Age | Commit message (Collapse) | Author |
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Added filtering the items on DnD, allowing to drop only the items which pass the filter in the destinatination inventory panel.
Added filtering the items from object contents and notecards.
Changed handle type for LLInventoryPanel in LLInvFVBridge to remove some extra dynamic casts.
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if all items removed.
* Added a setting to determine whether or not to display the standard empty inventory message.
The message is on by default but turned off for the merchant outbox inventory panel.
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received items panel) on test grid Ravi set to use Received Items folder for transfers
EXP-1555 FIX -- Double-click is inconsistent between inventory and Received Items
EXP-1547 FIX -- drag/drop inventory to agent - delivers to Objects, not Received items.
* "Show" button from p2p transfer now opens inventory window and inbox panel, setting focus to the item
* Double-click on inbox inventory items now falls through to default item behavior
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* Inventory panel now has an optional "accepts_drag_and_drop" parameter set to
true by default.
* Recent Inventory Panel sets "accepts_drag_and_drop" to false.
* Items can still be dragged out of Recent to a second inventory panel.
Reviewed by Leyla.
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Received Items panel is open and do not auto open Received Items panel
* Updated inbox freshness time setting name to "LastInventoryInboxActivity"
* New time stamp reflects time of last activity performed on the inbox by the user
* Selection and opening items in the inbox both count as activity on the inbox
* Focus going to the inbox panel counts as activity on the inbox
* Creation date of folders now computed based on date of items being added to them
* Creation date of folders no longer relies on queries for creation date, as is done during sorting
* Folders are assumed to be "new" if no inbox freshness time setting is saved
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EXP-903 FIX -- Newness/Freshness number does not decrease as items are opened in Inbox
* Brought back freshness with the freshness
* New badge and label color from Gibson
* Inventory Panel now allows display of badges with proper clipping
Reviewed by Richard.
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Viewer Experience
* Fixed up some funny use of objects that had already been deleted.
Reviewed by Richard.
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Recent Tab if that tab is open when item delivered
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displayed in folder
* Updated inbox inventory to not ever display the loading status like other inventory windows.
* show_load_status is now an optional parameter for LLInventoryPanel and LLFolderView. Its
default value is true but it is overridden to be false for the LLInboxInventoryPanel.
Reviewed by Richard.
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* Added createFolderView, createFolderViewFolder and createFolderViewItem virtuals
to LLInventoryPanel so these can be overridden by a derived class for custom display.
* Added new LLInboxInventoryPanel class that overrides createFolderViewFolder with a
LLInboxFolderViewFolder for custom display with NEW tags.
* LLInboxFolderViewFolder NEW tag is tied to the mFresh variable that currently has
no logic attached to it, meaning it remains off all the time.
Reviewed by Richard.
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Agni creates Inbox and Outbox system folders
* The badge no longer displays (2) when the folder does not exist.
* The inbox panel no longer displays the inventory and library folders.
* The inbox is supposed to display a string for the item not being found, but doesn't for an unknown reason.
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cleaned up and refactored inventory code a bit
reviewed by Leyla
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* Modified badges to be parented to their owners if their owners have no parents
* Modified side tray tab panels to create badges on side tab buttons when the
xml specifies a badge.
* Modified inbox to drive the badge value of the sidebar_inventory button.
* Updated inbox and outbox sizes so scroll bars function as expected
* Updated inventory_panel.xml to allow scroll tag to specify scroll bar
properties, instead of just having them hardcoded.
Reviewed by Richard
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inventory items.
Refresh the inventory context menu (which enables the "Rename" option) after the selected item(s) gets fetched.
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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--HG--
branch : product-engine
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EXT-7721 FIXED Find All Links shouldn't appear when it can't be used
This required adding some minor infrastructure to support including/excluding links in search.
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wearable type and for each category
added ability to filter inventory folder view by wearable type
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Took out explicit _Link icons and replaced with overlay.
Removed links overlays from non-main-inventory-floater panels.
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picker
Links in general will now show up for all filtered inventory views of their associated types.
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to "LLFolderView* mRootFolder"
Superficial member variable name changes.
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Minor cleanup to start using DEFAULT_SORT_ORDER versus plain text "InventorySortOrder" in a few plaecs in the code. Makes this sorting code a lot easier to debug.
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inventory search)
- disabled auto scrolling in inventory panels when mouse pointer is over the panel
--HG--
branch : product-engine
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"My FavoriteS" folder since they have their own Task Panel?
Adding simple infrastructure for supporting ability to hide folder types from inventory panels, but NOT exercising this code. This will be deferred for 2.1.
Also did some very superficial header file cleanup for LLInventoryPanel.
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EXT-4660 : Can delete a bodypart from the COF through inventory view or WEARING tab delete key
EXT-4662 : remove leading separator from COF right-click menu
EXT-4633 : AppearanceSP trash button doesn't update enabled state correctly
Bunch of UI fixes related to the trash/delete functionality in InventoryFloater/SP and AppearanceSP "WEARING" tab. The main idea is that we don't want to allow deletion of bodyparts and folder links from the COF by the user.
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finding the My Inventory folder more robust instead of assuming it was always the first child.
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EXT-1609 : Strange behavior for accordions in Places panel, Landmarks tab
Forcing top-level folders open when accordion is active. Removed logic that was saving and restoring initial folder state.
--HG--
branch : avatar-pipeline
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Filter now works correctly.
Made some naming changes (e.g. setFilterType -> setFilterObjectType) so that what you choose to filter by is more explicit.
--HG--
branch : avatar-pipeline
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various filter options
EXT-3124 : Add lookup for finding all linked items to an item
LLInventoryFilter cleanup, including adding ability to lookup item by UUID.
--HG--
branch : avatar-pipeline
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Preliminary checkin to improve this infrastructure.
--HG--
branch : avatar-pipeline
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Preliminary checkin, includes cleanup for llinventorypanel.
Also removed several unused private classes and such from llinventorypanel.
--HG--
branch : avatar-pipeline
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EXT-2815 : Create ability to selectively apply a filter
LandmarkSP filters are now started explicitly whenever the Library / My Inventory accordion panels are opened.
--HG--
branch : avatar-pipeline
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sidepanel is blank
Changed the way that we're generating initial views for inventory panels. Instead of waiting for a notification, we check on idle and generate the views whenever we first see that the inventory has become usable.
--HG--
branch : avatar-pipeline
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Also did some minor cleanup on header files.
--HG--
branch : avatar-pipeline
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Also made several infrastructure improvements that help inventory panels defer generating their folders/views until after inventory has been loaded up. This was pretty haphazard before.
--HG--
branch : avatar-pipeline
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1. Changed sidepanel names to have "sidepanel" (e.g. panel_appearance -> sidepanel_appearance)
2. Changed some "Looks" names to "Outfits"
3. Changed LLPanelLooks to LLPanelOutfitsInventory (to match other inventory panel naming)
4. Took out tab from sidepanel_appearance.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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