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path: root/indra/newview/llinventoryitemslist.cpp
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2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-27Backed out changeset: 58571b4e704bRichard Linden
2010-07-15Reverted changeset 2bb10eae42bfDessie Linden
2010-07-13Manual merge from default branchVadim Savchuk
Resolved conflicts in llpaneloutfitedit.cpp --HG-- branch : product-engine
2010-07-09EXT-8237 FIX Opening up Edit Outfit- Add More->Shirt causes FPS to drop from ↵Richard Linden
60fps to 18fps for a really long time EXT-8235 FIX HUGE long delay when reopening and/or closing edit outfit sidepanel if "Add More..." is active EXT-7695 FIX UI lockup after add wearable, right click av -> Change Outfit reviewed by Vir
2010-07-01EXT-7565 FIXED Would be nice to preserve selection while switching between ↵Paul Guslisty
folder/list view modes - Created callback called 'SaveSelecton' (which preserves selection while switching between folder/list view modes) for folder/list view modes buttons in LLPanelOutfitEdit. - Added 'scrollToShowFirstSelectedItem' method in the LLFlatListView which scrools and shows the first selected item in case multiselection. - It's possible to set selection for flat list view items before list is build. The result is that any items will be selected. To get rid of it: 1. Overrided LLFlatListView::selectItemByValue method in LLInventoryItemsList so that if list is not created yet, items ids are saved to the vector. 2. Added 'LLInventoryItemsList::updateSelection()' method which selects items with ids from that vector when list is created. - A little refactoring: moved funcionality of updating WearablesPanel's verb buttons to the separate method called LLPanelOutfitEdit::updateWearablesPanelVerbButtons() to made code more readable and self-explanatory Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/579/ --HG-- branch : product-engine
2010-06-19EXT-7609 FIXED item title font size.Sergei Litovchuk
- Moved inventory list item panel to a separate file. - Added xui customizable styles for wearable list items. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/551/. --HG-- branch : product-engine
2010-06-17EXT-7751 FIXED Show tooltip condition was updatedVladimir Pchelko
Fix descrition: Show tooltip, for long-named items (title text size > text box size) when mouse over text box rectangle. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/576/ --HG-- branch : product-engine
2010-06-17EXT-7609 FIXED Added worn items indication with bold text.Sergei Litovchuk
Fixed updating worn items indication. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/551/. --HG-- branch : product-engine
2010-06-17grr, dos2unix againTofu Linden
2010-06-16EXT-7751 FIXED Sets title text for ToolTip and show ToolTip when title text ↵Vladimir Pchelko
> text boxsize Reviewed by Vadim Savchuk and Mike Antipov at https://codereview.productengine.com/secondlife/r/576/ --HG-- branch : product-engine
2010-06-10EXT-7609 FIXED Item name (worn) suffix made searchable.Sergei Litovchuk
- Wearable list items filter now searches sub-string in whole item title including (worn) suffix. - Removed (worn) indication from items which don't need it in Edit Outfit. Only worn items can be edited there. - Added null pointer checks for inventory item member of LLPanelInventoryListItemBase class and its descendants. Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/551/. --HG-- branch : product-engine
2010-06-11Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-06-10EXT-7609 FIXED Added worn items indication in Appearance panel.Sergei Litovchuk
- Added (worn) suffix to indicate worn item of LLPanelInventoryListItemBase type (all flat list items in Appearance panel). - Used LLOutfitObserver for updating (worn) suffix when user wears an item from My Outfits list. - Added updating only items and links to items with specific UUIDs in LLWearableItemsList. Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/551/ --HG-- branch : product-engine
2010-06-09EXT-7430 : Create art overlay for inventory icons that are linksLoren Shih
Took out explicit _Link icons and replaced with overlay. Removed links overlays from non-main-inventory-floater panels.
2010-06-03EXT-7511 FIXED Fixed problems in appearance UIAndrew Dyukov
- Made slight changes in xml according to requirements. - Added mForceNoLinksOnIcons bool member to LLPanelInventoryListItemBase. It is used in LLPanelWearableListItem to disable showing of link icons as was requested in ticket. - Created icon for divider 3 pixels high as asked by Erica in EXT-7233. To properly show and hide it made changes to LLCOFWearables::buildClothingListItem which now not only showes separator but also reshapes panel depending on its visibility. Increased heights of body parts, dummy clothing and attachment items because dividers are now 2 pxls higher and they always have dividers. Changed heights of buttons accordingly. Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/502/ --HG-- branch : product-engine
2010-05-28CID-466Tofu Linden
Checker: NULL_RETURNS Function: LLInventoryItemsList::refresh() File: /indra/newview/llinventoryitemslist.cpp
2010-05-21Fixed potential crash in LLInventoryItemsList - unsubscribed from callback ↵Sergei Litovchuk
in destructor. Reviewed by Mike Antipov. --HG-- branch : product-engine
2010-05-19EXT-7158 FIXED Moved lltextutil from newview to llui library.Sergei Litovchuk
Reviewed by Richard Nelson and Mike Antipov at https://codereview.productengine.com/secondlife/r/363/ --HG-- branch : product-engine
2010-05-17EXT-7158 ADDITIONAL FIX Optimization and implementation fixSergei Litovchuk
- Fixed issue with filter not applied to outfit newly added while filtering is active. - Optimization of refreshing outfit list when filter is applied - list is not refreshed on every list visibility change. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/394/ --HG-- branch : product-engine
2010-05-13EXT-7158 FIXED Implemented filter in "My Outfits" tab.Sergei Litovchuk
- Added accordion tab title highlighting setter and title getter. - Added filtered tabs title highlighting. - Tabs which don't pass filter are hidden. - Added applying filter on list refresh event to avoid refreshing list on every filter change. - Moved part of LLTextUtil to llui/lluitextutil to reuse code in llaccordionctrltab. - Fixed passing list size to mRefreshCompleteSignal. - Added list refresh callback to LLInventoryItemsList for checking tab visibility without re-applying filter sub-string. Committed to proceed with dependent tasks. If there are any comments/suggestions related to text utils this part of code may be changed without requiring much effort. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/363/ --HG-- branch : product-engine
2010-05-11EXT-7306 : FIXED : Add shortcut-style icons for inventory linksLoren Shih
EXT-7312 : FIXED : INFRASTRUCTURE : Cleanup LLPanelObjectInventory Fixed a few minor bugs with LLInventoryIcon being called with incorrect arguments. Big cleanup of LLPanelobjectInventory to make better use of inheritance. Added LLInventoryIcon class and did some major refactoring for how it determines inventory icons from item bridges.
2010-05-11EXT-7306 : FIXED : Add shortcut-style icons for inventory linksLoren Shih
EXT-7295 : FIXED : INFRASTRUCTURE : Cleaned up Inventory Icon code Inventory link icons were designed from scratch. Added LLInventoryIcon class and did some major refactoring for how it determines inventory icons from item bridges.
2010-04-30Implemented normal EXT-7002 (Inventory flat list needs optimization.):Eugene Mutavchi
- changed the LLInventoryItemsList::addNewItem() to add item to the list without immediately rearranging - implemented LLFlatListViewEx::setFilterSubString(), sets up new filter string and filters the list. - implemented LLFlatListViewEx::filterItems(), filters the list, rearranges and notifies parent about shape changes. The list items are filtered using the notify() functionality, without need in adding/removing them on each filter call. It sends 'match_filter' request to items and interprets the returned zero as sign of matched filter string, i.e. we don't hide items that don't support 'match_filter' action(separators etc). - filtring of LLOutfitsList. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/342/ --HG-- branch : product-engine
2010-04-29(EXT-6722) Create modified inventory view for "my outfits" tab in top-level ↵Sergei Litovchuk
appearance sidebar (tier 2) llui: - Added accordion tab title setter. - Added setters for accordion tab focus changes callbacks. newview: - Fixed observer used for outfit items collecting. Added checking number of fetched items. - Added outfit selection and enabled "replace outfit" and "add to outfit" commands for selected outfit. Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/332/ --HG-- branch : product-engine
2010-04-29Fixed EXT-7163(normal) - Create dummy inventory item panel (an item panel ↵Dmitry Zaporozhan
for unworn wearable types) Added new wearable list item - LLPanelDummyClothingListItem for not worn wearable types, it displays grayed wearable type icon, grayed title '<clothing type> not worn' and 'add' button. Modified base class to be more flexible. Moved init() to protected section. Modified COF panel to use dummy item. Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/335/ --HG-- branch : product-engine
2010-04-28Fixed EXT-6550(major) - Edit Outfit: Fix alignment of in-line edit button ↵Dmitry Zaporozhan
and put proper icon on it Replaced LLPanelInventoryListItem with LLPanelInventoryListItem. This class is capable of showing widgets on left and right sides of panel. Implemented LLPanelClothingListItem and LLPanelBodyPartListItem - makes use of new LLPanelInventoryListItem and is able to show buttons specified in tickets. Buttons are shown on mouse_enter event and hidden on mouse_leave event. Buttons are - delete, move up, move down, lock, edit. It's item's user responsibility to control buttons visibility. Made LLInventoryItemsList::addNewItem virtual to allow inheritors create specific(non-default) items. Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/325/ --HG-- branch : product-engine
2010-04-26(EXT-6722) Create modified inventory view for "my outfits" tab in top-level ↵Sergei Litovchuk
appearance sidebar (tier 1) llui: - Setting container panel for accordion tab control to dynamically add tabs to accordions. - Added method to dynamically remove accordion tabs. - Added LLIconCtrl image setter. newview: - Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it. - Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab. - Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView. - Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type. - Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit. Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/285/ --HG-- branch : product-engine
2010-04-22Implemented EXT-6724(normal task) - Implement flat list view of filtered ↵Dmitry Zaporozhan
inventory for "add wearables" panel of outfit editor 1. Modified LLInventoryItemsList - implemented delayed item construction. Items are added during draw, not more than 50 items will be added in single draw. This lets us reduce system overload during multiple panel construction. 2. Implemented LLFilteredWearableListManager to populate inventory flat list with data. This class filters entire inventory according to specified filter and populates specified inventory list with data. 3. Created LLCommonUtil::computeDifference() to avoid code copy-pasting(will use it in all appropriate places in next review request) Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/301/ --HG-- branch : product-engine
2010-04-21Implemented by SL EXT-6722(normal task) - Create modified inventory view for ↵Dmitry Zaporozhan
"my outfits" tab in top-level appearance sidebar (tier 1) llui: - Setting container panel for accordion tab control to dynamically add tabs to accordions. - Added method to dynamically remove accordion tabs. - Added LLIconCtrl image setter. newview: - Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it. - Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab. - Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView. - Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type. - Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit. Known issues: - Only first outfit tab is displayed in "My Outfits" until this tab is expanded. - Bottom bar buttons and filter field not functioning for "My Outfits" tab since LLOutfitsList still doesn't support selection, filtering and sorting. - "My Outfits" and "Wearing" tabs of "Appearance" side panel might need a common interface to use LLOutfitsList and LLinventoryPanel as tabs in LLPanelOutfitsInventory or "Wearing" tab should be replaces with LLOutfitsList class object i.e. a flat list. On review - https://codereview.productengine.com/secondlife/r/285/ --HG-- branch : product-engine