Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-01 | merge | Tofu Buzzard | |
2011-02-01 | SH-641 Cosmetic fix -- keep showing last rendered mesh LoD if requested LoD ↵ | Dave Parks | |
is unavailable. | |||
2011-01-14 | SH-557 FIX meshes sometimes don't load in a region | Nyx (Neal Orman) | |
Found that we were storing an empty string as a getMesh capability in the case that we checked for the new url before getting the list of caps from the server after a teleport. Made sure we didn't overwrite the caps url until we have the list of caps for the new region after teleport. Will be post-reviewed by davep | |||
2011-01-08 | local build kludges. | Tofu Buzzard | |
(transplanted from b22a24247bdb5df1f9325f250d23adbdd915469e) | |||
2011-01-04 | clear some LLPointer issues for SH-694: check if there are any other ↵ | Xiaohong Bao | |
LLPointer issues in the mesh model uploading flow and fix them if exist. | |||
2010-12-22 | Automated merge with http://hg.secondlife.com/mesh-development | Xiaohong Bao | |
2010-12-22 | fix for SH-648: Crash on exit in LLViewerFetchedTexture (ref count error) | Xiaohong Bao | |
2010-12-22 | SH-636 Update physics tab to new spec, move "completed" physics decomp ↵ | Dave Parks | |
callbacks to main thread, add object model to decomposition tool, make imported model scales non-uniform. | |||
2010-12-14 | SH-439 FIX: track name requested in UI separately, so we can fall back to ↵ | Brad Payne (Vir Linden) | |
name from dae if needed | |||
2010-12-08 | automated merge | Roxie Linden | |
2010-12-08 | SH-541 - Physics mesh display shows inconsistent data. | Roxie Linden | |
The object UI was allowing the user to set 'prim' physics for meshes for which no user physics had been uploaded, or decomposed. It defaulted to convex hull in that case. The fix is to fix the UI to disallow 'prim' for meshes without physics meshes, limiting those to only convex hull and none. We will also redo the task validation to detect invalid states related to this as part of the 'redo the validation' work | |||
2010-11-30 | merge | Dave Parks | |
2010-11-29 | removed scrub_host_name | Brad Payne (Vir Linden) | |
2010-11-29 | merge | Dave Parks | |
2010-11-29 | Get rid of some redudnant calls to constructUrl | Dave Parks | |
2010-11-24 | SH-564 WIP - scrubbing not needed if curl uses thread-safe c-ares lib | Brad Payne (Vir Linden) | |
2010-11-21 | Fix for crash when uploading textures via importer. Uploads still fail, ↵ | Dave Parks | |
though, fix just makes them stop trying after 5 retries when getting 499 or 500 status codes. | |||
2010-11-17 | Automated merge with https://hg.secondlife.com/mesh-development | Nyx (Neal Orman) | |
2010-11-17 | SH-480 FIX meshes are not added to objects folder on upload | Nyx (Neal Orman) | |
curl host scrubbing was causing object creation for mesh prims to fail. Commenting out the offending lines so we can have a functional release. Will file a separate bug for Vir to investigate when/if we can re-enable host scrubbing on these URLs for a future release. Approach approved by davep. | |||
2010-11-17 | merge | Brad Payne (Vir Linden) | |
2010-11-17 | SH-476 FIX. Map tiles were failing when numeric addrs were substituted in ↵ | Brad Payne (Vir Linden) | |
amazon S3 image queries | |||
2010-11-12 | BUILDFIX allow curl host name scrub to work on non-windows platforms | Nyx (Neal Orman) | |
Needed an include for gethostbyname to be called properly. | |||
2010-11-11 | Fix for crash in curl. | Dave Parks | |
2010-10-19 | Don't call getCapability from a background thread. | Dave Parks | |
2010-10-19 | merge | Dave Parks | |
2010-10-19 | CTS-283 Fix for objects being locked when imported. | Dave Parks | |
2010-10-19 | Moved retry logic for certain mesh header fetches to help with SH-323 'Some ↵ | Jonathan Wolk | |
mesh objects fail to load data for valid meshes'. Renamed some variables to be more clear. | |||
2010-10-18 | Improved locking around command queues. | Dave Parks | |
2010-10-16 | Better physics shape display. | Dave Parks | |
2010-10-15 | Fix for various crashes on exit and leaks when using convex decomposition. | Dave Parks | |
Make rendering of convex hullified prims work in physics shape display. Reviewed by Falcon. | |||
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-12 | SH-302 Fix for crash when uploading models with hundreds of meshes. | Dave Parks | |
2010-10-08 | Fix for bad labels on physics shape in importer. | Dave Parks | |
Fix for crash due to race condition when uploading meshes. | |||
2010-10-07 | Fix for crash when convex decomposition fails. | Dave Parks | |
2010-10-06 | Added mandatory single hull simplification to mesh upload. | Dave Parks | |
2010-10-05 | Post review cleanup. | Dave Parks | |
2010-10-05 | Rewrite LLPhysicsDecomp to have a more generic callback system. | Dave Parks | |
Reviewed by prep. | |||
2010-10-04 | Interface/state for rendering convex hull physics shapes. Still need to ↵ | Dave Parks | |
implement gMeshRepo.buildHull | |||
2010-09-30 | Added fix for viewing convex decomps in Render Physics Shapes mode when hull ↵ | Matthew Breindel (Falcon) | |
has exactly 256 verts. | |||
2010-09-29 | Fix for serialization deprecation problems. | Dave Parks | |
2010-09-29 | SH-224 Add new streaming cost algorithm debug displays to viewer. | Dave Parks | |
Add the ability to clear LOD slots. Make triangle count UI more responsive to Generate LOD button. Add triangle count debug display for current selection. Reviewed by Nyx | |||
2010-09-28 | SH-238 Add check boxes to upload skin weights (or not) and/or joint ↵ | Dave Parks | |
positions (or not). Remove llfloaterimportcollada Reviewed by Prep. | |||
2010-09-27 | merge | Dave Parks | |
2010-09-24 | Added support for joint offsets | prep linden | |
2010-09-22 | SH-108/SH-88 Add better permissions block and physics_shape_type to uploaded ↵ | Dave Parks | |
mesh assets. Reviewed by Falcon. | |||
2010-09-22 | Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵ | Dave Parks | |
type back into tools floater. | |||
2010-09-21 | Fix for build failures - disabling tcmalloc for now | Brad Payne (Vir Linden) | |
2010-09-01 | CTS-231 WIP create new ARC algorithm to be more accurate and account for meshes | Nyx (Neal Orman) | |
First pass - uses the new algorithm to hopefully be more accurate of render load on low-end machines. Also accounts for mesh complexity, including if a mesh is weighted or non-weighted. Code reviewed by davep | |||
2010-08-26 | Add missing files from viewer-experimental | Dave Parks | |