Age | Commit message (Collapse) | Author |
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Superficial header file cleanup
Lots of moving functions around and recategorizing in LLInventoryModel.h
Removed some obsolete functions, changed scoping of others
Moved some static functions from LLInventoryModel into llinventoryfunctions.h
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observer list automatically
Preliminary work to clean up naming conventions.
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Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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llinventorymodel subclass
Created LLInventoryModelBackgroundFetch file for handling background fetch.
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
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Minor cleanup to start using DEFAULT_SORT_ORDER versus plain text "InventorySortOrder" in a few plaecs in the code. Makes this sorting code a lot easier to debug.
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Checker: REVERSE_INULL
Function: LLInventoryModel::addItem(LLViewerInventoryItem *)
File: /indra/newview/llinventorymodel.cpp
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Related to major bug EXT-3985 [BSI] Landmarks created in Viewer 2.0 show up with 1@ in Viewer 1.23.x
Removed auto-cleanup patch to repair Lanmarks in Favorite bar (remove LM Sort prefixes)
--HG--
branch : product-engine
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Fixed infinite loop due to parent_id not being incremented properly in loop.
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--HG--
branch : product-engine
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with 1@ in Viewer 1.23.x)
-- implemented patch to remove LM prefixes from landmarks' names
*NOTE: It will be unnecessary after the first successful session in viewer 2.0.
Can be removed before public release.
Implementation details:
At the first run with this patch it patches all cached landmarks: removes LM sort prefixes and
updates them on the viewer and server sides.
Also it calls fetching agent's inventory to process not yet loaded landmarks too.
If fetching is successfully done it will store special per-agent empty file-marker
in the user temporary folder (where cached inventory is loaded) while caching agent's inventory.
After that in will not affect the viewer until cached marker is removed.
--HG--
branch : product-engine
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reviewed by Callum
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non-changed if change its order in the 'Favorites Bar')
-- reason: there was two places where identical resorting of Favorite landmarks functionality was implemented: InventoryBridge & Favorite bar.
It was not impelnmented properly in favorites bar: LLInventoryObserver::SORT flag was not set after d-n-d.
-- fix: moved identical functionality to update & save order of Favorite landmarks from these places to Inventory Panel
--HG--
branch : product-engine
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'Favorites Bar' accordion if drag-and-drop it)
-- refactoring: move functionality to rearange Favorite landmarks from Inventory Folder bridge to Inventory model
-- improved logic to place dragged landmark before target one.
--HG--
branch : product-engine
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Took out llinfos spam.
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received while cat still fetching
EXT-4320 : Mismatch in folder descendents count is causing fetch descendents to never complete
EXT-2244 : My Outfits bars should be populated from Library on first 2.0 login
Implemented a workaround for an issue where descendent count was becoming unsynchronized. EXT-4320 is the workaround, this solves for EXT-2244, and EXT-4319 is the actual bug (whose fix is still pending).
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HACK code to fix inventory root folder for some broken accounts
code executed only once and takes O(N) where N - number of inventory items.
--HG--
branch : product-engine
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Autopopulation logic is now smarter and only triggers if this is the first time you're logging into viewer2.0.
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Tracking a "Is this my first time in viewer2.0?" flag and only populating My Outfits folder if it's true.
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Background fetches track whether they're being done on MyInventory, Library, or both.
Also did some cosmetic header file cleanup.
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accordion
Put in a quick fix so that folders can't be made reparented to their own children.
--HG--
branch : avatar-pipeline
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automated merge from trunk
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Added a new "Quiet" query for folder types, so I don't have to special case all the folders where we don't want UI notifications from inventory offers.
Fixed a bug where a sidepanel was considered active even if the sidetray was closed.
--HG--
branch : avatar-pipeline
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EXT-3067 : INFRASTRUCTURE : LLInventoryPanel::modelChanged cleanup
Added REBUILD mask to inventory observer.
Added new logic for rebuilding linked items when an item is purged.
Took out atrocious expensive refresh that was being triggered on most LLInventoryPanel::modelChanged.
--HG--
branch : avatar-pipeline
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Changed logic for getActiveInventory so that it considers InventorySP.
Removed getActiveInventory and replaced with getActiveInventoryPanel since that follows its current usage.
This currently contains a bug because the InventorySP always thinks it's open.
--HG--
branch : avatar-pipeline
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llviewermessages.cpp
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Cuts number of includes of llnotifications.h from 300+ to 40.
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Fixed many other includes related to this file.
Cleaned out llfloatertestlistview to be an empty test floater.
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EXT-2456 : Usability: Inventory > Clothing > context menu not intuitive
RightClickFetchInventoryObserver now works correctly to update menu
FetchInventoryDescendents now triggers notifyObservers properly
Fixed up gInventory.notifyObservers logic
--HG--
branch : avatar-pipeline
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Added gInventory.notifyObservers to idle callbacks so it gets triggered without explicit notifyObservers synchronization.
Added more state tracking for attachments, wearables, and links of those types, so that they're marked as changed properly.
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