Age | Commit message (Collapse) | Author |
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1 Updated LLOutfitObserver to provide controlling of changing outfit name.
2 Added call of LLPanelOutfitEdit::updateCurrentOutfitName to LLPanelOutfitEdit::updateVerbs since both should be called on BOFChanged signal.
3 Corrected updating field LLOutfitObserver::mBaseOutfitLastVersion.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/553/
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branch : product-engine
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controls and used it for 'save outfit' action.
1 Added functionality for locking outfit in LLAppearanceMgr. Outfit should be locked when outfit related operation is started(now it is used for updateBaseOutfit) and unlocked when operation completed or timeout is exceeded.
2 Added outfit saved and outfit lock changed signals to LLOutfitObserver.
3 Updated LLPanelOutfitsInventory and LLPanelOutfitEdit with functionality of controlling 'save outfit' controls state('save outfit' controls should be enabled only if outfit isn't locked and outfit is dirty).
4 Renamed action label of method LLPanelOutfitsInventory::isActionEnabled "make_outfit" to "save_outfit".
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branch : product-engine
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panel status.
1 published LLCOFObserver as LLOutfitObserver(moved from llpaneloutfitedit.cpp to lloutfitobserver.h)
2 decoupled outfit edit panel and observer by replacing pointer to panel with signals and made observer as singleton
3 moved call of LLAppearanceMgr::getInstance()->updateIsDirty() from outfit edit panel to observer(discussed with IB)
4 modified updating of combo button state on outfit panel using LLOutfitObserver
5 modified refresh of outfit name and status on outfit change event using LLOutfitObserver
6 removed unnecessary LLWatchForOutfitRenameObserver that caused excessive updates of outfit panel status name
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branch : product-engine
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