Age | Commit message (Collapse) | Author |
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Avatar now enters "appearance editing" mode when opening the outfit or
wearable editors in the sidepanel. Changed code to ensure we don't
accidentally switch out of it and back in when switching from one to the other.
Note that this cuts out LLFLoaterCustomize from being built and shown to the user
from any UI. The code for this (and related classes) will be removed once we have
pulled any code out of it that we still need. The current outfit and wearable
editors should be working sufficiently for most purposes. Bugs should be reported
to Nyx Linden or the avatar team.
Code reviewed by Vir
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Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
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Lots of superficial cleanup, particularly around "if (" formatting.
Removed LLAgent as a friend of LLAgentCamera and refactored to use accessors.
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First check-in; only compiles, nothing more.
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open, movement controlled, etc)
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ignore-dead-branch
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svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
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QAR-424
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svn+ssh://svn/svn/linden/branches/new-license into release. only changes files which are not deployed or the comments section of code.
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svn+ssh://svn/svn/linden/branches/adroit.r40-68 into release.
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