Age | Commit message (Collapse) | Author |
|
UIImgInvisibleUUID doesn't exist
Default normal for material is 'null'
|
|
|
|
HDRI (addresses blue sheen).
|
|
|
|
|
|
|
|
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.
* SL-20582 Fix for overriding to alpha mode blend not working. Incidental decruft of dead code (thanks, Rye!)
|
|
|
|
|
|
|
|
|
|
permissions
|
|
inventory rather than object inventory
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Update editor in which texture changed to local
|
|
SL-20392
|
|
SL-20392
|
|
|
|
|
|
|
|
SL-20167: Grey out the clipboard when copying the material is not allowed
|
|
|
|
|
|
not allowed
|
|
|
|
|
|
w/r/t author intent and being easier to understand
|
|
|
|
materials, fix item not renamed
|
|
|
|
inventory. Check perms, keep perms.
|
|
|
|
|
|
|
|
material selector, incidental decruft.
|
|
|
|
SL-19080: GLTF Material asset consistency: Part 2: Update viewer GLTF Material asset upload to v1.1
|
|
compliance and removal of unsupported features
|
|
|
|
|
|
|
|
|
|
|
|
Not supposed to happen, yet somehow did
|
|
|