. | |||
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵ | RunitaiLinden | |
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad. | |||
2022-06-10 | SL-17523 Add reflection probe ambiance to windlight settings and integrate ↵ | Dave Parks | |
with UI and ReflectionMapManager | |||
2021-02-16 | SL-14725 Add elevation and azimuth to local lighting | Andrey Kleshchev | |
2021-02-15 | SL-14725 Rotation sliders for sun and moon panels | Andrey Kleshchev | |
2020-03-02 | SL-11273 FIXED [EEP] The beacon checkboxes in the Day Cycle window can only ↵ | maxim_productengine | |
be changed while a keyframe is selected. | |||
2019-07-29 | SL-11626 FIXED [EEP] Day Cycle window does not display accurate values while ↵ | maxim_productengine | |
playhead is between keyframes. | |||
2019-07-16 | SL-11599 Crash on closing floater with uncommited changes | andreykproductengine | |
2019-05-24 | SL-11273 FIXED [EEP] The beacon checkboxes in the Day Cycle window can only ↵ | maxim_productengine | |
be changed while a keyframe is selected. | |||
2019-02-15 | SL-10561, SL-9729 | Graham Linden | |
Replace dropped scaling factor for density_multiplier of 1000 from original WL param manager. | |||
2019-02-07 | SL-10486 | Graham Linden | |
Use brighter moon texture for both default and blank moon texture ids in picker. | |||
2019-01-15 | SL-9917: New default sun texture, blank moon is now no image. | Rider Linden | |
2018-11-28 | MAINT-8833 Don't cause dummy spam | andreykproductengine | |
2018-10-10 | Merged in graham_linden/viewer-eep-graham (pull request #143) | Rider Linden | |
SL-1925 | |||
2018-10-10 | Fix names of WATER_BLUR_MULTIPILER. | Graham Linden | |
Give wave direction uniforms more meaningful names in shaders. Add comments on glow size/focus conversions for clarity. | |||
2018-10-10 | SL-9850 Show correct values for ‘Cloud Detail’ settings | maxim_productengine | |
2018-10-10 | Move moisture/ice/droplet radius controls to atmos tab instead of (hidden) ↵ | Graham Linden | |
density tab. Make frag shader version of vert WL shader to include rainbow/halo effect in non-advanced WL sky. | |||
2018-10-09 | Merged in andreykproductengine/maint-eep2 (pull request #137) | Rider Linden | |
SL-9746 [EEP] Local Texture options should work with EEP Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com> | |||
2018-10-09 | SL-1289 | Graham Linden | |
add cloud_variance control for randomized perturbance of clouds to break up tiling monotony | |||
2018-10-08 | SL-9751 | Graham Linden | |
Add optional moon brightness setting | |||
2018-10-08 | SL-9746 [EEP] Local Texture options should work with EEP | andreykproductengine | |
2018-10-05 | SL-1925 | Graham Linden | |
More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods. | |||
2018-09-24 | SL-9736: 0.0 is no motion for cloud scroll. | Rider Linden | |
2018-09-07 | Fix createDensityProfileLayer dropping passed in values. | Graham Linden | |
Enable sky density panel to update advanced atmo precomputed textures. Take wild stab at appropriate ranges for density parameters in edit panel UI. Clean up debug-only code that isn't necessary anymore. Point autobuild at latest version of libatmosphere package. | |||
2018-09-06 | Fix tex format mismatch between what libatmosphere was generating and what ↵ | Graham Linden | |
we were claiming to use in rendering. First pass at sky shader using libatmosphere sky radiance lookup. Add atmo density controls to ext daycycle floater tabs. | |||
2018-09-04 | 8283/4 WIP | Graham Linden | |
2018-08-29 | Hook up sky density panel to fixedenv and edit_ext_daycycle UI. | Graham Linden | |
Fix retrieving LLSD for density configs (element not array) in density UI. Tweak layout of sky density controls. | |||
2018-08-29 | Merge | Graham Linden | |
2018-08-24 | Remove "Commit" from fixed editor. Check isDirty() before replacing or ↵ | Rider Linden | |
closing fixed editor. | |||
2018-08-22 | Merge 5.1.9 | Graham Linden | |
2018-08-21 | MAINT-9026: Adding scale for sun and moon. Also don't allow the user to ↵ | Rider Linden | |
directly set the radio buttons for inventory and custom. | |||
2018-08-14 | Merge | Graham Linden | |
2018-08-09 | Adjust layout of sunmoon panel and size of ext day edit. Blank sun texture. ↵ | Rider Linden | |
Fix edit and transition in edit day cycle. Fix default and blank images in sky textures. | |||
2018-08-06 | WIP check-in to allow merge of upstream changes. | Graham Linden | |
2018-07-18 | MAINT-8334 EEP UI control: Virtual Trackball | AndreyL ProductEngine | |
2018-07-10 | MAINT-8833 EEP UI should be either responsive or indicate that it is disabled. | andreykproductengine | |
2018-07-04 | Fix up sun glow/size bindings in edit panel. | Graham Linden | |
2018-06-25 | Fix cloud scroll adjustment in the editor, pause clouds method, set sun disk ↵ | Rider Linden | |
UUID to null. | |||
2018-06-07 | MAINT-8331 EEP UI control: XYVector | AndreyL ProductEngine | |
2018-06-12 | Fix env panel forward action. | Graham Linden | |
Make env panel update environment when jumping frame to frame. Add separate funcs for sun/moon vectors in various coord systems. Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime). | |||
2018-05-16 | MAINT-8344 Day cycle editor (part 2) | andreykproductengine | |
2018-05-02 | Fixed sky editing floater. | Rider Linden | |