| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-06-24 | SL-17658 Make Material Importer strip alpha channels and repack occlusion as ↵ | Dave Parks | |
| needed. | |||
| 2022-06-24 | SL-17640 Materials Upload UI #2 | Andrey Kleshchev | |
| New Fee fields New Buttons | |||
| 2022-06-24 | SL-17640 Materials Upload UI #1 | Andrey Kleshchev | |
| 1. Allow 'none' textures 2. Disable 'apply now' buttons 3. Switch from loading dae files to just gltf glb | |||
| 2022-06-23 | SL-17653 Flip imported GLTF textures, remove .dae and .glb/.gltf from file ↵ | Dave Parks | |
| dialogs that don't support them | |||
| 2022-06-23 | SL-17653 WIP - Apply GLTF material in Material Editor to selected object ↵ | Dave Parks | |
| when you click "Save" | |||
| 2022-06-16 | SL-17619 Add support for embedded textures to GLTF importer | Dave Parks | |
| 2022-06-15 | SL-17605 WIP - Upload->Material now lets you pick a GLTF file and imports ↵ | Dave Parks | |
| the first material in the GLTF file to the Material Editor | |||
| 2022-06-14 | SL-17586 WIP -- LLMaterialEditor prototype and "New Material" inventory buttons. | Dave Parks | |
