Age | Commit message (Collapse) | Author |
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Superficial header file cleanup for LLInventoryFunctions.
Change made to simulator files as well.
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Took out enums and flags from LLInventory into LLInventoryDefines
Did a bunch of header file reformatting for LLInventory.h
Change made to simulator files as well.
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LLInventoryFunctions
These functions are defined in LLInventoryFunctions.h but their implementation is in LLInventoryBridge... moved everything to LLInventoryFunctions.
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Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
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LLInventoryFunctions.cpp
Mandated by Tofu to fix a break statement fallthrough for coverty. This is not my team's code but I was happy to fix it.
BTW: This does not result in any functionality change, so it is makes no difference outside coverty whether we get this into viewer2 versus viewer2.1.
Reviewed by: Vir
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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leave some LLFloaterChat usages commented for later review...
--HG--
branch : product-engine
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open, movement controlled, etc)
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Moved function from llinventorybridge to llinventoryfunctions.
--HG--
branch : avatar-pipeline
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--HG--
branch : avatar-pipeline
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svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel
Porting over changes from svn Inventory Panel work.
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