Age | Commit message (Collapse) | Author |
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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alignment issue in llAppearance.
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errors.
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mesh.
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LLMeshRepository
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Reviewed by Bao.
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concurrent requests instead of unreliable increments/decrements sprinkled around the code.
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concurrent requests instead of unreliable increments/decrements sprinkled around the code.
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crashes.
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and fix for viewer always thinking meshes initially have 8 texture entries.
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performance tested impact of animated textures
Also did some cleanup to ensure branch built and ran properly after
last merge.
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execute fallback code
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Changed the default to use low LOD for single hull generation, will fall back to medium or high if not present.
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does not allow building but supports mesh upload.
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The mesh category string selected by user within the model data and sent to the server during calculating the upload fee and upload requests.
The accounting info and the upload permissions warning in the bottom left corner of the floater are temporarily made mutually exclusive.
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