Age | Commit message (Collapse) | Author |
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viewer startups)
- Got rid of confusing conditions.
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- Visibility state of chat floater is saved between sessions
- Also visibility state of chat history in nearby chat floater is saved too
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floater whenever translation preferences change.
The checkbox is also updated when the nearby chat floater is opened.
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idle calls.
Reviewed by davep.
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minimizing it.
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minimizing it.)
Reason: visibility state of chat was always set to true when floater unminimized
Solution: save visibility state of the chat to restore it after floater unminimized
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when chat window is minimized with chat history opened
made minimizing and unminimizing nearby chat floater do the right thing
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minimizing it.
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within a session
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opening of chat window
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open.
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EXP-1316 Minimized Snapshot floater has a snapshot preview image attached below.
EXP-1318 Clicking on nearby chat toasts should bring up Nearby Chat history
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independent)
Made bottom bar dependent floaters independent from it. Also some LLTransientDockableFloaters are just LLFLoaters now.
Note: IM Floater and SysWellWindow will be made independent within EXP-1276
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EXP-1299 Nearby Voice floater can't be closed by clicking the sidebar button again.
EXP-1306 Prompt text to "Change your avatar" and "Destinations" floaters get pushed down one line when the floater dialog gets resized to minimum width
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EXP-1294 Nearby chat floater doesn't accommodate existing chat history when expanded
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then opening chat floater on next login
EXP-1271 Remove UI hints
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reviewed by Leslie
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text in the chat box.
Submitting on behalf of Jonathan Yap.
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invoking proper routine to make viewer do chat animations.
Commented out some un-used chat related code in llchatbar.cpp and llnotificationmanager.h.
Also re-named a singleton class in llnearbychatbar.cpp so we don't have multiple LLChatHandler classes.
Reviewed by Kelly
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but gestures list isn't visible.
- Because the Gesture Combo List isn't child of gViewerWindow->getNonSideTrayView(), after focus lost the gesture list becomes hidden under world.
To avoid this, send child to front in each draw.
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- Though visually user drags buttons, layout panels are really moved. To move one panel before other, new method movePanelBeforeOther() was added to layout stack.
- When drag'n'drop is finished, order of panels in layout stack mToolbarStack is changed, and also order vectors are updated in bottomtray.These are vectors mButtonsProcessOrder and mButtonsOrder. mButtonsOrder was introduced in this changeset to store order of all bottomtray buttons that may change place via drag'n'drop and should save and load it between sessions. mButtonsProcessOrder is not enough for it because it contains only buttons that may be hidden(and for example Speak button is not included in it).
- To pass mouse events from buttons to bottomtray, new class LLBottomtrayButton was added (and new widget bottomtray_button for it).
Reviewed by Vadim Savchuk.
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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reviewed by richard cc#212
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reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/454
--HG--
branch : product-engine
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reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/417/
--HG--
branch : product-engine
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reviwed by Mike Antipov at https://codereview.productengine.com/secondlife/r/411
--HG--
branch : product-engine
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All >>' link in the Gestures list
- Added new setting GesturesMarketplaceURL in settings.xml to represent URL which points to the Gesture's Marketplace.
- Added mGetMoreItemIndex instance variable (similar to mViewAllItemIndex which was already there).
- Added mGetMoreItemIndex handling in the LLGestureComboList::onCommitGesture() (again, similar to mViewAllItemIndex).
- Added new string in strings.xml with name GetMoreGestures to represent Gesture's list item.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/386/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/119/
--HG--
branch : product-engine
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