Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-08 | SL-18326 GLTF material functionality in a Notecard | Andrey Kleshchev | |
2022-09-29 | SL-17653 Small change in material loading order | Andrey Kleshchev | |
2022-09-29 | SL-17653 Multi-material file support for local materials | Andrey Kleshchev | |
2022-09-28 | SL-18233 Double clicking material in an object shows notecard | Andrey Kleshchev | |
2022-09-27 | SL-17640 Support loading materials from multi-material files | Andrey Kleshchev | |
2022-09-26 | SL-17640 Material editor permissions support | Andrey Kleshchev | |
2022-09-23 | SL-18134 Rename Albedo to Base Color to be more consistent with GLTF spec | Dave Parks | |
2022-08-30 | SL-17987 Fix for material editor not initializing to GLTF defaults when ↵ | Dave Parks | |
loading a null material asset. | |||
2022-08-23 | SL-17653 Local gltf materials #2 | Andrey Kleshchev | |
2022-08-10 | Merged in DRTVWR-559-SL-17695 (pull request #1089) | Callum Linden | |
SL-17695 Give materials and textures imported by Material Editor a sensible name - first pass - likely need to be refined but may be good enough for now Approved-by: Andrey Kleshchev Approved-by: Dave Parks | |||
2022-08-08 | SL-17695 Give materials and textures imported by Material Editor a sensible ↵ | Callum Linden | |
name - first pass - likely need to be refined but may be good enough for now | |||
2022-08-09 | SL-17653 Perially done restoration functionality | Andrey Kleshchev | |
2022-07-29 | DRTVWR-559: Revert "Revert "Fix minor Mac build issues."" | Nat Goodspeed | |
Try to reapply the original commit in such a way that it can be pushed. This reverts commit eaebe8fe70985f6d25cf883867f19617164ead81. | |||
2022-07-29 | DRTVWR-559: Revert "Fix minor Mac build issues." | Nat Goodspeed | |
Somehow this commit got into my local repository without showing up as a new commit relative to bitbucket. Try double-reverting it. This is the first one. This reverts commit 7772b5639a9bae2c4fbbcd2575355404c4bdca55. | |||
2022-07-20 | SL-17690 Uploaded material asset references wrong texture UUIDs | Andrey Kleshchev | |
Upload textures first, then get ids and upload material on callback | |||
2022-07-19 | SL-17640 Check account balance before uploading | Andrey Kleshchev | |
2022-07-14 | DRTVWR-559 fix mac build again | Brad Kittenbrink | |
2022-07-06 | SL-17640 'Save As' should create a new item | Andrey Kleshchev | |
Also fixed floater not using inventory item's name, some of the permissions | |||
2022-06-30 | SL-17640 Handle unsaved changes better | Andrey Kleshchev | |
2022-06-30 | SL-17640 Use LLAgentBenefitsMgr for upload cost | Andrey Kleshchev | |
2022-06-29 | SL-17602 WIP - Texture uploads form material editor now work but the names ↵ | Dave Parks | |
are garbage and the resulting material asset has the wrong UUIDs | |||
2022-06-28 | SL-17379 More complete integration of material asset type | Dave Parks | |
2022-06-25 | SL-17640 Materials Upload UI #3 | Andrey Kleshchev | |
Fixed issues in button layout Added 'unsaved changes' notification | |||
2022-06-24 | SL-17640 Materials Upload UI #2 | Andrey Kleshchev | |
New Fee fields New Buttons | |||
2022-06-24 | SL-17640 Materials Upload UI #1 | Andrey Kleshchev | |
1. Allow 'none' textures 2. Disable 'apply now' buttons 3. Switch from loading dae files to just gltf glb | |||
2022-06-23 | SL-17653 WIP - Apply GLTF material in Material Editor to selected object ↵ | Dave Parks | |
when you click "Save" | |||
2022-06-15 | SL-17605 WIP - Upload->Material now lets you pick a GLTF file and imports ↵ | Dave Parks | |
the first material in the GLTF file to the Material Editor | |||
2022-06-14 | SL-17586 WIP -- LLMaterialEditor prototype and "New Material" inventory buttons. | Dave Parks | |