Age | Commit message (Collapse) | Author |
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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renamed LLView::handleVisibilityChange to onVisibilityChange to reflect
standard naming conventions for handlers vs. reactors
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renamed LLView::handleVisibilityChange to onVisibilityChange to reflect
standard naming conventions for handlers vs. reactors
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re-introduced don's refactor of low-level openGL calls pulling out of llui
and putting them into llrender. Took the new code from their updated versions
from the CHUI merge, but put them in a place accessible to appearance utility.
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In a number of different places, for different reasons, the viewer wants to
load a UI-related file that might be overridden by a non-default skin; and
within that skin, might further be overridden by a non-default language.
Apparently, for each of those use cases, every individual developer approached
it as an entirely new problem, solving it idiosyncratically for that one case.
Not only is this a maintenance problem, but it rubs one's nose in the fact
that most such solutions consider only a subset of the relevant skin
directories.
Richard and I evolved an API intended to address all such cases: a central
LLDir method returning a list of relevant pathnames, from most general to most
localized, filtered to present only existing files; plus a couple of
convenience methods to specifically obtain the most general and most localized
available file.
There were several load-skinned-file methods (LLFloater::buildFromFile(),
LLPanel::buildFromFile() and LLUICtrlFactory::createFromFile() -- apparently
cloned-and-modified from each other) that contained funky bolted-on logic to
output the loaded data to an optional passed LLXMLNodePtr param. The trouble
is that passing that param forced each of these methods to subvert its normal
search: specifically for that case, it needed to find the baseline XML file
instead of the localized one. Richard agreed that for the intended usage
(reformatting XML files) we should use XML schema instead, and that the hacky
functionality should be removed. Remove it. Also remove
LLUICtrlFactory::getLocalizedXMLNode(), only used for those three special cases.
Some callers explicitly passed the optional LLXMLNodePtr param as NULL. Remove
that.
Remove LLFloaterUIPreview::displayFloater(save) param, which relied on the
optional output LLXMLNodePtr param. Make onClickSaveFloater() and
onClickSaveAll() emit popupAndPrintWarning() about discontinued functionality.
Recast LLFloater::buildFromFile(), LLPanel::buildFromFile(),
LLUICtrlFactory::createFromFile(), LLNotifications::loadTemplates(),
LLUI::locateSkin(), LLFontRegistry::parseFontInfo(),
LLUIColorTable::loadFromSettings(), LLUICtrlFactory::loadWidgetTemplate(),
LLUICtrlFactory::getLayeredXMLNode(), LLUIImageList::initFromFile(),
LLAppViewer::launchUpdater() and LLMediaCtrl::navigateToLocalPage() to use
findSkinnedFilenames(). (Is LLAppViewer::launchUpdater() ever called any more?
Apparently so -- though the linux-updater.bin logic to process the relevant
command-line switch has been disabled. Shrug.) (Is
LLMediaCtrl::navigateToLocalPage() ever used?? If so, why?)
Remove LLUI::setupPaths(), getXUIPaths(), getSkinPath() and
getLocalizedSkinPath(). Remove the skins/paths.xml file read by setupPaths().
The only configuration it contained was the pair of partial paths "xui/en" and
"xui/[LANGUAGE]" -- hardly likely to change. getSkinPath() specifically
returned the first of these, while getLocalizedSkinPath() specifically
returned the second. This knowledge is now embedded in findSkinnedFilenames().
Also remove paths.xml from viewer_manifest.py.
Remove injected xui_paths from LLFontGL::initClass() and
LLFontRegistry::LLFontRegistry(). These are no longer needed since
LLFontRegistry can now directly consult LLDir for its path search. Stop
passing LLUI::getXUIPaths() to LLFontGL::initClass() in LLViewerWindow's
constructor and initFonts() method.
Add LLDir::append() and add() methods for the simple task of combining two
path components separated by getDirDelimiter() -- but only if they're both
non-empty. Amazing how often that logic is replicated. Replace some existing
concatenations with add() or append().
New LLDir::findSkinnedFilenames() method must know current language. Allow
injecting current language by adding an LLDir::setSkinFolder(language) param,
and pass it where LLAppViewer::init() and initConfiguration() currently call
setSkinFolder(). Also add LLDir::getSkinFolder() and getLanguage() methods.
Change LLFLoaterUIPreview's LLLocalizationResetForcer helper to "forcibly
reset language" using LLDir::setSkinFolder() instead of LLUI::setupPaths().
Update LLDir stubs in lldir_stub.cpp and llupdaterservice_test.cpp.
Add LLDir::getUserDefaultSkinDir() to obtain often-overlooked possible skin
directory -- like getUserSkinDir() but with "default" in place of the current
skin name as the last path component. (However, we hope findSkinnedFilenames()
obviates most explicit use of such individual skin directory pathnames.)
Add LLDir unit tests for new findSkinnedFilenames() and add() methods -- the
latter exercises append() as well.
Tweak indra/integration_tests/llui_libtest/llui_libtest.cpp for all the above.
Notably, comment out its export_test_floaters() function, since the essential
LLFloater::buildFromFile(optional LLXMLNodePtr) functionality has been
removed. This may mean that llui_libtest.cpp has little remaining value, not
sure.
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widgets
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removed unused LLWeb functions for opening non-web media
moved logic inside floaters and away from auxiliary functions
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changed ordering of template loading relative to constructor setting of params
moved a lot of constructor-set params to template files
reviewed by Leslie
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debugger to help content creators
Viewer side changes to enable Web debugger.
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progress etc. to make debugging problems easier
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viewer fail with intrusted browser error in viewer
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like to see a video after I log in that highlights the best features of Second Life
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Misc improvements to make the login page load properly.
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mouse
fixed spawning location of context menu
removed keyboard shortcuts from context menus (where they don't belong)
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mouse
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and Help if S3 content or web content is not available
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present in a switch statement if there is no default.
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and Help if S3 content or web content is not available.
(Included refs to new LLQtWebKit that supports functionality)
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Reviewed by Callum at http://codereview.lindenlab.com/5636001
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Prim faces in Webkit 4.7
Fixes broken text substituition of realm/host only.
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as Search in Webkit 4.7 branch
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viewer do not launch browser in Webkit 4.7
Mis-assumption about floaters that spawn web-content
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from side panel
Changed default floater that opens if no parent found as per comments in task
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entering a user name and password for in Webkit 4.7
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side panel
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refactored LLWindowShade into seperate file
improved layout of dialog
improved dialog resizing logic
Tab and Enter keys now work as expected in windowshade form
added "modal" capability to window shade
added HTTP Auth notifications to MOAP
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Added the necessary plumbing to get link_hovered events from the webkit plugin through to the viewer UI.
This requires a llqtwebkit library built from revision 1799a899e06d or later in http://hg.secondlife.com/llqtwebkit to function. The viewer source changes are backwards-compatible with earlier versions of llqtwebkit, it just won't see any link_hovered events with previous revisions.
Reviewed by Callum.
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converted LLLayoutStack orientation param to use named enums
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llwindowshade no longer blocks mouse events
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factored out llwindowshade control for slide-in notifications
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initial support for XUI auth dialog
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Added support to the webkit media plugin and llpluginclassmedia for passing through the auth request/response. We still need an updated build of llqtwebkit for all platforms, as well as some UI work in the viewer to actually display the auth dialog.
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to container XUI
Reviewed by Richard.
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enabled in settings
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also popup notification is no longer a singleton
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