Age | Commit message (Collapse) | Author |
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Added ability to set max length in line editors by characters in addition to bytes
left other widgets (comboboxes/spinners) using the bytes, but it can easily be changed over
reviewed by Richard
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the location input.
Reason: LLSLURL constructor failed to determine invalid SLURLs (see EXT-8335).
It's late to try fixing it, so I introduced a workaround.
By the way, fixed a regression with SLURLs not being shown unescaped in the location input.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/726/
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branch : product-engine
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Changes:
- Set gEditMenuHandler to the input entry whenever it's focused, so that it can handle the Ctrl+V shortcut.
- Now pasting text into the input field triggers rebuilding the dropdown matches list, as if the user has typed the text.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/691/
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branch : product-engine
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need tooltips and clicking should link to a help article.
Added LLButton::setImagePressed(), there was no way to set pressed image at run-time. The only place where pressed image is initialized was LLButton constructor.
Replaced Maturity icon with button to simplify handling clicks. Icon does not provide click callback and we would need to handle mouse up/down events and track clicked widget.
Added icon for Moderate regions.
Did not find maturity help topic, added a "TODO".
Reviewed by Sergey Litovchuk - https://codereview.productengine.com/secondlife/r/243/
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branch : product-engine
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Includes: DEV-45800, DEV-45803 - Grid Manager
DEV-45804 - SLURL refactor
DEV-45801 - Single username field (for Identity Evolution and SLE Ldap)
Also,
Includes Certificate Management code allowing the viewer to connect to
grids not signed by a well know key (just like any web browser). Also
contains secure storage for things like passwords.
The security/certificate code is modular with the intention of adding modules
to directly use the operating system facilities for crypto if available.
(that's much more secure than we'll ever be)
Also, refactor of voice to modularize it, and add a diamondware voice module.
CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
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branch : product-engine
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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location bar when it shouldn't.
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branch : product-engine
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rather than do nothing when empty
Solution:
Button of dropdown list will be disabled if there are no items in location history
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branch : product-engine
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- Added check for pressed Ctrl button.
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branch : product-engine
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branch : product-engine
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branch : product-engine
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- Made 'Land for Sale' icon visible in Navigation bar even if "Show Parcel Properties" is off.
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branch : product-engine
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rather than do nothing when empty
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branch : product-engine
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branch : product-engine
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World->Show.
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branch : product-engine
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Checker: FORWARD_NULL
Function: LLLocationInputCtrl::refreshLocation()
File: /indra/newview/lllocationinputctrl.cpp
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Checker: FORWARD_NULL
Function: LLLocationInputCtrl::refreshLocation()
File: /indra/newview/lllocationinputctrl.cpp
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- Added maturity icons to location bar.
- Added getting font used in LLLineEditor.
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branch : product-engine
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field and for IM text field)
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branch : product-engine
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after changing restrictions
- LLViewerParcelMgr refactoring. Changed parcel characteristics accessors to get selected parcel properties.
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branch : product-engine
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changing restrictions
- Added updating Parcel Characteristics icons in Location Input Control upon processing parcel properties.
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branch : product-engine
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settings
- Changed parcel settings behavior to match viewer 1.23.
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branch : product-engine
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does not give description).
Although there are tooltips on the icons...
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branch : product-engine
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branch : product-engine
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Removed C++ code overriding the location.
Trivial, not reviewed.
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Added tooltips in strings.xml so they can be localized.
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text in nearby chat's input field
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branch : product-engine
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I made it about a year and a half ago; Zero found it while reading code. I had added a return value to LLSD::insert(), but a) did it wrong, and b) broke the STL-like semantics of insert(). So I've put insert() back to returning void and created LLSD::with(), which does what my earlier insert() did. The compiler then caught all the cases where insert()'s return value were being used, and I changed those to use with() instead.
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Trivial, not reviewed.
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