Age | Commit message (Collapse) | Author |
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- Don't let object names that are URLs override links to display the
remote object inspector
- Don't hyperlink the object name in the remote object inspector
- Made the <nolink>...</nolink> regex more robust and made it support
non-URLs between the tags, so that we don't get random <nolink> tags
when trying to disable URLs in user-typed text.
- Improved the llurlentry unit test and added some more test cases.
- Hooked up another LLViewerMessage code path to objectim SLapps to
pass down the owner and slurl information.
- Made a few LLUrlEntryBase methods be const methods, because they are
- Fixed a bug in the remote object inspector where it would never show
the teleport URL.
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Changed callback signature to full_name instead of first_name,last_name
Eliminated all calls to legacy (non-signal/non-boost-bind) lookup mechanism
Change Pay dialog names to SLURL links
Tweaked layout of Pay Resident and Pay via Object floaters to make SLURLs fit
Consolidate name first + " " + last concatenation in LLCacheName::buildFullName()
Reviewed with Kelly
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Disable buttons when we don't have enough information to perform their
function, and don't display a SLurl if we don't know the object's
location.
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This is used to display details about objects that may not be in the
current scene (the existing object inspector is tied to selection and
only works for objects in the scene). The remote inspector lets you see
the name and owner of the object. You can also teleport to the object's
location, view the location on the map, or mute the object.
I've also added more information to the notification you receive when
an object sends you an IM via llInstantMessage(). This notification now
has an "Inspect" button that brings up the remote object inspector.
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