Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-01 | SL-18078, SL-18065 -- Experimentally allow uploading of lossless normal ↵ | Dave Parks | |
maps, fix for crash on shutdown. | |||
2022-08-30 | SL-17987 Fix for material editor not initializing to GLTF defaults when ↵ | Dave Parks | |
loading a null material asset. | |||
2022-08-23 | SL-17653 Local gltf materials #3 | Andrey Kleshchev | |
2022-08-23 | SL-17653 Local gltf materials #2 | Andrey Kleshchev | |
2022-08-23 | SL-17653 Basic local gltf materials | Andrey Kleshchev | |
2022-08-15 | Fix for SL-17695 'Give materials and textures imported by Material Editor a ↵ | Callum Prentice | |
sensible name' - compile error on mac/clang because it's more picky - as it should be in this case | |||
2022-08-10 | Merged in DRTVWR-559-SL-17695 (pull request #1089) | Callum Linden | |
SL-17695 Give materials and textures imported by Material Editor a sensible name - first pass - likely need to be refined but may be good enough for now Approved-by: Andrey Kleshchev Approved-by: Dave Parks | |||
2022-08-10 | SL-17695 Sensible names for material properties - sanitize the various names ↵ | Callum Linden | |
we use to store inventory items using a built in function | |||
2022-08-09 | SL-17695 minor cleanup pass to make the PR a bit easier to read | Callum Linden | |
2022-08-08 | SL-17695 Give materials and textures imported by Material Editor a sensible ↵ | Callum Linden | |
name - first pass - likely need to be refined but may be good enough for now | |||
2022-08-09 | SL-17653 Perially done restoration functionality | Andrey Kleshchev | |
2022-08-08 | SL-17653 Apply selection to faces and linkset instead of just first object | Andrey Kleshchev | |
2022-08-02 | SL-17653 Fix live material preview not working | Andrey Kleshchev | |
Material was immediately dropped due to not having an id. This is a placeholder untill build floater gets a proper way to select materials. | |||
2022-07-20 | SL-17690 Uploaded material asset references wrong texture UUIDs | Andrey Kleshchev | |
Upload textures first, then get ids and upload material on callback | |||
2022-07-19 | SL-17640 Check account balance before uploading | Andrey Kleshchev | |
2022-07-06 | SL-17640 'Save As' should create a new item | Andrey Kleshchev | |
Also fixed floater not using inventory item's name, some of the permissions | |||
2022-06-30 | SL-17640 Handle unsaved changes better | Andrey Kleshchev | |
2022-06-30 | SL-17640 Use LLAgentBenefitsMgr for upload cost | Andrey Kleshchev | |
2022-06-29 | SL-17685 Drag and drop material support | Dave Parks | |
2022-06-29 | SL-17602 WIP - Texture uploads form material editor now work but the names ↵ | Dave Parks | |
are garbage and the resulting material asset has the wrong UUIDs | |||
2022-06-28 | SL-17379 More complete integration of material asset type | Dave Parks | |
2022-06-27 | SL-17640 Fix name usage, fix "apply now" | Andrey Kleshchev | |
This reverts commit 231c618a844cee26a3779b703c88d8807df872e6, instead color swatched get enabled 'apply now' in xml. | |||
2022-06-27 | Merge remote-tracking branch 'origin/DRTVWR-559' into ↵ | Brad Kittenbrink | |
brad/SL-17602-new-material-upload | |||
2022-06-27 | Initial pass at SL-17602 saving material to inventory from material editor ↵ | Brad Kittenbrink | |
floater. | |||
2022-06-27 | SL-17653 Make changes in material editor apply to selection immediately and ↵ | Dave Parks | |
enable "apply now" checkbox in color swatches. | |||
2022-06-25 | SL-17640 Materials Upload UI #3 | Andrey Kleshchev | |
Fixed issues in button layout Added 'unsaved changes' notification | |||
2022-06-24 | Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵ | Dave Parks | |
DRTVWR-559 | |||
2022-06-24 | SL-17658 Make Material Importer strip alpha channels and repack occlusion as ↵ | Dave Parks | |
needed. | |||
2022-06-24 | SL-17640 Materials Upload UI #2 | Andrey Kleshchev | |
New Fee fields New Buttons | |||
2022-06-24 | SL-17640 Materials Upload UI #1 | Andrey Kleshchev | |
1. Allow 'none' textures 2. Disable 'apply now' buttons 3. Switch from loading dae files to just gltf glb | |||
2022-06-23 | SL-17653 Flip imported GLTF textures, remove .dae and .glb/.gltf from file ↵ | Dave Parks | |
dialogs that don't support them | |||
2022-06-23 | SL-17653 WIP - Apply GLTF material in Material Editor to selected object ↵ | Dave Parks | |
when you click "Save" | |||
2022-06-16 | SL-17619 Add support for embedded textures to GLTF importer | Dave Parks | |
2022-06-15 | SL-17605 WIP - Upload->Material now lets you pick a GLTF file and imports ↵ | Dave Parks | |
the first material in the GLTF file to the Material Editor | |||
2022-06-14 | SL-17586 WIP -- LLMaterialEditor prototype and "New Material" inventory buttons. | Dave Parks | |