Age | Commit message (Collapse) | Author |
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rejection response message, the incorrect session id was being used to display the message. session_id was being used instead of new_session_id.
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failures
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changes to common libraries from the server codebase:
* Additional error checking in http handlers.
* Uniform log spam for http errors.
* Switch to using constants for http heads and status codes.
* Fixed bugs in incorrectly checking if parsing LLSD xml resulted in an error.
* Reduced spam regarding LLSD parsing errors in the default completedRaw http handler. It should not longer be necessary to short-circuit completedRaw to avoid spam.
* Ported over a few bug fixes from the server code.
* Switch mode http status codes to use S32 instead of U32.
* Ported LLSD::asStringRef from server code; avoids copying strings all over the place.
* Ported server change to LLSD::asBinary; this always returns a reference now instead of copying the entire binary blob.
* Ported server pretty notation format (and pretty binary format) to llsd serialization.
* The new LLCurl::Responder API no longer has two error handlers to choose from. Overriding the following methods have been deprecated:
** error - use httpFailure
** errorWithContent - use httpFailure
** result - use httpSuccess
** completed - use httpCompleted
** completedHeader - no longer necessary; call getResponseHeaders() from a completion method to obtain these headers.
* In order to 'catch' a completed http request, override one of these methods:
** httpSuccess - Called for any 2xx status code.
** httpFailure - Called for any non-2xx status code.
** httpComplete - Called for all status codes. Default implementation is to call either httpSuccess or httpFailure.
* It is recommended to keep these methods protected/private in order to avoid triggering of these methods without using a 'push' method (see below).
* Uniform error handling should followed whenever possible by calling a variant of this during httpFailure:
** llwarns << dumpResponse() << llendl;
* Be sure to include LOG_CLASS(your_class_name) in your class in order for the log entry to give more context.
* In order to 'push' a result into the responder, you should no longer call error, errorWithContent, result, or completed.
* Nor should you directly call httpSuccess/Failure/Completed (unless passing a message up to a parent class).
* Instead, you can set the internal content of a responder and trigger a corresponding method using the following methods:
** successResult - Sets results and calls httpSuccess
** failureResult - Sets results and calls httpFailure
** completedResult - Sets results and calls httpCompleted
* To obtain information about a the response from a reponder method, use the following getters:
** getStatus - HTTP status code
** getReason - Reason string
** getContent - Content (Parsed body LLSD)
** getResponseHeaders - Response Headers (LLSD map)
** getHTTPMethod - HTTP method of the request
** getURL - URL of the request
* It is still possible to override completeRaw if you want to manipulate data directly out of LLPumpIO.
* See indra/llmessage/llcurl.h for more information.
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Window preference if conversation receiving message is selected : force unminimized of the session's floater
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http error handlers to understand LLSD error responses. Fleshing out most http error handler message spam.
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enabled 'Open conversation window' option)
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conversation when Flash Toolbar Button preference is selected : repair case "open and not on top"
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when Flash Toolbar Button preference is selected: add flashing in "toast" case when session floater is open but not selected
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Added call to LLConversationLog::instance().cache() after LLLogChat::SaveHistory() in LLIMView::logToFile()
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highlighted. When the dnd im is processed, now flash the conversation line item.
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settings_per_account.xml
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CHUI-704 (Entry in 'Conversation Log' floater with your avatar's name appears, after ejecting any member from group)
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appears, after ejecting any member from group)
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friends and groups can call or IM me pref.
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mute a user who initiated a conference/group chat, the session must be created on the server side and then left.
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Console Immediately.
Removed new code from on_new_message in LLIMView and instead, changed condition in LLFloaterIMSession::newIMCallback to update messages whenever the floater is visible
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Console Immediately.
Added call to LLFloaterIMContainer::selectConversation() in on_new_message for LLIMView
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isn't focused.
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when logging in from do not disturb mode. Resolution: If an item that is deletes has a DND notification saved, then remove that notification so that it doesn't appear onec the user exists DND mode.
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conversation log preference turned off: forced flashing of conversation's item when offline message is present
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coming out of DND mode with IMs. Adjusted code to just open the converseation floater (which was changed also in a prior fix by PE).
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will be used to notify that user (if received IM's during DND mode). Nearby chat messages/settings are ignored.
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use the user's most intrusive chat notification upon exiting from DND mode with IM's. Also if in DND mode, clicking on a conversation line item or floater, will flush the DND notifications system of storing that conversation. This way upon existing DND mode already responded conversations won't be notified to the user.
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conversation log preference turned off: changed in accordance with a new requirements (open conv. floater instead flashing)
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receive IM.
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during DND mode.
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instead flash the conversation line item and Chat FUI button.
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conversation line item
Cancel sticking of color, if the button is pressed, or when a flashing of the previously selected button is ended
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line item:
change behavior for the case "If conversations (container) floater open but not on top"
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changed rate
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conversation log preference turned off: flashing of CHUI button if offline messages was received
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flashing (when shown)
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prevent filling up the callback queue
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LLAvatarNameCache::get() where necessary
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line item
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