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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llmeshrepository.cpp
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2024-10-01
Fix thread-unsafe usage of LLPointer and LLMeshSkinInfo(#2755) (#2759)
Rye Mutt
2024-09-17
Mac pass (#2587)
Dave Parks
2024-09-16
Profile guided optimization pass (#2582)
Dave Parks
2024-08-19
Refactor LLFileSystem for and fix an old issue in LLFile (#2332)
Ansariel Hiller
2024-08-02
viewer#853 Fix upload losing face data.
Andrey Kleshchev
2024-07-29
viewer#2071 Soft quit on 'out of memory' for meshes #2
Andrey Kleshchev
2024-07-29
viewer#2071 Properly handle 'out of memory' for meshes
Andrey Kleshchev
2024-07-24
Cache more frequently accessed settings
Rye Mutt
2024-07-22
Cache various frequently accessed settings (#2080)
Rye Mutt
2024-07-08
Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and...
Ansariel
2024-06-10
Re-enable compiler warnings C4018, C4100, C4231 and C4506
Ansariel
2024-06-01
Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible...
Ansariel
2024-05-22
Fix line endlings
Ansariel
2024-05-22
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
Ansariel
2024-05-07
secondlife/viewer#1333 BOOL to bool conversion leftovers: ternaries
Alexander Gavriliuk
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2024-04-24
Merge branch 'main' into marchcat/a-merge
Andrey Lihatskiy
2024-04-11
Merge branch 'main' of https://github.com/secondlife/viewer into DRTVWR-600-m...
Ansariel
2024-04-10
Merge branch 'main' into marchcat/y-merge
Andrey Lihatskiy
2024-03-27
Merge branch 'main' into marchcat/yz-merge
Andrey Lihatskiy
2024-03-27
Merge branch 'main' into DRTVWR-600-maint-A
Andrey Lihatskiy
2024-03-27
Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-W
Andrey Lihatskiy
2024-03-05
SL-17896 Don't crash silently if files are missing or out of memory
Andrey Kleshchev
2024-02-21
Convert remaining BOOL to bool
Ansariel
2024-01-08
replace boost library to standard
AiraYumi
2023-12-21
SL-20743 Use LLMutex in LLImageBase for internal data thread-safety
Alexander Gavriliuk
2023-11-30
Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-merge
Andrey Lihatskiy
2023-10-11
SL-20419 Receiving new objects or items, etc causes inventory to switch from ...
Alexander Gavriliuk
2023-08-23
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-07-18
Merge pull request #292 from secondlife/brad/DRTVWR-559-xcode-14.3
Brad Linden
2023-07-18
Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292)
Brad Linden
2023-07-18
SL-5161 SL-20025 Unref volume
Andrey Kleshchev
2023-07-11
SL-19992: Fix assert in LLVolumeLODGroup::refLOD when LLMeshRepository::notif...
Cosmic Linden
2023-06-23
SL-5161 Avatars should stay hidden longer if they are waiting for meshes or s...
Andrey Kleshchev
2023-06-22
SL-5161 Don't render meshes that are waiting for skin data
Andrey Kleshchev
2023-05-31
SL-18330: Change to strip_deprecated_header(size_t* header_size)
Nat Goodspeed
2023-05-26
DRTVWR-582 xcode-14.3 merge follow up
Andrey Lihatskiy
2023-05-26
Merge branch 'xcode-14.3' into DRTVWR-582-maint-U
Andrey Lihatskiy
2023-05-09
SL-19676 - more update and scene loading stats. Added texture and mesh
simon
2023-05-03
DRTVWR-559 WIP - optimize ARC calculation et al.
RunitaiLinden
2023-05-03
SL-18330: fix strip_deprecated_header(cur_size) param to llssize.
Nat Goodspeed
2023-05-02
DRTVWR-559 Optimization pass, make it so profileAvatar can read back GPU time...
RunitaiLinden
2023-02-02
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2022-10-21
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
Andrey Kleshchev
2022-09-28
Fix small bug in unavail skin info processing
Rye Mutt
2022-09-27
Optimize away many string copies in mesh header processing with boost iostrea...
Rye Mutt
2022-09-27
Optimize mesh queue processing on main thread to reduce mutex contention
Rye Mutt
2022-09-27
Add proper retry support to skin info fetch
Rye Mutt
2022-09-27
Optimize away gObjectList finds during mesh load
Rye Mutt
2022-09-27
Optimize away constant map finds in getSkinInfo by caching mesh skin into in ...
Rye Mutt
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