| Age | Commit message (Collapse) | Author | 
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|  | EXT-3067 : INFRASTRUCTURE : LLInventoryPanel::modelChanged cleanup
This first set of checkins is just llinventorypanel infrastructure cleanup, including comments and improved use of iterators.
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branch : avatar-pipeline | 
|  | InventorySP will open if no inventory floaters are open.
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branch : avatar-pipeline | 
|  | Changed logic for getActiveInventory so that it considers InventorySP.
Removed getActiveInventory and replaced with getActiveInventoryPanel since that follows its current usage.
This currently contains a bug because the InventorySP always thinks it's open.
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branch : avatar-pipeline | 
|  | Preliminary checkin, includes cleanup for llinventorypanel.
Also removed several unused private classes and such from llinventorypanel.
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branch : avatar-pipeline | 
|  | sidepanel is blank
Changed the way that we're generating initial views for inventory panels.  Instead of waiting for a notification, we check on idle and generate the views whenever we first see that the inventory has become usable.
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branch : avatar-pipeline | 
|  | COF folder was being removed from panel because its parent is outside the panel.  Added checks so that first-level children of panel root are never to be removed.
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branch : avatar-pipeline | 
|  | Also did some minor cleanup on header files.
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branch : avatar-pipeline | 
|  | Also made several infrastructure improvements that help inventory panels defer generating their folders/views until after inventory has been loaded up.  This was pretty haphazard before.
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branch : avatar-pipeline | 
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|  | 1. Changed sidepanel names to have "sidepanel" (e.g. panel_appearance -> sidepanel_appearance)
2. Changed some "Looks" names to "Outfits"
3. Changed LLPanelLooks to LLPanelOutfitsInventory (to match other inventory panel naming)
4. Took out tab from sidepanel_appearance.
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branch : avatar-pipeline | 
|  | EXT-1763 : Places - Landmarks : Unable to drop a landmark into Landamrks & FavoriteBar accordian panels
Threefixes in here.
(1) Simple disable of double-click.
(2) Corrected typos "hierary"-> "hierarchy".
(3) Now adding start folder to specialized inventory panels, so that we get the start folder's listener for drag&drop operations.
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branch : avatar-pipeline | 
|  | "INVENTORY" to using generic "My Inventory" keyword.
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branch : avatar-pipeline | 
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|  | Moved LLInventoryPanelObserver to be private to LLInventoryPanel
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branch : avatar-pipeline | 
|  | Removed a bunch of unnecessary header inclues.
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branch : avatar-pipeline | 
|  | STRUCTURE flag not set"
EXT-2432 : Diagnose warning spam: "[X] does not exist in either view or model, but notification triggered"
Restructured llinventorypanel's handling of add/remove/structure so it's easier to understand
Removed false positive "notification triggered" warning since objects can now exist outside of various inventory panels' directories.
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branch : avatar-pipeline | 
|  | STRUCTURE flag not set"
EXT-2432 : Diagnose warning spam: "[X] does not exist in either view or model, but notification triggered"
Restructured llinventorypanel's handling of add/remove/structure so it's easier to understand
Removed false positive "notification triggered" warning since objects can now exist outside of various inventory panels' directories.
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branch : avatar-pipeline | 
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branch : avatar-pipeline | 
|  | object not found - ignoring"
This warning is a false positive, also existed in 1.23.  Removing.
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branch : avatar-pipeline | 
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|  | with invalid objectp->mType"
Trivial fix to just ignore reading in items that have unknown/none asset type. | 
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branch : avatar-pipeline | 
|  | lldebugs.
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branch : product-engine | 
|  | Adds gear menu, add button, trash.
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branch : avatar-pipeline | 
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