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path: root/indra/newview/llinventoryfunctions.h
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2010-06-18Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-06-17EXT-7722 Fixed "Add to COF" and "Remove from COF" outfit context menu items ↵Vadim Savchuk
to be enabled when appropriate and work properly. Work on "Take Off - Remove from Current Outfit" and "Wear - Add to Current Outfit" menu options: - The menu items of the outfit context menu and the My Outfits gear menu are now disabled when inappropriate instead of being hidden. - The menu items get enabled/disabled depending on whether you can wear (take off) anything from the selected outfit. (was: depending on whether you're wearing the outfit) - Changed the way the options work: they now only operate on clothes and attachments. "Add to COF" now only adds those body parts that are missing in COF; "Remove from COF" doesn't touch body parts at all. Without this change both "Add" and "Remove" options would be available simultaneously, because any valid outfit contains body parts. I think that would be confusing. And you don't expect you body parts to be replaced when doing "Add to COF'. (that's addition, not replacement) Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/585/ --HG-- branch : product-engine
2010-06-16EXT-7734 FIX In-world object properteis often don't show correct informationRichard Nelson
reviewed by Leyla
2010-06-14EXT-7742 FIXED panel outfit edit: added a separate dropdown for the list viewIgor Borovkov
- added a separate filter combobox for the list view containing lots of items, all types of wearables, separated clothing and bodyparts items - comboboxes are linked to the appropriate view, only one is shown - got rid of excluding links in the folder view - minor refactoring Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/573/ --HG-- branch : product-engine
2010-06-07EXT-7406 FIXED extended find wearables of type functor to filter out links ↵Igor Borovkov
(panel outfit edit) extended find wearables of type functor to filter out links Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/522 --HG-- branch : product-engine
2010-06-02EXT-6726 WIP Added missing menu items to the Appearance SP.Vadim Savchuk
- Hooked up Wear / Take off / Rename / Delete items in the My Outfits gear menu. - Added "Create new..." to body part / clothing context menu in Edit Outfit. - Added "Create new..." submenus to the Edit Outfit gear menu. - Disabling the "Take Off" menu item of the clothing context menu in the Edit Outfit panel when it's irrelevant. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/494/ --HG-- branch : product-engine
2010-06-02EXT-6726 WIP Added more menus to the Appearance SP.Vadim Savchuk
Done: - Implemented creating new wearables via My Outfits gear menu. - Implemented renaming/removing/editing an outfit via My Outfits context menu. - Implemented "Attach to..." / "Attach to HUD..." context submenus. - Now disabling (instead of hiding) irrelevant wearable context menu items. - Added "Take Off / Detach" context menu item that's shown for clothes and attachments. Useful if you selected a bunch of items and want to take them all off. - Fixed taking off an outfit (not all wearables were taken off because of a wrong inventory collector). - Fixed crash when editing a skirt (reference to a missing string). - In LLWearableItemsList::ContextMenu::updateItemsVisibility renamed variables and introduced MASK_UNKNOWN per Nyx's request. Known issues: - "Attach to..." context menus may be displayed partially off-screen (there is the same bug in the inventory panel). - The way we invoke wearable editing panel after the wearable gets created is currently a hack. TODO: - Wear / take off / rename / delete an outfit via My Outfits gear menu (currently not implemented because of missing selection support in My Outfits). - Add "Create new..." to body part / clothing context menu in Edit Outfit. - Add "Create new..." submenus to the Edit Outfit gear menu. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/466/ --HG-- branch : product-engine
2010-05-28EXT-7472 FIXED Open add to outfit panel by (+) button click on unwearable ↵Paul Guslisty
items and by selecting 'Replace' menu item click body part context menu Main changes: - Added callback for a '(+) button' to the LLCOFCallbacks and bind it with LLPanelOutfitEdit::onAddWearableClicked - Created the callback(LLPanelOutfitEdit::onReplaceBodyPartMenuItemClicked) for 'Replace' menu item of context menu Related changes: - Changed LLFilteredWearableListManager so that it can use different functors (subclasses of LLInventoryCollectFunctor) as a criterion for LLInventoryItemsList filtering. Before it used only LLFindNonLinksByMask filter. Moved LLFindNonLinksByMask from to the llfilteredwearablelist.cpp to the llinventoryfunctions.h - Created getter 'LLPanelDummyClothingListItem::getWearableType()' for LLPanelDummyClothingListItem - Made 'add wearables panel' a member of LLPanelOutfitEdit so that not to use findChild each time panel is needed Reviewed by Igor Borovkov at http://jira.secondlife.com/browse/EXT-7472 --HG-- branch : product-engine
2010-05-25EXT-6726 WIP Added handlers for most of Appearance SP context/gear menus.Vadim Savchuk
Reviewed by Mike Antipov and Nyx at https://codereview.productengine.com/secondlife/r/428/ --HG-- branch : product-engine
2010-05-12EXT-7324 : INFRASTRUCTURE: Inventorymodel code cleanupLoren Shih
Superficial header file cleanup Lots of moving functions around and recategorizing in LLInventoryModel.h Removed some obsolete functions, changed scoping of others Moved some static functions from LLInventoryModel into llinventoryfunctions.h
2010-05-12EXT-7319 : FIXED : INFRASTRUCTURE : LLInventoryBridge cleanupLoren Shih
Const correctness, logic cleanup, took out subclasses redefining same variable as base class (!!!).
2010-05-11EXT-7306 : FIXED : Add shortcut-style icons for inventory linksLoren Shih
EXT-7295 : FIXED : INFRASTRUCTURE : Cleaned up Inventory Icon code Inventory link icons were designed from scratch. Added LLInventoryIcon class and did some major refactoring for how it determines inventory icons from item bridges.
2010-04-29fixed EXT-6736 Notecard floater missing Keep/Discard Buttons (vwr 2.0)Alexei Arabadji
Added missing 'Delete' button to the Notecard Preview dialog; reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/330/ --HG-- branch : product-engine
2010-04-02EXT-6689 : INFRASTRUCTURE : LLInventoryBridge code cleanupLoren Shih
Moved a bunch of local llinventorybridge functions into .cpp. Did a bunch of superficial cleanup of llinventorybridge and related files.
2010-03-30EXT-3415 : INFRASTRUCTURE : Move LLInventoryCollectFunctors to separate classLoren Shih
Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
2009-12-16EXT-3527 : Centralize calls to getIsItemWornLoren Shih
Changed more functions to use get_is_item_worn. --HG-- branch : avatar-pipeline
2009-12-16EXT-3527 : Centralize calls to getIsItemWornLoren Shih
Moved function from llinventorybridge to llinventoryfunctions. --HG-- branch : avatar-pipeline
2009-12-03EXT-3125 : INFRASTRUCTURE : Cleanup LLInventoryFilter to disambiguate ↵Loren Shih
various filter options EXT-3124 : Add lookup for finding all linked items to an item LLInventoryFilter cleanup, including adding ability to lookup item by UUID. --HG-- branch : avatar-pipeline
2009-11-18Switch some files to Unix line endingsBryan O'Sullivan
2009-11-13mergeLoren Shih
--HG-- branch : avatar-pipeline
2009-11-03mergeLoren Shih
--HG-- branch : avatar-pipeline
2009-11-02EXT-1866 : Inventory Side PanelLoren Shih
svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel Porting over changes from svn Inventory Panel work.