Age | Commit message (Collapse) | Author |
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landmarks don't send any back to the end of the list
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RemoveInventoryFolder
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The problem was caused by an outdated message name stored in LLInventoryObserver::mMessageName and not updated properly in LLInventoryModel::notifyObservers().
The message name used in LLInventoryAddedObserver::changed() was the name of the message most recently passed by LLInventoryModel::notifyObservers(), instead of the name of the latest actually received message. Using the most recent message name in this case fixed the problem.
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LLAppearanceMgr::updateClothingOrderingInfo.
I couldn't reproduce the problem (it has happened for only two users, both running MacOSX),
but from what I see in the logs, it might have been caused by (or related to) NULL COF items.
I haven't found out how they appear nor what exactly causes the crash, but just for any
case I added a check to make sure we don't try to update wearables ordering info for such items.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/876/
--HG--
branch : product-engine
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panel widgets
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predefined names, updated predefined keys for "Male - Get lost" and "Female - Get lost".
There were two issues:
* "Male - Get lost" and "Female - Get lost" gestures have by 2 spaces before "-" in their names.
* Folders were not processed to be localize. This was not implemented correctly in EXT-7051.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/753/
--HG--
branch : product-engine
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Changed logic to not set descendent count to 0 for problematic folders.
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#ifdef'd a couple more llinfos spam to not show up in release mode.
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#ifdef'd a bunch of llinfos spam to not show up in release mode. Removed some other legacy comments.
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of notifyObservers while updating calling card item.
- added check on whether avatar name exists in Name Cache before using its getter with callback (which raises notifyObservers).
Reviewed by Brad Payne at https://codereview.productengine.com/secondlife/r/526/
--HG--
branch : product-engine
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Resident-submitted patch, cleaned up so it matches style and compiles/builds
well. Appears to work for stated goals but will need some more UI work to
ensure consistency.
WIP checkin, will be code reviewed before pushing.
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indra/newview/llinventorybridge.cpp
LLObjectBridge::openItem() was concurrency modified.
Applied behavior that was changed in c3220f7f7699 according to
VWR-13743 FIXED Change Request: Change double click action for inventory wearables
DEV-33391 FIXED Change Request: Change double click action for inventory wearables
--HG--
branch : product-engine
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Removed llinfos that was causing excessive spam.
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Reviewed by Mike Antipov and Nyx at https://codereview.productengine.com/secondlife/r/428/
--HG--
branch : product-engine
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Added more llinfos for tracking COF and InventoryModel changes.
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Superficial header file cleanup
Lots of moving functions around and recategorizing in LLInventoryModel.h
Removed some obsolete functions, changed scoping of others
Moved some static functions from LLInventoryModel into llinventoryfunctions.h
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observer list automatically
Preliminary work to clean up naming conventions.
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Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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llinventorymodel subclass
Created LLInventoryModelBackgroundFetch file for handling background fetch.
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
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Minor cleanup to start using DEFAULT_SORT_ORDER versus plain text "InventorySortOrder" in a few plaecs in the code. Makes this sorting code a lot easier to debug.
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Checker: REVERSE_INULL
Function: LLInventoryModel::addItem(LLViewerInventoryItem *)
File: /indra/newview/llinventorymodel.cpp
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Related to major bug EXT-3985 [BSI] Landmarks created in Viewer 2.0 show up with 1@ in Viewer 1.23.x
Removed auto-cleanup patch to repair Lanmarks in Favorite bar (remove LM Sort prefixes)
--HG--
branch : product-engine
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Fixed infinite loop due to parent_id not being incremented properly in loop.
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--HG--
branch : product-engine
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with 1@ in Viewer 1.23.x)
-- implemented patch to remove LM prefixes from landmarks' names
*NOTE: It will be unnecessary after the first successful session in viewer 2.0.
Can be removed before public release.
Implementation details:
At the first run with this patch it patches all cached landmarks: removes LM sort prefixes and
updates them on the viewer and server sides.
Also it calls fetching agent's inventory to process not yet loaded landmarks too.
If fetching is successfully done it will store special per-agent empty file-marker
in the user temporary folder (where cached inventory is loaded) while caching agent's inventory.
After that in will not affect the viewer until cached marker is removed.
--HG--
branch : product-engine
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reviewed by Callum
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non-changed if change its order in the 'Favorites Bar')
-- reason: there was two places where identical resorting of Favorite landmarks functionality was implemented: InventoryBridge & Favorite bar.
It was not impelnmented properly in favorites bar: LLInventoryObserver::SORT flag was not set after d-n-d.
-- fix: moved identical functionality to update & save order of Favorite landmarks from these places to Inventory Panel
--HG--
branch : product-engine
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'Favorites Bar' accordion if drag-and-drop it)
-- refactoring: move functionality to rearange Favorite landmarks from Inventory Folder bridge to Inventory model
-- improved logic to place dragged landmark before target one.
--HG--
branch : product-engine
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