Age | Commit message (Collapse) | Author |
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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http error handlers to understand LLSD error responses. Fleshing out most http error handler message spam.
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differ in size from the initial region caps. Also avoid starting a inventory fetch responder if the requisite cap is missing"
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viewer for a long time.
only show hourglass and fetching text when downloading folders, not item metadata
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viewer for a long time.
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fully fetch user inventory
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added throttling to fetchInventoryItem queries
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in folder
background fetch always proceeds when fetching a specific folder
this allows us to flag folders that are received asynchronously as complete by
performing a background fetch when opening them
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Recent Tab if that tab is open when item delivered
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The problem was caused by an outdated message name stored in LLInventoryObserver::mMessageName and not updated properly in LLInventoryModel::notifyObservers().
The message name used in LLInventoryAddedObserver::changed() was the name of the message most recently passed by LLInventoryModel::notifyObservers(), instead of the name of the latest actually received message. Using the most recent message name in this case fixed the problem.
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incorrect avatar can be worn
disable AIS For minimal skin
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Going through and cleaning up any todos that have "Seraph" attached to it. In this case, did some header file cleanup of llinventorymodelbackgroundfetch and moved some functions protected/const/etc.
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openning, updated reliability of LLInventoryFetchItemsObserver
* Moved initialization (with start fetch) of the LLFilteredWearableListManager into LLPanelOutfitEdit::onOpen
* LLFilteredWearableListManager::changed now ignores non-related inventory changes (CALLING_CARD, GESTURE, SORT)
Tried to fix an issue with empty Gesture list on startup with clean inventory cache.
Reason: logic is based on count of "inventory changed" events. In case of there was too many requests requested items can be removed from queue by mistake.
* Increased a number of the "change()" method calls to wait fetched items.
Unfortunately this only works if My Inventory category does not have too many children. An does not work if it has 2000+ items
Logic to remove item from the incompleted list should be based on timer and number of attempts.
Also add some debug information about fetching inventory category and its content to log.
Reviewed by Brad Payne at https://codereview.productengine.com/secondlife/r/456/
--HG--
branch : product-engine
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Fix for logic about when all folders have been fetched.
Some infrastructure cleanup.
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Added code to support non-recursive inventory folder fetching for AIS.
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observer list automatically
Preliminary work to clean up naming conventions.
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