Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
Update editor in which texture changed to local
|
|
|
|
not allowed
|
|
|
|
materials, fix item not renamed
|
|
|
|
inventory. Check perms, keep perms.
|
|
material selector, incidental decruft.
|
|
compliance and removal of unsupported features
|
|
Handle obscure upload failure case - floater was waiting for a texture upload indefinetely.
Unblock floater if upload fails.
|
|
|
|
|
|
|
|
|
|
or color pickers
|
|
|
|
|
|
|
|
|
|
|
|
|
|
material editor
|
|
DRTVWR-559
|
|
message protocol.
|
|
|
|
|
|
|
|
that as overrides applied.
|
|
no PBR material
|
|
implicitly open build floater when editing a PBR material.
|
|
|
|
|
|
* Fixed Selection usage so material editor no longer hardcoded to a single object/face
* made local preview hack the fallback for when the ModifyMaterialParams cap is missing
|
|
|
|
|
|
ModifyMaterialParams cap
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
loading a null material asset.
|
|
|
|
SL-17695 Give materials and textures imported by Material Editor a sensible name - first pass - likely need to be refined but may be good enough for now
Approved-by: Andrey Kleshchev
Approved-by: Dave Parks
|
|
name - first pass - likely need to be refined but may be good enough for now
|