Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-02-06 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development. | Todd Stinson | |
2012-02-01 | merge | Brad Payne (Vir Linden) | |
2012-01-30 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development. | Todd Stinson | |
2012-01-27 | BUILDFIX header file capitalization | Nyx (Neal Orman) | |
Will clean this up to be more in line with our standards later | |||
2012-01-19 | SH-2885 Add mesh requests pending/processing line to "Show Render Info" | Dave Parks | |
2012-01-12 | fix for SH-2845, SH-2846, SH-2847, SH-2851: curl crashes and out-of-memory ↵ | Xiaohong Bao | |
crashes. | |||
2011-09-14 | merge | Brad Payne (Vir Linden) | |
2011-08-16 | FIX SH-859, SH-1274 - added fix for determining triangle count and | Nyx (Neal Orman) | |
performance tested impact of animated textures Also did some cleanup to ensure branch built and ran properly after last merge. | |||
2011-08-12 | merge from viewer-experience | Leyla Farazha | |
2011-07-07 | fix for SH-1808: uploading warthog model triggers ↵ | Xiaohong Bao | |
LLPhysicsDecomp::doDecompositionSingleHull warnings SH-1333: [PUBLIC] Simple mesh causing the viewer to crash | |||
2011-07-09 | SH-2007 Code cleanup, expand minimum header size to 4KB, better comments ↵ | Dave Parks | |
around magic numbers, remove dead calcResourceCost | |||
2011-07-07 | SH-1774 Fix for preserving material assignments between multiple custom LoDs. | Dave Parks | |
2011-07-07 | fix for SH-1808: uploading warthog model triggers ↵ | Xiaohong Bao | |
LLPhysicsDecomp::doDecompositionSingleHull warnings SH-1333: [PUBLIC] Simple mesh causing the viewer to crash | |||
2011-07-05 | merge cleanup | Brad Payne (Vir Linden) | |
2011-07-05 | merge | Brad Payne (Vir Linden) | |
2011-07-03 | SH-1747 mesh-asset-dep -- uploaded objects have bad permissions, and SH-1975 ↵ | Don Kjer | |
Name of mesh is not loaded into mesh uploader floater. Also removed a lot of dead mesh uploader code. | |||
2011-07-01 | SH-1725 SH-1726 FIX mesh upload wizard & advanced don't handle upload errors ↵ | Nyx (Neal Orman) | |
gracefully Restructured the code to be a bit cleaner, now have callbacks with appropriate functionality in both the wizard and advanced uploaders. If the upload fails, it requires the user to re-submit the recalculate request. | |||
2011-06-30 | SH-1332 Remaining mesh wizard upload work | Nyx (Neal Orman) | |
adding observer classes for the upload step so we don't move to success state until upload succeeds. | |||
2011-06-29 | SH-1726 FIXED (Viewer modifications to advanced model upload to accommodate ↵ | Paul ProductEngine | |
upload fee & prim equivalency) - Changed XUI according to the spec - Added requesting upload permission, physics weight and fee weight - Split requesting fee and uploading model steps in mesh repository | |||
2011-06-20 | fix for SH-1870: can not upload book_collection_1.dae when include textures | Xiaohong Bao | |
2011-06-09 | partial fix for SH-1804: viewer crashes when uploading "Messerschmitt KR200.dae" | Xiaohong Bao | |
eliminated crashing, but still failed to upload it. | |||
2011-06-08 | fix for SH-1651 and SH-1652: Viewer Crash in Display:RenderUI when uploading ↵ | Xiaohong Bao | |
skpfile.dae model with High LOD selected as Physics shape | |||
2011-06-06 | automated merge | Roxie Linden | |
2011-06-06 | Removed the old mesh asset upload pipeline. Fixed a problem with spamming ↵ | Don Kjer | |
MissingString MacLocale warnings. Reviewed by Dave | |||
2011-06-03 | automated merge | Roxie Linden | |
2011-06-01 | SH-812 Fix for rigged meshes not showing up as rigged until LoD switch. | Dave Parks | |
2011-05-27 | transplant fix for SH-1467 | Roxie Linden | |
viewer now uses simulatorfeatures to check whether to show UI elements for mesh or not | |||
2011-05-24 | fix for | Xiaohong Bao | |
SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete; SH-889: Viewer crash when analyzing physics LOD; SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete | |||
2011-05-19 | automated merge mesh-development -> mesh-development | Loren Shih | |
2011-05-18 | SH-1492 WIP | Brad Payne (Vir Linden) | |
2011-05-16 | merge | Dave Parks | |
2011-05-12 | mesh coords for whole model upload | Brad Payne (Vir Linden) | |
2011-05-12 | small API change | Brad Payne (Vir Linden) | |
2011-05-09 | SH-1491 WIP - whole model upload for fee request | Brad Payne (Vir Linden) | |
2011-05-05 | started new code path for whole model fee request/upload | Brad Payne (Vir Linden) | |
2011-03-30 | SH-477 Better mesh streaming cost estimation. | Dave Parks | |
2011-03-29 | SH-1225 Import convex hull data from .slm | Dave Parks | |
2011-03-28 | SH-1225 Add skinning info to import path of .slm files. | Dave Parks | |
2011-03-25 | fix for SH-838: Crash if exit during mesh upload | Xiaohong Bao | |
2011-03-22 | SH-1169 Import from slm instead of dae when appropriate. | Dave Parks | |
2011-03-21 | SH-1168 Export upload data to disk on upload. | Dave Parks | |
2011-03-14 | WIP:Added pelvis offset to skinning info | prep | |
2011-02-22 | SH-438 Use node name instead of mesh name for object names when importing ↵ | Dave Parks | |
meshes. | |||
2011-02-01 | SH-641 Cosmetic fix -- keep showing last rendered mesh LoD if requested LoD ↵ | Dave Parks | |
is unavailable. | |||
2011-01-04 | clear some LLPointer issues for SH-694: check if there are any other ↵ | Xiaohong Bao | |
LLPointer issues in the mesh model uploading flow and fix them if exist. | |||
2010-12-22 | Automated merge with http://hg.secondlife.com/mesh-development | Xiaohong Bao | |
2010-12-22 | fix for SH-648: Crash on exit in LLViewerFetchedTexture (ref count error) | Xiaohong Bao | |
2010-12-22 | SH-636 Update physics tab to new spec, move "completed" physics decomp ↵ | Dave Parks | |
callbacks to main thread, add object model to decomposition tool, make imported model scales non-uniform. | |||
2010-12-08 | SH-541 - Physics mesh display shows inconsistent data. | Roxie Linden | |
The object UI was allowing the user to set 'prim' physics for meshes for which no user physics had been uploaded, or decomposed. It defaulted to convex hull in that case. The fix is to fix the UI to disallow 'prim' for meshes without physics meshes, limiting those to only convex hull and none. We will also redo the task validation to detect invalid states related to this as part of the 'redo the validation' work | |||
2010-10-19 | Don't call getCapability from a background thread. | Dave Parks | |