Age | Commit message (Collapse) | Author |
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/492/
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branch : product-engine
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LLNotificationFunctorRegistration for "ConfirmLeaveCall" notification.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/374/
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/374/
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Added functionality to close hidden IM toasts when IM floater opens.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/321/
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branch : product-engine
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button has been pressed).
Explicitly focus the input editor whenever an IM tab gets visible.
Added a check for the IM tab to have focus and only then pass the focus to the input entry.
The check is needed for the fix not to re-introduce EXT-5387 (Private IM Window Steals Focus from Nearby Chat).
Reviewed by Alex: https://codereview.productengine.com/secondlife/r/224/
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Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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but not in focus”,
allowed to increment IM message counter when IM window is opened but doesn't have focus and reset IM counter when IM window get focus;
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/76/
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replaced unnecessary dynamic casting with static casting
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revised embedding and logging offer notification to provide loading log entry
in case notification doesn't exist;
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reverted fix for (EXT-3852 Tabs in Tabbed Instant Messaging do not auto focus the text field when clicked)
Previously implemented solution conflicts with test case in EXT-5387.
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made all type offers be embedded to the IM floater;
made showing offer toast if IM floater isn't visible;
corrected IM message counter on showing offer toast;
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should persist across the sessions”,
made move and camera floaters save dock state;
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the screen.”,
corrected emitting of world view update signal;
replaced getWorldViewRectRaw with getWorldViewRectScaled LLIMFloater::getAllowedRect;
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messages (nearby chat/im) received today)
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prevented focus stealing when IM opened in multitab mode;
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leaving mouselook)
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edit field in IM floater)
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multi tabbed IM floater.
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Chat).
- Removed updateCallButton() call from draw() and added it to LLIMFloater::sessionInitReplyReceived() to enable "Call" button when session is initialized.
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mode)
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ouch.
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floater”,
implemented exclude sets for groups of transient floaters, now transient floaters not closes if user click on view from global exclude set or from floater group set;
made IM floater goes foreground if it visible but not focused instead hide floater;
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on IM Chiclets.
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leave some LLFloaterChat usages commented for later review...
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makes the close button disable)
- removed overridden LLIMFloater::setTornOff functionality to not disable close button
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full avatar name in communication
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focus the text field when clicked)
- fix is improved (implemented in 7372:07f21c92896f): fixed bug with "Edit Text" mouse pointer wherever it is.
cleared control captured mouse to prevent LLTabContainer set focus on the panel's first child.
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