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single reusable class
CC Review #7 (monroe)
LLMediaDataResponder and LLMediaDataFetcher were helpful classes that interacted with each other, but they were not general enough to cleanly be used for all media service interaction. This change refactors these classes into one (in fact, it is closer to a complete rewrite): LLMediaDataClient. This class has the following design points:
- You subclass from it when you want to specialize the responder, and then subclass from LLMediaDataClient::Responder if desired
- It has a few inner classes:
- LLMediaDataClient::Request, which now holds all of the data pertaining to a request, including retry counts
- LLMediaDataClient::Responder, which is now the LLHTTPClient::Responder
- LLMediaDataClient::PriorityQueue, which is now a STL priority_queue of Request objects.
- LLMediaDataClient::QueueTimer, which is the timer that fires to peel off queue items
- LLMediaDataClient::Responder::RetryTimer, which is the timer that is used when 503 errors are received.
The encapsulation of these inner classes is a lot cleaner and better reflects the scope of their responsibilities.
By and large, the logic hasn't really changed much. However, now there are two subclasses of LLMediaDataClient: one for the ObjectMedia cap and the other for the ObjectMediaNavigate cap. (I decided it was overkill to make three subclasses, one each for GET, UPDATE, and NAVIGATE, but we could still do that). LLVOVolume now instantiates both of these classes as statics (and destroys them on shutdown). They now have very simple API:
- LLObjectMediaDataClient::fetchMedia(LLVOVolume*) fetches the media for the given object
- LLObjectMediaDataClient::updateMedia(LLVOVolume*) sends an UPDATE of the media from the given object
- LLObjectMediaNavigateClient::navigate(LLVOVolume*, U8 texture_index, const std::string &url) navigates the given face (texture_index) on the given object to the given url.
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