Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-19 | merge | Dave Parks | |
2010-10-19 | CTS-283 Fix for objects being locked when imported. | Dave Parks | |
2010-10-19 | Moved retry logic for certain mesh header fetches to help with SH-323 'Some ↵ | Jonathan Wolk | |
mesh objects fail to load data for valid meshes'. Renamed some variables to be more clear. | |||
2010-10-18 | Improved locking around command queues. | Dave Parks | |
2010-10-16 | Better physics shape display. | Dave Parks | |
2010-10-15 | Fix for various crashes on exit and leaks when using convex decomposition. | Dave Parks | |
Make rendering of convex hullified prims work in physics shape display. Reviewed by Falcon. | |||
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-12 | SH-302 Fix for crash when uploading models with hundreds of meshes. | Dave Parks | |
2010-10-08 | Fix for bad labels on physics shape in importer. | Dave Parks | |
Fix for crash due to race condition when uploading meshes. | |||
2010-10-07 | Fix for crash when convex decomposition fails. | Dave Parks | |
2010-10-06 | Added mandatory single hull simplification to mesh upload. | Dave Parks | |
2010-10-05 | Post review cleanup. | Dave Parks | |
2010-10-05 | Rewrite LLPhysicsDecomp to have a more generic callback system. | Dave Parks | |
Reviewed by prep. | |||
2010-10-04 | Interface/state for rendering convex hull physics shapes. Still need to ↵ | Dave Parks | |
implement gMeshRepo.buildHull | |||
2010-09-30 | Added fix for viewing convex decomps in Render Physics Shapes mode when hull ↵ | Matthew Breindel (Falcon) | |
has exactly 256 verts. | |||
2010-09-29 | Fix for serialization deprecation problems. | Dave Parks | |
2010-09-29 | SH-224 Add new streaming cost algorithm debug displays to viewer. | Dave Parks | |
Add the ability to clear LOD slots. Make triangle count UI more responsive to Generate LOD button. Add triangle count debug display for current selection. Reviewed by Nyx | |||
2010-09-28 | SH-238 Add check boxes to upload skin weights (or not) and/or joint ↵ | Dave Parks | |
positions (or not). Remove llfloaterimportcollada Reviewed by Prep. | |||
2010-09-27 | merge | Dave Parks | |
2010-09-24 | Added support for joint offsets | prep linden | |
2010-09-22 | SH-108/SH-88 Add better permissions block and physics_shape_type to uploaded ↵ | Dave Parks | |
mesh assets. Reviewed by Falcon. | |||
2010-09-22 | Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵ | Dave Parks | |
type back into tools floater. | |||
2010-09-21 | Fix for build failures - disabling tcmalloc for now | Brad Payne (Vir Linden) | |
2010-09-01 | CTS-231 WIP create new ARC algorithm to be more accurate and account for meshes | Nyx (Neal Orman) | |
First pass - uses the new algorithm to hopefully be more accurate of render load on low-end machines. Also accounts for mesh complexity, including if a mesh is weighted or non-weighted. Code reviewed by davep | |||
2010-08-26 | Add missing files from viewer-experimental | Dave Parks | |