Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-05-28 | Improvements to mirror probe update rates (#1570) | Jonathan "Geenz" Goodman | |
#1494 Fix for mirror updates getting "stuck" on some faces. | |||
2024-05-08 | Even more mirror fixes. (#1429) | Jonathan "Geenz" Goodman | |
#1271 Add support for mirrors that do not have avatars in them. It does this based on if the probe is set to dynamic or not. #1370 More optimization work to reduce GPU utilization. #1058 - Removed sim feature flag that was overriding mirrors enabled flags secondlife/viewer-private#128 - Locally cache the mirror probe #679 Add additional options to the build floater for mirror probes, including descriptions. | |||
2024-04-10 | Multiple fixes for mirrors. (#1192) | Jonathan "Geenz" Goodman | |
* #1064 Fix for mirror surfaces going black when the roughness is set too high. * #1130 Fix for the user's avatar not appearing in mouselook in a mirror. * #1059 Disable mirrors on low settings per the feature table. * #860 Modify the settings UI to better reflect that we only have two AA modes: off and FXAA. * #1191 Add some settings for mirrors in preferences. * #1185 Add support for runtime mirror resolution changing. Useful for quality settings, and auto-FPS. | |||
2024-03-13 | 983 add debug setting to control the maximum download resolution (#986) | RunitaiLinden | |
* Create RenderMaxTextureResolution.md * #983 Add RenderMaxTextureResolution setting. Incidental crash fix. | |||
2024-03-06 | #681 Add probe blending for mirrors. | Jonathan "Geenz" Goodman | |
2024-02-26 | #682 Further tweak the conservative update mechanism. | Jonathan "Geenz" Goodman | |
2024-02-26 | #890 Make sure we're doing the correct distance check. | Jonathan "Geenz" Goodman | |
#682 Improve the conservative update functionality for mirror faces. Make it attenuate depending on how much the camera is facing that specific cubemap face. | |||
2024-02-25 | #682 Add a low priority path for conservative probe face updates. This will ↵ | Jonathan "Geenz" Goodman | |
update the "low priority" faces at half of the the probe update rate. Useful for less planar reflection geometry. | |||
2024-02-20 | #682 Separate out the radiance gen. | Jonathan "Geenz" Goodman | |
2024-02-15 | #682 Do conservative updates on probes. | Jonathan "Geenz" Goodman | |
2024-02-08 | #671 Nudge RenderMirrors and clear shader cache as needed based on ↵ | RunitaiLinden | |
SimulatorFeatures | |||
2024-02-08 | Fix for crash in LLHeroProbeManager | RunitaiLinden | |
2024-02-08 | #671 Setup the viewer to respect the MirrorsEnabled simulator feature. | Jonathan "Geenz" Goodman | |
2024-02-06 | #740 Make sure we evaluate if the probe is a mirror probe or not. | Jonathan "Geenz" Goodman | |
#682 Re-enable gaussian filtering, and reduce the mirror resolution back to 1024. Also just generally clean up the code a bit. | |||
2024-01-31 | #677 Some clipping WIP | Jonathan "Geenz" Goodman | |
2023-10-16 | Tons of masking changes and tweaks. | Jonathan "Geenz" Goodman | |
We now support masking mirrors in the GBuffer. We also now support the concept of one arbitrary clip plane. DRTVWR-583 | |||
2023-09-29 | Add probe near clipping. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-09-20 | Remove some unnecessary irradiance map bits, also fix the leak. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-09-01 | Temporary data model shenanigans. | Jonathan "Geenz" Goodman | |
Should help tweak and tune placement with direct community guidance. DRTVWR-583 | |||
2023-08-29 | Add a probe strength uniform for hero probes. | Jonathan "Geenz" Goodman | |
On standard reflection probes this doesn't really do anything. DRTVWR-583 | |||
2023-08-21 | Experiment with placement a bit when there's no drawable. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-08-18 | Latest updates to the hero probe manager. | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2023-08-07 | Revert LLReflectionMapManager | Jonathan "Geenz" Goodman | |
DRTVWR-583 |