Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-19 | Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL(). | Brad Linden | |
Attempt to simplify and avoid use of GL_UNSIGNED_INT_8_8_8_8_REV where not needed | |||
2022-10-06 | SL-18190 Water shader WIP. Better parallax correction for sphere probes. ↵ | Dave Parks | |
Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. | |||
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-06-15 | SL-15403 Crash at LLFloaterTools's setStatusText | Andrey Kleshchev | |
On shutdown some floaters reset tools using LLToolMgr::setCurrentToolset and it updates LLFloaterTools, which might be dead by that point | |||
2019-08-10 | DRTVWR-493 LLUI to LLParamSingleton | andreykproductengine | |
2017-10-26 | MAINT-7213 Shared media (media as a texture) unusable with transparent mesh | ruslantproductengine | |
New outline selection around mesh objects. | |||
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2017-01-04 | MAINT-7014 [MAINT-RC] Edit arrows are too small with 4k monitor | pavelkproductengine | |
2016-12-15 | Backed out changeset: ebe10b4b1197 | AndreyL ProductEngine | |
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2016-06-02 | MAINT-5207 Build: Snap to grid / Grid options broken, object snaps to ↵ | ruslantproductengine | |
incorrect Units FIXED - Decrase the minimal dev. pix. width to 3. That should be enought. - Remove the mouse down offset from the snapping algorithm. IMHO it shouldn't be here. Snapping should be right on the mosue pointer. | |||
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-06-17 | MAINT-5207 FIXED (Build: Snap to grid / Grid options broken, object snaps to ↵ | vyacheslavsproductengine | |
incorrect Units) MAINT-5208 FIXED (Grid Lines Changing Scale Depending on Distance from Camera) | |||
2014-12-10 | Rename llround(..) to ll_round(..) because of a collision with MS llround ↵ | callum_linden | |
(long long round) in VS2013 | |||
2014-10-19 | Update to build on Xcode 6.0: removal of 2 unused variables | callum_linden | |
2014-07-07 | Merge downstream code and become 3.7.12 | simon | |
2014-07-07 | Merge viewer-release and become version 3.7.12 | simon | |
2014-05-07 | Merge downstream version 3.7.8 code | simon | |
2014-05-07 | Merge downstream version 3.7.8 code | simon | |
2014-05-07 | merge changes for 3.7.7-release | Oz Linden | |
2014-03-03 | STORM-2017: Added translatable help text to rotation. | Ricky Curtice | |
I chose the camera’s up vector to place the help text as it provided a consistent location on the screen for the user to see the text pop up. While doing this I realized that the calls to hud_render_utf8text utilized a condition that was guaranteed to be false based on a surrounding if-statement, and so could trivially be replaced with a constant. Also cleaned out a compiler warning about unused private member variables in llmaniptranslate. I don’t like warnings and useless code. :P | |||
2014-03-03 | STORM-2017 Untranslatable text appears when scaling, or moving objects | Jonathan Yap | |
2014-02-28 | MAINT-2059 FIX Corner scaling doesn't highlight distance text | Richard Linden | |
better highlighting of opposite axis when corner scaling | |||
2014-02-24 | MAINT-2059 FIX Corner scaling doesn't highlight distance text | Richard Linden | |
much cleanup of vector math also made Stretch Both Sides checkbox clickable via label | |||
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-07-30 | Summer cleaning - removed a lot of llcommon dependencies to speed up build times | Richard Linden | |
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders | |||
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-05-09 | Merge downstream code and viewer-beta | simon | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-18 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup improvements to stats display of llstatbar added scene load stats floater accessed with ctrl|shift|2 | |||
2013-03-14 | Rollback Maestro interp changes | Graham Madarasz (Graham Linden) | |
2013-03-08 | Optimize interp code to elim hundreds of divides per frame and fix jitter bugs. | Graham Madarasz (Graham) | |
2013-02-28 | Improve perf of GLSL uniform lookups by name | Graham Madarasz (Graham) | |
2012-10-11 | Updating linux build to gcc4.6 | Don Kjer | |
2012-07-31 | Merge in viewer-development | simon@Simon-PC.lindenlab.com | |
2012-07-23 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release. | Todd Stinson | |
2012-03-30 | PATH-450: Disabling the movement and shape manipulation widgets when editing ↵ | Todd Stinson | |
an item in a linked set. | |||
2012-03-13 | PATH-199: Enforcing permanent objects in frozen state to not move. | Todd Stinson | |
2012-04-13 | MAINT-939 Potential fix for crash when editing objects. | Dave Parks | |
2012-04-10 | MAINT-74 Fix "show cross sections" crashing and not working in general. | Dave Parks | |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks | |
2011-08-10 | SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline ↵ | Dave Parks | |
complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). | |||
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks | |
2010-10-12 | Initial work on viewer motion interpolation. Changes include: | Dave SIMmONs | |
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic * Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds * Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter * Added LLVOAvatarSelf::resetRegionCrossingTimer() * Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings * LLVOAvatarSelf::updateRegion() will update position value due to region changes Code reviewed by Ambroff * | |||
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-03-29 | EXT-6536 : Make LLVOAvatarSelf a singleton | Loren Shih | |
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp". | |||
2010-03-29 | EXT-6536 : Make LLVOAvatarSelf a singleton | Loren Shih | |
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar". |